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Searched refs:texUnit (Results 1 - 23 of 23) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dtexstate.c134 const struct gl_fixedfunc_texture_unit *texUnit = ctx->Texture.FixedFuncUnit + unit; in _mesa_print_texunit_state() local
136 printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_enum_to_string(texUnit->EnvMode)); in _mesa_print_texunit_state()
137 printf(" GL_COMBINE_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.ModeRGB)); in _mesa_print_texunit_state()
138 printf(" GL_COMBINE_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.ModeA)); in _mesa_print_texunit_state()
139 printf(" GL_SOURCE0_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceRGB[0])); in _mesa_print_texunit_state()
140 printf(" GL_SOURCE1_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceRGB[1])); in _mesa_print_texunit_state()
141 printf(" GL_SOURCE2_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceRGB[2])); in _mesa_print_texunit_state()
142 printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceA[0])); in _mesa_print_texunit_state()
143 printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceA[1])); in _mesa_print_texunit_state()
144 printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_enum_to_string(texUnit in _mesa_print_texunit_state()
296 const GLuint texUnit = texture - GL_TEXTURE0; active_texture() local
359 GLuint texUnit = texture - GL_TEXTURE0; _mesa_ClientActiveTexture() local
492 pack_tex_combine(struct gl_fixedfunc_texture_unit *texUnit) pack_tex_combine() argument
524 update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit, struct gl_fixedfunc_texture_unit *fftexUnit) update_tex_combine() argument
625 struct gl_fixedfunc_texture_unit *texUnit = update_texgen() local
662 struct gl_texture_unit *texUnit; update_single_program_texture() local
783 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; update_ff_texture_state() local
1053 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; _mesa_init_texture() local
1066 struct gl_fixedfunc_texture_unit *texUnit = _mesa_init_texture() local
1159 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; _mesa_update_default_objects_texture() local
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H A Dtexenv.c51 struct gl_fixedfunc_texture_unit *texUnit, in set_env_mode()
56 if (texUnit->EnvMode == mode) in set_env_mode()
81 texUnit->EnvMode = mode; in set_env_mode()
91 struct gl_fixedfunc_texture_unit *texUnit, in set_env_color()
94 if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped)) in set_env_color()
97 COPY_4FV(texUnit->EnvColorUnclamped, color); in set_env_color()
98 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F); in set_env_color()
99 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F); in set_env_color()
100 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F); in set_env_color()
101 texUnit in set_env_color()
50 set_env_mode(struct gl_context *ctx, struct gl_fixedfunc_texture_unit *texUnit, GLenum mode) set_env_mode() argument
90 set_env_color(struct gl_context *ctx, struct gl_fixedfunc_texture_unit *texUnit, const GLfloat *color) set_env_color() argument
107 set_combiner_mode(struct gl_context *ctx, struct gl_fixedfunc_texture_unit *texUnit, GLenum pname, GLenum mode) set_combiner_mode() argument
173 set_combiner_source(struct gl_context *ctx, struct gl_fixedfunc_texture_unit *texUnit, GLenum pname, GLenum param) set_combiner_source() argument
264 set_combiner_operand(struct gl_context *ctx, struct gl_fixedfunc_texture_unit *texUnit, GLenum pname, GLenum param) set_combiner_operand() argument
334 set_combiner_scale(struct gl_context *ctx, struct gl_fixedfunc_texture_unit *texUnit, GLenum pname, GLfloat scale) set_combiner_scale() argument
392 struct gl_fixedfunc_texture_unit *texUnit = _mesa_texenvfv_indexed() local
449 struct gl_texture_unit *texUnit = _mesa_texenvfv_indexed() local
616 get_texenvi(struct gl_context *ctx, const struct gl_fixedfunc_texture_unit *texUnit, GLenum pname) get_texenvi() argument
711 struct gl_fixedfunc_texture_unit *texUnit = _mesa_gettexenvfv_indexed() local
737 const struct gl_texture_unit *texUnit = _mesa_get_tex_unit(ctx, texunit); _mesa_gettexenvfv_indexed() local
787 struct gl_fixedfunc_texture_unit *texUnit = _mesa_gettexenviv_indexed() local
