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Searched refs:vertexAttributes (Results 1 - 25 of 28) sorted by relevance

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/third_party/skia/tests/graphite/
H A DCommandBufferTest.cpp103 skgpu::GraphicsPipelineDesc::Attribute vertexAttributes[1] = { in DEF_GRAPHITE_TEST_FOR_CONTEXTS() local
106 pipelineDesc.setVertexAttributes(vertexAttributes, 1); in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
/third_party/skia/src/gpu/dawn/
H A DGrDawnProgramBuilder.cpp337 std::vector<wgpu::VertexAttribute> vertexAttributes; in Build() local
342 for (const auto& attrib : geomProc.vertexAttributes()) { in Build()
347 vertexAttributes.push_back(attribute); in Build()
354 input.attributeCount = vertexAttributes.size(); in Build()
355 input.attributes = &vertexAttributes.front(); in Build()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/
H A DvktRobustnessUtil.cpp337 const VertexAttributes& vertexAttributes, in GraphicsEnvironment()
441 (deUint32)vertexAttributes.size(), // deUint32 vertexAttributeDescriptionCount; in GraphicsEnvironment()
442 vertexAttributes.data() // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; in GraphicsEnvironment()
331 GraphicsEnvironment(Context& context, const DeviceInterface& vk, VkDevice device, VkDescriptorSetLayout descriptorSetLayout, VkDescriptorSet descriptorSet, const VertexBindings& vertexBindings, const VertexAttributes& vertexAttributes, const DrawConfig& drawConfig, bool testPipelineRobustness) GraphicsEnvironment() argument
H A DvktRobustnessUtil.hpp94 const VertexAttributes& vertexAttributes,
H A DvktRobustness1VertexAccessTests.cpp114 VertexAttributes vertexAttributes; member
714 const auto& attributes = input.vertexAttributes;
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/
H A DvktRobustnessUtil.cpp362 const VertexAttributes& vertexAttributes, in GraphicsEnvironment()
466 (deUint32)vertexAttributes.size(), // deUint32 vertexAttributeDescriptionCount; in GraphicsEnvironment()
467 vertexAttributes.data() // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; in GraphicsEnvironment()
356 GraphicsEnvironment(Context& context, const DeviceInterface& vk, VkDevice device, VkDescriptorSetLayout descriptorSetLayout, VkDescriptorSet descriptorSet, const VertexBindings& vertexBindings, const VertexAttributes& vertexAttributes, const DrawConfig& drawConfig, bool testPipelineRobustness) GraphicsEnvironment() argument
H A DvktRobustnessUtil.hpp94 const VertexAttributes& vertexAttributes,
H A DvktRobustness1VertexAccessTests.cpp112 VertexAttributes vertexAttributes; member
694 const auto& attributes = input.vertexAttributes;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DVertexDataManager.cpp252 const auto &vertexAttributes = vertexArray->getVertexAttributes(); in prepareVertexData() local
259 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex) in prepareVertexData()
265 const auto &attrib = vertexAttributes[attribIndex]; in prepareVertexData()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pShaderCompilationCases.cpp407 vector<AttribSpec> vertexAttributes;
1759 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++)
1761 int location = gl.getAttribLocation(program, progCtx.vertexAttributes[attribNdx].name.c_str());
1765 gl.vertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, progCtx.vertexAttributes[attribNdx].value.getPtr());
1818 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++)
1820 int location = gl.getAttribLocation(shadersAndProgram.program, progCtx.vertexAttributes[attribNdx].name.c_str());
1880 progCtx.vertexAttributes = singleValueShaderAttributes(getNameSpecialization(specID));
2220 result.vertexAttributes = lightShaderAttributes(nameSpec);
2286 result.vertexAttributes = textureLookupShaderAttributes(nameSpec, m_conditionalUsage, m_conditionalType);
2314 result.vertexAttributes
[all...]
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pShaderCompilationCases.cpp407 vector<AttribSpec> vertexAttributes;
1739 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++)
1741 int location = gl.getAttribLocation(program, progCtx.vertexAttributes[attribNdx].name.c_str());
1745 gl.vertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, progCtx.vertexAttributes[attribNdx].value.getPtr());
1798 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++)
1800 int location = gl.getAttribLocation(shadersAndProgram.program, progCtx.vertexAttributes[attribNdx].name.c_str());
1860 progCtx.vertexAttributes = singleValueShaderAttributes(getNameSpecialization(specID));
2200 result.vertexAttributes = lightShaderAttributes(nameSpec);
2266 result.vertexAttributes = textureLookupShaderAttributes(nameSpec, m_conditionalUsage, m_conditionalType);
2294 result.vertexAttributes
[all...]
