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Searched refs:vObj (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Drastpos.c283 * \param vObj object-space vertex coordinate
290 compute_texgen(struct gl_context *ctx, const GLfloat vObj[4], const GLfloat vEye[4], in compute_texgen() argument
313 texcoord[0] = DOT4(vObj, texUnit->ObjectPlane[GEN_S]); in compute_texgen()
336 texcoord[1] = DOT4(vObj, texUnit->ObjectPlane[GEN_T]); in compute_texgen()
359 texcoord[2] = DOT4(vObj, texUnit->ObjectPlane[GEN_R]); in compute_texgen()
379 texcoord[3] = DOT4(vObj, texUnit->ObjectPlane[GEN_Q]); in compute_texgen()
395 * \param vObj vertex position in object space
398 _mesa_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]) in _mesa_RasterPos() argument
414 TRANSFORM_POINT( eye, ctx->ModelviewMatrixStack.Top->m, vObj ); in _mesa_RasterPos()
494 shade_rastpos( ctx, vObj, nor in _mesa_RasterPos()
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H A Drastpos.h45 _mesa_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);

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