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Searched refs:uniform4fv (Results 1 - 25 of 69) sorted by relevance

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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fFboTestUtil.cpp108 context.uniform4fv(location, 1, color.getPtr()); in setColor()
192 ctx.uniform4fv(ctx.getUniformLocation(program, "u_gradientMin"), 1, gradientMin.getPtr()); in setGradient()
193 ctx.uniform4fv(ctx.getUniformLocation(program, "u_gradientMax"), 1, gradientMax.getPtr()); in setGradient()
352 gl.uniform4fv(gl.getUniformLocation(program, scaleName.c_str()), 1, m_inputs[texNdx].scale.getPtr()); in setUniforms()
353 gl.uniform4fv(gl.getUniformLocation(program, biasName.c_str()), 1, m_inputs[texNdx].bias.getPtr()); in setUniforms()
356 gl.uniform4fv(gl.getUniformLocation(program, "u_outScale0"), 1, m_outScale.getPtr()); in setUniforms()
357 gl.uniform4fv(gl.getUniformLocation(program, "u_outBias0"), 1, m_outBias.getPtr()); in setUniforms()
506 gl.uniform4fv(gl.getUniformLocation(program, "u_scale"), 1, m_texScale.getPtr()); in setUniforms()
507 gl.uniform4fv(gl.getUniformLocation(program, "u_bias"), 1, m_texBias.getPtr()); in setUniforms()
617 gl.uniform4fv (g in setUniforms()
[all...]
H A Des3fMultiviewTests.cpp278 gl.uniform4fv(colorUniform, 2, COLOR_VALUES); in iterate()
H A Des3fShaderInvarianceTests.cpp286 gl.uniform4fv (colorLoc, 1, color.getPtr()); in iterate()
330 gl.uniform4fv (colorLoc, 1, color.getPtr()); in iterate()
H A Des3fDepthTests.cpp88 ctx.uniform4fv(ctx.getUniformLocation(programID, "u_color"), 1, color.getPtr()); in setColor()
H A Des3fFragDepthTests.cpp391 gl.uniform4fv(colorLoc, 1, color.getPtr()); in iterate()
H A Des3fStencilTests.cpp87 ctx.uniform4fv(ctx.getUniformLocation(program, "u_color"), 1, color.getPtr()); in setColor()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fFboTestUtil.cpp195 gl.uniform4fv(gl.getUniformLocation(program, scaleName.c_str()), 1, m_inputs[texNdx].scale.getPtr()); in setUniforms()
196 gl.uniform4fv(gl.getUniformLocation(program, biasName.c_str()), 1, m_inputs[texNdx].bias.getPtr()); in setUniforms()
199 gl.uniform4fv(gl.getUniformLocation(program, "u_outScale0"), 1, m_outScale.getPtr()); in setUniforms()
200 gl.uniform4fv(gl.getUniformLocation(program, "u_outBias0"), 1, m_outBias.getPtr()); in setUniforms()
366 gl.uniform4fv(gl.getUniformLocation(program, "u_scale"), 1, m_texScale.getPtr()); in setUniforms()
367 gl.uniform4fv(gl.getUniformLocation(program, "u_bias"), 1, m_texBias.getPtr()); in setUniforms()
H A Des31fShaderSharedVarTests.cpp209 else if (scalarSize == 4) gl.uniform4fv(location, numValues, &values[0]); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderPrimitiveCoverage.cpp601 gl.uniform4fv(outerLevelUniformLocation, 1 /* count */, outer_levels); in drawPatch()
620 gl.uniform4fv(stencilPassColorUniformLocation, 1, m_stencil_pass_color); in drawPatch()
653 gl.uniform4fv(stencilPassColorUniformLocation, 1 /* count */, m_stencil_pass_color); in drawPatch()
H A DesextcTessellationShaderVertexOrdering.cpp431 gl.uniform4fv(outer_tess_level_uniform_location, 1 /* count */, test_iteration.outer_tess_levels); in initTestIteration()
/third_party/vk-gl-cts/modules/glshared/
H A DglsTextureTestUtil.cpp467 gl.uniform4fv(gl.getUniformLocation(prog, "u_colorScale"), 1, params.colorScale.getPtr()); in renderQuad()
468 gl.uniform4fv(gl.getUniformLocation(prog, "u_colorBias"), 1, params.colorBias.getPtr()); in renderQuad()
