Lines Matching refs:texture_buffer
8583 glw::GLuint texture_buffer = 0;
8593 gl.createTextures(GL_TEXTURE_BUFFER, 1, &texture_buffer);
8632 gl.textureBuffer(texture_buffer, GL_COMPRESSED_SIGNED_RED_RGTC1, buffer);
8647 gl.textureBuffer(texture_buffer, GL_RGBA8, not_a_buffer);
8665 if (texture_buffer)
8667 gl.deleteTextures(1, &texture_buffer);
8736 glw::GLuint texture_buffer = 0;
8746 gl.createTextures(GL_TEXTURE_BUFFER, 1, &texture_buffer);
8785 gl.textureBufferRange(texture_buffer, GL_COMPRESSED_SIGNED_RED_RGTC1, buffer, 0, data_size);
8800 gl.textureBufferRange(texture_buffer, GL_RGBA8, not_a_buffer, 0, data_size);
8810 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, -1, data_size);
8814 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 0, 0);
8818 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 0, -1);
8822 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 0, data_size * 16);
8838 gl.textureBufferRange(texture_buffer, GL_RGBA8, buffer, 1, data_size - 1);
8858 if (texture_buffer)
8860 gl.deleteTextures(1, &texture_buffer);
13734 glw::GLuint texture_buffer = 0;
13751 gl.createTextures(GL_TEXTURE_BUFFER, 1, &texture_buffer);
13850 gl.getTextureParameterfv(texture_buffer, GL_TEXTURE_TARGET, storef);
13855 gl.getTextureParameterIiv(texture_buffer, GL_TEXTURE_TARGET, storei);
13860 gl.getTextureParameterIuiv(texture_buffer, GL_TEXTURE_TARGET, storeu);
13865 gl.getTextureParameteriv(texture_buffer, GL_TEXTURE_TARGET, storei);
13882 if (texture_buffer)
13884 gl.deleteTextures(1, &texture_buffer);