Searched refs:valid_name (Results 1 - 1 of 1) sorted by relevance
/third_party/skia/src/gpu/gl/ | ||
H A D | GrGLUniformHandler.cpp | 19 bool valid_name(const char* name) { in valid_name() function 36 SkASSERT(valid_name(name)); in internalAddUniformArray() |
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