/third_party/mesa3d/src/gallium/drivers/vc4/kernel/ |
H A D | vc4_validate.c | 47 void *validated, \ 276 *(uint32_t *)(validated + 5) = ib->paddr + offset; in validate_indexed_prim_list() 326 *(uint32_t *)validated = (exec->shader_rec_p + in validate_gl_shader_state() 375 *(uint8_t *)(validated + 14) = in validate_tile_binning_config() 407 *(uint32_t *)(validated + 0) = (exec->tile_bo->paddr + in validate_tile_binning_config() 410 *(uint32_t *)(validated + 4) = tile_alloc_size; in validate_tile_binning_config() 412 *(uint32_t *)(validated + 8) = exec->tile_bo->paddr; in validate_tile_binning_config() 430 int (*func)(struct vc4_exec_info *exec, void *validated, 473 void *validated, in vc4_validate_bin_cl() 482 void *dst_pkt = validated in vc4_validate_bin_cl() 472 vc4_validate_bin_cl(struct drm_device *dev, void *validated, void *unvalidated, struct vc4_exec_info *exec) vc4_validate_bin_cl() argument [all...] |
H A D | vc4_drv.h | 52 /* This is the BO where we store the validated command lists, shader 99 * themselves are validated. 135 * struct vc4_validated_shader_info - information about validated shaders that 160 void *validated,
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/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_screen_cache.c | 301 list_add(&entry->head, &cache->validated); in svga_screen_cache_add() 368 curr = cache->validated.next; in svga_screen_cache_flush() 370 while (curr != &cache->validated) { in svga_screen_cache_flush() 377 /* remove entry from the validated list */ in svga_screen_cache_flush() 470 list_inithead(&cache->validated); in svga_screen_cache_init() 488 * \param validated return True if the surface is a reused surface 493 boolean *validated, in svga_screen_surface_create() 568 *validated = TRUE; in svga_screen_surface_create() 599 *validated = FALSE; in svga_screen_surface_create() 491 svga_screen_surface_create(struct svga_screen *svgascreen, unsigned bind_flags, enum pipe_resource_usage usage, boolean *validated, struct svga_host_surface_cache_key *key) svga_screen_surface_create() argument
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H A D | svga_screen_cache.h | 120 struct list_head validated; member
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/third_party/mesa3d/src/gallium/winsys/svga/drm/ |
H A D | vmw_surface.c | 146 p_atomic_read(&vsrf->validated)) { in vmw_svga_winsys_surface_map() 161 if (!p_atomic_read(&vsrf->validated)) { in vmw_svga_winsys_surface_map() 207 p_atomic_read(&vsrf->validated)) { in vmw_svga_winsys_surface_map() 267 assert(p_atomic_read(&dst->validated) == 0); in vmw_svga_winsys_surface_reference()
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H A D | vmw_shader.c | 59 assert(p_atomic_read(&dst->validated) == 0); in vmw_svga_winsys_shader_reference() 90 p_atomic_set(&shader->validated, 0); in vmw_svga_shader_create()
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H A D | vmw_context.c | 195 * pb_validate_validate releases validated buffers in its error path. in vmw_swc_flush() 260 p_atomic_dec(&isurf->vsurf->validated); in vmw_swc_flush() 271 p_atomic_dec(&ishader->vshader->validated); in vmw_swc_flush() 488 p_atomic_dec(&vsurf->validated); in vmw_swc_surface_clear_reference() 521 p_atomic_inc(&vsurf->validated); in vmw_swc_surface_only_relocation() 607 p_atomic_inc(&vshader->validated); in vmw_swc_shader_relocation() 667 p_atomic_dec(&isurf->vsurf->validated); in vmw_swc_destroy() 674 p_atomic_dec(&ishader->vshader->validated); in vmw_swc_destroy()
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H A D | vmw_shader.h | 43 int32_t validated; member
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H A D | vmw_surface.h | 50 int32_t validated; /* atomic */ member
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H A D | vmw_screen_dri.c | 185 p_atomic_set(&vsrf->validated, 0); in vmw_drm_gb_surface_from_handle() 301 p_atomic_set(&vsrf->validated, 0); in vmw_drm_surface_from_handle()
