/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcShaderFunctionTests.cpp | 42 ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, 63 const char* vertShaderSource, const char* fragShaderSource) in ShaderFunctionCase() 70 m_vertShaderSource = vertShaderSource; in ShaderFunctionCase() 61 ShaderFunctionCase(Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) ShaderFunctionCase() argument
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H A D | glcShaderLoopTests.cpp | 182 ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource); 194 ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderLoopCase() 198 m_vertShaderSource = vertShaderSource; in ShaderLoopCase() 193 ShaderLoopCase(Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) ShaderLoopCase() argument
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H A D | glcShaderStructTests.cpp | 56 ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, 77 const char* vertShaderSource, const char* fragShaderSource) in ShaderStructCase() 84 m_vertShaderSource = vertShaderSource; in ShaderStructCase() 75 ShaderStructCase(Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) ShaderStructCase() argument
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H A D | glcShaderIndexingTests.cpp | 158 ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource); 172 DataType varType, ShaderEvalFunc evalFunc, const char* vertShaderSource, in ShaderIndexingCase() 178 m_vertShaderSource = vertShaderSource; in ShaderIndexingCase() 171 ShaderIndexingCase(Context& context, const char* name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) ShaderIndexingCase() argument
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderFunctionTests.cpp | 44 ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource); 62 ShaderFunctionCase::ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderFunctionCase() argument 68 m_vertShaderSource = vertShaderSource; in ShaderFunctionCase()
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H A D | es3fSyncTests.cpp | 125 const char* vertShaderSource = in init() local 144 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); in init()
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H A D | es3fPrimitiveRestartTests.cpp | 218 std::string vertShaderSource; in init() local 221 vertShaderSource = in init() 233 vertShaderSource = in init() 253 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); in init()
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H A D | es3fShaderLoopTests.cpp | 209 ShaderLoopCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource); 220 ShaderLoopCase::ShaderLoopCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderLoopCase() argument 223 m_vertShaderSource = vertShaderSource; in ShaderLoopCase()
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H A D | es3fRasterizerDiscardTests.cpp | 205 const char* vertShaderSource = in init() local 227 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); in init()
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H A D | es3fShaderIndexingTests.cpp | 139 ShaderIndexingCase (Context& context, const char* name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource); 152 ShaderIndexingCase::ShaderIndexingCase (Context& context, const char* name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderIndexingCase() argument 156 m_vertShaderSource = vertShaderSource; in ShaderIndexingCase()
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H A D | es3fShaderStructTests.cpp | 59 ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource); 77 ShaderStructCase::ShaderStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderStructCase() argument 83 m_vertShaderSource = vertShaderSource; in ShaderStructCase()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderFunctionTests.cpp | 44 ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource); 61 ShaderFunctionCase::ShaderFunctionCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderFunctionCase() argument 66 m_vertShaderSource = vertShaderSource; in ShaderFunctionCase()
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H A D | es2fShaderAlgorithmTests.cpp | 52 ShaderAlgorithmCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource); 60 ShaderAlgorithmCase::ShaderAlgorithmCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, const char* vertShaderSource, const char* fragShaderSource) in ShaderAlgorithmCase() argument 63 m_vertShaderSource = vertShaderSource; in ShaderAlgorithmCase()
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H A D | es2fShaderLoopTests.cpp | 212 ShaderLoopCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, LoopRequirement requirement, const char* vertShaderSource, const char* fragShaderSource); 227 ShaderLoopCase::ShaderLoopCase (Context& context, const char* name, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc, LoopRequirement requirement, const char* vertShaderSource, const char* fragShaderSource) in ShaderLoopCase() argument 231 m_vertShaderSource = vertShaderSource; in ShaderLoopCase()
