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Help
Searched
refs:tile_alloc_size
(Results
1 - 3
of
3
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/vc4/kernel/
H
A
D
vc4_validate.c
340
uint32_t tile_state_size,
tile_alloc_size
;
in validate_tile_binning_config()
local
385
tile_alloc_size
= 32 * tile_count;
in validate_tile_binning_config()
391
tile_alloc_size
= roundup(
tile_alloc_size
, 256);
in validate_tile_binning_config()
397
tile_alloc_size
+= 1024 * 1024;
in validate_tile_binning_config()
400
tile_alloc_size
);
in validate_tile_binning_config()
410
*(uint32_t *)(validated + 4) =
tile_alloc_size
;
in validate_tile_binning_config()
/third_party/mesa3d/src/gallium/drivers/v3d/
H
A
D
v3dx_draw.c
58
uint32_t
tile_alloc_size
=
in start_binning()
local
62
tile_alloc_size
= align(
tile_alloc_size
, 4096);
in start_binning()
68
tile_alloc_size
+= 8192;
in start_binning()
74
tile_alloc_size
+= 512 * 1024;
in start_binning()
76
job->tile_alloc = v3d_bo_alloc(v3d->screen,
tile_alloc_size
,
in start_binning()
/third_party/mesa3d/src/broadcom/vulkan/
H
A
D
v3dv_cmd_buffer.c
449
uint32_t
tile_alloc_size
= 64 * tiling->layers *
in v3dv_job_start_frame()
local
454
tile_alloc_size
= align(
tile_alloc_size
, 4096);
in v3dv_job_start_frame()
460
tile_alloc_size
+= 8192;
in v3dv_job_start_frame()
466
tile_alloc_size
+= 512 * 1024;
in v3dv_job_start_frame()
468
job->tile_alloc = v3dv_bo_alloc(job->device,
tile_alloc_size
,
in v3dv_job_start_frame()
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