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H A D | vmw_screen_svga.c | 505 p_atomic_set(&surface->validated, 0); in vmw_svga_winsys_surface_create() 662 return (p_atomic_read(&vsurf->validated) == 0); in vmw_svga_winsys_surface_is_flushed() 731 p_atomic_set(&shader->validated, 0); in vmw_svga_winsys_shader_create()
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/third_party/icu/icu4c/source/common/ |
H A D | capi_helper.h | 72 auto* validated = validate(constInput, status); in validate() local 73 return const_cast<CPPType*>(validated); in validate()
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/third_party/node/deps/icu-small/source/common/ |
H A D | capi_helper.h | 72 auto* validated = validate(constInput, status); in validate() local 73 return const_cast<CPPType*>(validated); in validate()
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/third_party/skia/third_party/externals/icu/source/common/ |
H A D | capi_helper.h | 72 auto* validated = validate(constInput, status); in validate() local 73 return const_cast<CPPType*>(validated); in validate()
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/third_party/selinux/libselinux/src/ |
H A D | label.c | 129 if (!rec->validating || contexts->validated) in selabel_validate() 136 contexts->validated = 1; in selabel_validate()
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H A D | label_internal.h | 74 int validated; member
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/third_party/libdrm/intel/ |
H A D | intel_bufmgr_fake.c | 205 int is_static, validated; member 1148 bo_fake->validated = 0; in drm_intel_fake_kick_all_locked() 1166 /* Sanity check: Buffers should be unmapped before being validated. in drm_intel_fake_bo_validate() 1221 bo_fake->validated = 1; in drm_intel_fake_bo_validate() 1345 if (!target_fake->validated) { in drm_intel_fake_reloc_and_validate_buffer() 1397 if (target_fake->validated) in drm_intel_bo_fake_post_submit() 1407 bo_fake->validated = 0; in drm_intel_bo_fake_post_submit()
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/third_party/libcoap/include/coap3/ |
H A D | coap_dtls.h | 149 * @param validated TLS layer can find no issues if 1 160 int validated,
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Program.h | 320 bool validated; member in es2::Program
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H A D | Program.cpp | 147 validated = false; in Program() 2679 return validated; in isValidated() 3033 validated = false; 3040 validated = false; 3044 validated = true;
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/third_party/skia/third_party/externals/libpng/contrib/libtests/ |
H A D | pngvalid.c | 758 unsigned int validated :1; /* used as a temporary flag */ member 860 ps->validated = 0; in store_init() 2105 ps->validated = 0; in store_read_reset() 3520 * special case code which needs to be validated. To cause this to happen the 5705 dp->ps->validated = 1; in standard_image_validate() 5796 d.ps->validated = 1; in standard_test() 5801 if (!d.ps->validated) in standard_test() 6914 dp->this.ps->validated = 1; in transform_image_validate() 6927 dp->this.ps->validated = 1; in transform_end() 7001 d.this.ps->validated in transform_test() [all...] |
/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_fs_generator.cpp | 2547 bool validated = in generate_code() local 2595 if (!validated && !debug_flag) { in generate_code() 2600 assert(validated); in generate_code()
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H A D | brw_vec4_generator.cpp | 2210 bool validated = in generate_code() local 2249 assert(validated); in generate_code()
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/third_party/node/deps/v8/src/wasm/ |
H A D | wasm-js.cc | 651 bool validated = false; in WebAssemblyValidate() local 658 validated = i::wasm::GetWasmEngine()->SyncValidate( in WebAssemblyValidate() 662 validated = i::wasm::GetWasmEngine()->SyncValidate(i_isolate, in WebAssemblyValidate() 666 return_value.Set(Boolean::New(isolate, validated)); in WebAssemblyValidate()
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/third_party/libcoap/examples/ |
H A D | coap-client.c | 1285 int validated COAP_UNUSED, in verify_cn_callback()
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