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H A D | es2fShaderIndexingTests.cpp | 150 ShaderIndexingCase (Context& context, const char* name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, deUint32 requirements, const char* vertShaderSource, const char* fragShaderSource); 166 ShaderIndexingCase::ShaderIndexingCase (Context& context, const char* name, const char* description, bool isVertexCase, DataType varType, ShaderEvalFunc evalFunc, deUint32 requirements, const char* vertShaderSource, const char* fragShaderSource) in ShaderIndexingCase() argument 171 m_vertShaderSource = vertShaderSource; in ShaderIndexingCase()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pShaderCompilationCases.cpp | 405 string vertShaderSource; 601 string vertShaderSource; 1724 const char* vertShaderSourceCStr = progCtx.vertShaderSource.c_str(); 1837 << TestLog::Shader(QP_SHADER_TYPE_VERTEX, progCtx.vertShaderSource, buildInfo.vertCompileSuccess, buildInfo.logs.vert) 1878 progCtx.vertShaderSource = specializeShaderSource(singleVaryingVertexTemplate(), specID, SHADER_VALIDITY_VALID); 1924 progCtx.vertShaderSource = strWithWhiteSpaceAndComments(progCtx.vertShaderSource, hash); 2218 result.vertShaderSource = specializeShaderSource(lightVertexTemplate(m_numLights, m_isVertexCase, m_lightType), specID, SHADER_VALIDITY_VALID); 2284 result.vertShaderSource = specializeShaderSource(textureLookupVertexTemplate(m_conditionalUsage, m_conditionalType), specID, SHADER_VALIDITY_VALID); 2311 result.vertShaderSource [all...] |
/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pShaderCompilationCases.cpp | 405 string vertShaderSource; 601 string vertShaderSource; 1704 const char* vertShaderSourceCStr = progCtx.vertShaderSource.c_str(); 1817 << TestLog::Shader(QP_SHADER_TYPE_VERTEX, progCtx.vertShaderSource, buildInfo.vertCompileSuccess, buildInfo.logs.vert) 1858 progCtx.vertShaderSource = specializeShaderSource(singleVaryingVertexTemplate(), specID, SHADER_VALIDITY_VALID); 1904 progCtx.vertShaderSource = strWithWhiteSpaceAndComments(progCtx.vertShaderSource, hash); 2198 result.vertShaderSource = specializeShaderSource(lightVertexTemplate(m_numLights, m_isVertexCase, m_lightType), specID, SHADER_VALIDITY_VALID); 2264 result.vertShaderSource = specializeShaderSource(textureLookupVertexTemplate(m_conditionalUsage, m_conditionalType), specID, SHADER_VALIDITY_VALID); 2291 result.vertShaderSource [all...] |
/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sSyncTests.cpp | 113 const char* vertShaderSource = in init() local 132 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); in init()
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H A D | es3sOcclusionQueryTests.cpp | 105 const char* vertShaderSource = in init() local 127 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); in init()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeShaderFramebufferFetchTests.cpp | 245 const char* const vertShaderSource = "${GLSL_VERSION_STRING}\n" in invalid_vertex_inout() local 254 << glu::VertexSource(tcu::StringTemplate(vertShaderSource).specialize(args)) in invalid_vertex_inout()
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H A D | es31fShaderFramebufferFetchTests.cpp | 366 std::ostringstream vertShaderSource; in genPassThroughVertSource() local 368 vertShaderSource << "#version 310 es\n" in genPassThroughVertSource() 376 return vertShaderSource.str(); in genPassThroughVertSource() 838 std::ostringstream vertShaderSource; in genShaderSources() local 841 vertShaderSource << "#version 100\n" in genShaderSources() 858 return glu::makeVtxFragSources(vertShaderSource.str(), fragShaderSource.str()); in genShaderSources() 1015 std::ostringstream vertShaderSource; in genShaderSources() local 1018 vertShaderSource << "#version 310 es\n" in genShaderSources() 1042 return glu::makeVtxFragSources(vertShaderSource.str(), fragShaderSource.str()); in genShaderSources()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderIndexingTests.cpp | 226 const std::string& vertShaderSource, 241 const std::string& vertShaderSource, in ShaderIndexingCase() 247 m_vertShaderSource = vertShaderSource; in ShaderIndexingCase() 237 ShaderIndexingCase(tcu::TestContext& testCtx, const std::string& name, const bool isVertexCase, const ShaderEvalFunc evalFunc, const std::string& vertShaderSource, const std::string& fragShaderSource, const DataType varType, const bool usesArray) ShaderIndexingCase() argument
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H A D | vktShaderRenderStructTests.cpp | 46 const std::string& vertShaderSource, 60 const std::string& vertShaderSource, in ShaderStructCase() 64 m_vertShaderSource = vertShaderSource; in ShaderStructCase() 55 ShaderStructCase(tcu::TestContext& testCtx, const std::string& name, bool isVertexCase, ShaderEvalFunc evalFunc, UniformSetupFunc setupUniformsFunc, const std::string& vertShaderSource, const std::string& fragShaderSource) ShaderStructCase() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderIndexingTests.cpp | 227 const std::string& vertShaderSource, 243 const std::string& vertShaderSource, in ShaderIndexingCase() 249 m_vertShaderSource = vertShaderSource; in ShaderIndexingCase() 238 ShaderIndexingCase(tcu::TestContext& testCtx, const std::string& name, const std::string& description, const bool isVertexCase, const ShaderEvalFunc evalFunc, const std::string& vertShaderSource, const std::string& fragShaderSource, const DataType varType, const bool usesArray) ShaderIndexingCase() argument
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H A D | vktShaderRenderStructTests.cpp | 47 const std::string& vertShaderSource, 62 const std::string& vertShaderSource, in ShaderStructCase() 66 m_vertShaderSource = vertShaderSource; in ShaderStructCase() 56 ShaderStructCase(tcu::TestContext& testCtx, const std::string& name, const std::string& description, bool isVertexCase, ShaderEvalFunc evalFunc, UniformSetupFunc setupUniformsFunc, const std::string& vertShaderSource, const std::string& fragShaderSource) ShaderStructCase() argument
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