Lines Matching refs:vertexAttributes
407 vector<AttribSpec> vertexAttributes;
1759 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++)
1761 int location = gl.getAttribLocation(program, progCtx.vertexAttributes[attribNdx].name.c_str());
1765 gl.vertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, progCtx.vertexAttributes[attribNdx].value.getPtr());
1818 for (int attribNdx = 0; attribNdx < (int)progCtx.vertexAttributes.size(); attribNdx++)
1820 int location = gl.getAttribLocation(shadersAndProgram.program, progCtx.vertexAttributes[attribNdx].name.c_str());
1880 progCtx.vertexAttributes = singleValueShaderAttributes(getNameSpecialization(specID));
2220 result.vertexAttributes = lightShaderAttributes(nameSpec);
2286 result.vertexAttributes = textureLookupShaderAttributes(nameSpec, m_conditionalUsage, m_conditionalType);
2314 result.vertexAttributes = loopShaderAttributes(nameSpec, m_type, m_numLoopIterations);
2349 result.vertexAttributes = singleValueShaderAttributes(nameSpec);
2375 result.vertexAttributes = mandelbrotShaderAttributes(nameSpec);