H A DglsScissorTests.cpp409 gl.uniform4fv(gl.getUniformLocation(program, "u_color"), 1, white.m_data); in render()
493 gl.uniform4fv(gl.getUniformLocation(program, "u_color"), 1, white.getPtr()); in render()
868 gl.uniform4fv(gl.getUniformLocation(program, "u_color"), 1, clearColor.f); in render()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcCompressedFormatTests.cpp1584 gl.uniform4fv(m_data->offsetLoc(), 1, defaultOffset.offset.getPtr()); in iterate()
1586 gl.uniform4fv(m_data->scaleLoc(), 1, defaultOffset.scale.getPtr()); in iterate()
1619 gl.uniform4fv(m_data->offsetLoc(), 1, defaultOffset.offset.getPtr()); in iterate()
1621 gl.uniform4fv(m_data->scaleLoc(), 1, defaultOffset.scale.getPtr()); in iterate()
1627 gl.uniform4fv(m_data->offsetLoc(), 1, offset.offset.getPtr()); in iterate()
1629 gl.uniform4fv(m_data->scaleLoc(), 1, offset.scale.getPtr()); in iterate()
H A DglcFragDepthTests.cpp376 gl.uniform4fv(colorLoc, 1, color.getPtr()); in iterate()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderInvarianceTests.cpp286 gl.uniform4fv (colorLoc, 1, color.getPtr()); in iterate()
330 gl.uniform4fv (colorLoc, 1, color.getPtr()); in iterate()
H A Des2fDepthTests.cpp85 ctx.uniform4fv(ctx.getUniformLocation(programID, "u_color"), 1, color.getPtr()); in setColor()
H A Des2fStencilTests.cpp84 ctx.uniform4fv(ctx.getUniformLocation(program, "u_color"), 1, color.getPtr()); in setColor()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_2_0_autogen.h167 void uniform4fv(UniformLocation locationPacked, GLsizei count, const GLfloat *value); \
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_buffers_indexed/
H A DesextcDrawBuffersIndexedBlending.cpp230 gl.uniform4fv(gl.getUniformLocation(program.getProgram(), os.str().c_str()), 1, &colors[i % 4][0]); in iterate()
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrContext.hpp166 virtual void uniform4fv (deInt32 index, deInt32 count, const float*) = DE_NULL;
H A DsglrGLContext.hpp178 virtual void uniform4fv (deInt32 index, deInt32 count, const float*);
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
H A DesextcTextureShadowLodFunctionsTest.cpp925 gl.uniform4fv(gl.getUniformLocation(programID, "u_scale"), 1, m_lookupParams.scale.getPtr()); in setupUniforms()
926 gl.uniform4fv(gl.getUniformLocation(programID, "u_bias"), 1, m_lookupParams.bias.getPtr()); in setupUniforms()
/third_party/vk-gl-cts/modules/gles2/stress/
H A Des2sSpecialFloatTests.cpp878 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr());
1594 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr());
1670 gl.uniform4fv(uColorLoc, 1, color.getPtr());
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DDispatchTableGL_autogen.cpp566 ASSIGN("glUniform4fvARB", uniform4fv); in initProcsDesktopGL()
1361 ASSIGN("glUniform4fv", uniform4fv); in initProcsDesktopGL()
2391 ASSIGN("glUniform4fv", uniform4fv); in initProcsGLES()
3354 uniform4fv = &glUniform4fvNULL; in initProcsDesktopGLNULL()
4148 uniform4fv = &glUniform4fvNULL; in initProcsDesktopGLNULL()
5177 uniform4fv = &glUniform4fvNULL; in initProcsGLESNULL()
/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sSpecialFloatTests.cpp893 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr());
1962 gl.uniform4fv(specialLoc, 1, (const float*)uniformValue.getPtr());
2038 gl.uniform4fv(uColorLoc, 1, color.getPtr());

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