/third_party/skia/src/gpu/glsl/
H A DGrGLSLVarying.cpp61 for (const auto& attr : gp.vertexAttributes()) { in emitAttributes()
/third_party/skia/experimental/graphite/src/
H A DGraphicsPipelineDesc.h163 const AttributeSet& vertexAttributes() const { return fVertexAttributes; } in vertexAttributes() function in skgpu::GraphicsPipelineDesc
/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp138 for (const auto& attr : geomProc.vertexAttributes()) { in computeCountsAndStrides()
195 for (const auto& attr : this->geometryProcessor().vertexAttributes()) { in storeShaderInCache()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
H A DvktRasterizationFragShaderSideEffectsTests.cpp437 const auto vertexAttributes = vk::makeVertexInputAttributeDescription(0u, 0u, vk::VK_FORMAT_R32G32_SFLOAT, 0u); in iterate() local
447 &vertexAttributes, // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/rasterization/
H A DvktRasterizationFragShaderSideEffectsTests.cpp437 const auto vertexAttributes = vk::makeVertexInputAttributeDescription(0u, 0u, vk::VK_FORMAT_R32G32_SFLOAT, 0u); in iterate() local
447 &vertexAttributes, // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; in iterate()
/third_party/skia/src/gpu/
H A DGrGeometryProcessor.h169 const AttributeSet& vertexAttributes() const { return fVertexAttributes; } in vertexAttributes() function in GrGeometryProcessor
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineColorWriteEnableTests.cpp655 const std::vector<vk::VkVertexInputAttributeDescription> vertexAttributes = { in iterate() local
666 static_cast<deUint32>(vertexAttributes.size()), // deUint32 vertexAttributeDescriptionCount; in iterate()
667 vertexAttributes.data(), // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; in iterate()
H A DvktPipelineMultisampleShaderBuiltInTests.cpp1894 const std::vector<vk::VkVertexInputAttributeDescription> vertexAttributes = in iterate() local
1911 static_cast<deUint32>(vertexAttributes.size()), // deUint32 vertexAttributeDescriptionCount; in iterate()
1912 vertexAttributes.data(), // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dframe_capture_utils.cpp1269 const std::vector<gl::VertexAttribute> &vertexAttributes) in SerializeVertexAttributeVector()
1271 for (size_t attribIndex = 0; attribIndex < vertexAttributes.size(); ++attribIndex) in SerializeVertexAttributeVector()
1274 const gl::VertexAttribute &vertexAttribute = vertexAttributes[attribIndex]; in SerializeVertexAttributeVector()
1268 SerializeVertexAttributeVector(JsonSerializer *json, const std::vector<gl::VertexAttribute> &vertexAttributes) SerializeVertexAttributeVector() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineColorWriteEnableTests.cpp647 const std::vector<vk::VkVertexInputAttributeDescription> vertexAttributes = { in iterate() local
658 static_cast<deUint32>(vertexAttributes.size()), // deUint32 vertexAttributeDescriptionCount; in iterate()
659 vertexAttributes.data(), // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; in iterate()
H A DvktPipelineMultisampleShaderBuiltInTests.cpp1883 const std::vector<vk::VkVertexInputAttributeDescription> vertexAttributes = in iterate() local
1900 static_cast<deUint32>(vertexAttributes.size()), // deUint32 vertexAttributeDescriptionCount; in iterate()
1901 vertexAttributes.data(), // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; in iterate()
/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateBuilder.cpp250 for (const auto& attrib : geomProc.vertexAttributes()) { in setup_vertex_input_layout()
/third_party/skia/src/gpu/vk/
H A DGrVkPipeline.cpp587 geomProc.vertexAttributes(),
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp2090 const auto &vertexAttributes = mVertexArray11->getState().getVertexAttributes();
2096 if (vertexAttributes[attribIndex].enabled)
2099 const auto *attrib = &vertexAttributes[attribIndex];

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