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Searched refs:uncompiled (Results 1 - 13 of 13) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3d_disk_cache.c85 struct v3d_uncompiled_shader *uncompiled = key->shader_state; in v3d_disk_cache_compute_key() local
86 assert(uncompiled->base.type == PIPE_SHADER_IR_NIR); in v3d_disk_cache_compute_key()
87 nir_shader *nir = uncompiled->base.ir.nir; in v3d_disk_cache_compute_key()
117 struct v3d_uncompiled_shader *uncompiled = key->shader_state; in v3d_disk_cache_retrieve() local
118 assert(uncompiled->base.type == PIPE_SHADER_IR_NIR); in v3d_disk_cache_retrieve()
119 nir_shader *nir = uncompiled->base.ir.nir; in v3d_disk_cache_retrieve()
201 struct v3d_uncompiled_shader *uncompiled = key->shader_state; in v3d_disk_cache_store() local
202 assert(uncompiled->base.type == PIPE_SHADER_IR_NIR); in v3d_disk_cache_store()
203 nir_shader *nir = uncompiled->base.ir.nir; in v3d_disk_cache_store()
H A Dv3d_program.c44 v3d_setup_shared_precompile_key(struct v3d_uncompiled_shader *uncompiled,
514 v3d_setup_shared_precompile_key(struct v3d_uncompiled_shader *uncompiled, in v3d_setup_shared_precompile_key() argument
517 nir_shader *s = uncompiled->base.ir.nir; in v3d_setup_shared_precompile_key()
/third_party/mesa3d/src/gallium/drivers/iris/
H A Diris_program.c398 * Fix an uncompiled shader's stream output info.
1192 if (ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]) in last_vue_stage()
1195 if (ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]) in last_vue_stage()
1402 ice->shaders.uncompiled[MESA_SHADER_VERTEX]; in iris_update_compiled_vs()
1441 const struct iris_uncompiled_shader *ish = ice->shaders.uncompiled[stage]; in iris_get_shader_info()
1602 ice->shaders.uncompiled[MESA_SHADER_TESS_CTRL]; in iris_update_compiled_tcs()
1770 ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]; in iris_update_compiled_tes()
1907 ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]; in iris_update_compiled_gs()
2043 ice->shaders.uncompiled[MESA_SHADER_FRAGMENT]; in iris_update_compiled_fs()
2163 ice->shaders.uncompiled[MESA_SHADER_TESS_EVA in iris_update_compiled_shaders()
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H A Diris_blorp.c376 if (!ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]) { in iris_blorp_exec_render()
386 if (!ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]) { in iris_blorp_exec_render()
H A Diris_resolve.c190 ice->shaders.uncompiled[MESA_SHADER_FRAGMENT]; in iris_predraw_resolve_framebuffer()
952 ice->shaders.uncompiled[info->stage]->uses_atomic_load_store; in iris_image_view_aux_usage()
H A Diris_context.h400 * An uncompiled, API-facing shader. This is the Gallium CSO for shaders.
675 struct iris_uncompiled_shader *uncompiled[MESA_SHADER_STAGES]; member
H A Diris_state.c7194 ice->shaders.uncompiled[MESA_SHADER_COMPUTE]; in iris_upload_gpgpu_walker()
/third_party/mesa3d/src/gallium/drivers/crocus/
H A Dcrocus_program.c368 * Fix an uncompiled shader's stream output info.
1101 if (ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]) in last_vue_stage()
1104 if (ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]) in last_vue_stage()
1294 ice->shaders.uncompiled[MESA_SHADER_VERTEX]; in crocus_update_compiled_vs()
1356 const struct crocus_uncompiled_shader *ish = ice->shaders.uncompiled[stage]; in crocus_get_shader_info()
1521 ice->shaders.uncompiled[MESA_SHADER_TESS_CTRL]; in crocus_update_compiled_tcs()
1665 ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]; in crocus_update_compiled_tes()
1806 ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]; in crocus_update_compiled_gs()
1940 ice->shaders.uncompiled[MESA_SHADER_FRAGMENT]; in crocus_update_compiled_fs()
2383 ice->shaders.uncompiled[MESA_SHADER_VERTE in crocus_update_compiled_ff_gs()
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H A Dcrocus_blit.c39 util_blitter_save_vertex_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_VERTEX]); in crocus_blitter_begin()
40 util_blitter_save_tessctrl_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_TESS_CTRL]); in crocus_blitter_begin()
41 util_blitter_save_tesseval_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]); in crocus_blitter_begin()
42 util_blitter_save_geometry_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]); in crocus_blitter_begin()
51 util_blitter_save_fragment_shader(ice->blitter, ice->shaders.uncompiled[MESA_SHADER_FRAGMENT]); in crocus_blitter_begin()
H A Dcrocus_blorp.c358 if (!ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL]) { in crocus_blorp_exec()
368 if (!ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]) { in crocus_blorp_exec()
H A Dcrocus_context.h297 * An uncompiled, API-facing shader. This is the Gallium CSO for shaders.
512 struct crocus_uncompiled_shader *uncompiled[MESA_SHADER_STAGES]; member
H A Dcrocus_resolve.c226 ice->shaders.uncompiled[MESA_SHADER_FRAGMENT]; in crocus_predraw_resolve_framebuffer()
H A Dcrocus_state.c5443 if (ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]) in crocus_populate_binding_table()
5444 so_info = &ice->shaders.uncompiled[MESA_SHADER_GEOMETRY]->stream_output; in crocus_populate_binding_table()
5446 so_info = &ice->shaders.uncompiled[MESA_SHADER_VERTEX]->stream_output; in crocus_populate_binding_table()

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