Searched refs:texture_buffer (Results 1 - 4 of 4) sorted by relevance
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeShaderDirectiveTests.cpp | 453 void texture_buffer (NegativeTestContext& ctx) in texture_buffer() function 630 {texture_buffer, "texture_buffer", "GL_EXT_texture_buffer is required in 310 es shaders to use AEP features" }, in getNegativeShaderDirectiveTestFunctions()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessTexturesTests.cpp | 8583 glw::GLuint texture_buffer = 0; in iterate() local 8593 gl.createTextures(GL_TEXTURE_BUFFER, 1, &texture_buffer); in iterate() 8632 gl.textureBuffer(texture_buffer, GL_COMPRESSED_SIGNED_RED_RGTC1, buffer); in iterate() 8647 gl.textureBuffer(texture_buffer, GL_RGBA8, not_a_buffer); in iterate() 8665 if (texture_buffer) in iterate() 8667 gl.deleteTextures(1, &texture_buffer); in iterate() 8736 glw::GLuint texture_buffer = 0; in iterate() local 8746 gl.createTextures(GL_TEXTURE_BUFFER, 1, &texture_buffer); in iterate() 8785 gl.textureBufferRange(texture_buffer, GL_COMPRESSED_SIGNED_RED_RGTC1, buffer, 0, data_size); in iterate() 8800 gl.textureBufferRange(texture_buffer, GL_RGBA in iterate() 13734 glw::GLuint texture_buffer = 0; iterate() local [all...] |
H A D | gl4cMultiBindTests.cpp | 3740 Buffer texture_buffer; in iterate() local 3776 texture_buffer.InitData(m_context, GL_TEXTURE_BUFFER, GL_DYNAMIC_COPY, sizeof(data), data); in iterate() 3777 texture[i].InitBuffer(m_context, GL_R32UI, texture_buffer.m_id); in iterate() 3998 Buffer texture_buffer; in iterate() local 4034 texture_buffer.InitData(m_context, GL_TEXTURE_BUFFER, GL_DYNAMIC_COPY, sizeof(data), data); in iterate() 4035 texture[i].InitBuffer(m_context, GL_R32UI, texture_buffer.m_id); in iterate()
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/third_party/mesa3d/src/compiler/glsl/ |
H A D | builtin_functions.cpp | 261 texture_buffer(const _mesa_glsl_parse_state *state) in texture_buffer() function 2324 _textureSize(texture_buffer, glsl_type::int_type, glsl_type::samplerBuffer_type), in create_builtins() 2325 _textureSize(texture_buffer, glsl_type::int_type, glsl_type::isamplerBuffer_type), in create_builtins() 2326 _textureSize(texture_buffer, glsl_type::int_type, glsl_type::usamplerBuffer_type), in create_builtins() 2744 _texelFetch(texture_buffer, glsl_type::vec4_type, glsl_type::samplerBuffer_type, glsl_type::int_type), in create_builtins() 2745 _texelFetch(texture_buffer, glsl_type::ivec4_type, glsl_type::isamplerBuffer_type, glsl_type::int_type), in create_builtins() 2746 _texelFetch(texture_buffer, glsl_type::uvec4_type, glsl_type::usamplerBuffer_type, glsl_type::int_type), in create_builtins()
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