813 const struct gl_texture_unit *texUnit = _mesa_get_tex_unit(ctx, texunit); _mesa_gettexenviv_indexed() local
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H A Drastpos.c293 const struct gl_fixedfunc_texture_unit *texUnit = in compute_texgen() local
310 if (texUnit->TexGenEnabled & S_BIT) { in compute_texgen()
311 switch (texUnit->GenS.Mode) { in compute_texgen()
313 texcoord[0] = DOT4(vObj, texUnit->ObjectPlane[GEN_S]); in compute_texgen()
316 texcoord[0] = DOT4(vEye, texUnit->EyePlane[GEN_S]); in compute_texgen()
333 if (texUnit->TexGenEnabled & T_BIT) { in compute_texgen()
334 switch (texUnit->GenT.Mode) { in compute_texgen()
336 texcoord[1] = DOT4(vObj, texUnit->ObjectPlane[GEN_T]); in compute_texgen()
339 texcoord[1] = DOT4(vEye, texUnit->EyePlane[GEN_T]); in compute_texgen()
356 if (texUnit in compute_texgen()
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H A Dtexobj.c157 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); in _mesa_get_current_tex_object() local
162 return texUnit->CurrentTex[TEXTURE_1D_INDEX]; in _mesa_get_current_tex_object()
166 return texUnit->CurrentTex[TEXTURE_2D_INDEX]; in _mesa_get_current_tex_object()
170 return texUnit->CurrentTex[TEXTURE_3D_INDEX]; in _mesa_get_current_tex_object()
181 return texUnit->CurrentTex[TEXTURE_CUBE_INDEX]; in _mesa_get_current_tex_object()
186 ? texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL; in _mesa_get_current_tex_object()
192 ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL; in _mesa_get_current_tex_object()
197 return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL; in _mesa_get_current_tex_object()
201 return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL; in _mesa_get_current_tex_object()
207 texUnit in _mesa_get_current_tex_object()
240 struct gl_texture_unit *texUnit; _mesa_get_texobj_by_target_and_texunit() local
1413 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; unbind_textures_from_unit() local
1591 struct gl_texture_unit *texUnit; bind_texture_object() local
1901 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[first + i]; bind_textures() local
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H A Denable.c324 struct gl_fixedfunc_texture_unit *texUnit = in enable_texture() local
326 if (!texUnit) in enable_texture()
330 ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit); in enable_texture()
332 if (texUnit->Enabled == newenabled) in enable_texture()
336 texUnit->Enabled = newenabled; in enable_texture()
913 struct gl_fixedfunc_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable() local
918 if (texUnit) { in _mesa_set_enable()
920 GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit; in _mesa_set_enable()
923 if (texUnit in _mesa_set_enable()
936 struct gl_fixedfunc_texture_unit *texUnit = get_texcoord_unit(ctx); _mesa_set_enable() local
1515 const struct gl_fixedfunc_texture_unit *const texUnit = is_texture_enabled() local
1737 const struct gl_fixedfunc_texture_unit *texUnit = _mesa_IsEnabled() local
1751 const struct gl_fixedfunc_texture_unit *texUnit = _mesa_IsEnabled() local
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H A Dtexgen.c50 struct gl_fixedfunc_texture_unit* texUnit; in get_texgen() local
56 texUnit = _mesa_get_fixedfunc_tex_unit(ctx, texunitIndex); in get_texgen()
60 ? &texUnit->GenS : NULL; in get_texgen()
65 return &texUnit->GenS; in get_texgen()
67 return &texUnit->GenT; in get_texgen()
69 return &texUnit->GenR; in get_texgen()
71 return &texUnit->GenQ; in get_texgen()
H A Dcontext.c1067 struct gl_fixedfunc_texture_unit *texUnit = in _mesa_initialize_context() local
1070 texUnit->GenS.Mode = GL_REFLECTION_MAP_NV; in _mesa_initialize_context()
1071 texUnit->GenT.Mode = GL_REFLECTION_MAP_NV; in _mesa_initialize_context()
1072 texUnit->GenR.Mode = GL_REFLECTION_MAP_NV; in _mesa_initialize_context()
1073 texUnit->GenS._ModeBit = TEXGEN_REFLECTION_MAP_NV; in _mesa_initialize_context()
1074 texUnit->GenT._ModeBit = TEXGEN_REFLECTION_MAP_NV; in _mesa_initialize_context()
1075 texUnit->GenR._ModeBit = TEXGEN_REFLECTION_MAP_NV; in _mesa_initialize_context()
H A Dffvertex_prog.c251 struct gl_fixedfunc_texture_unit *texUnit = in make_state_key() local
261 if (texUnit->TexGenEnabled) { in make_state_key()
265 translate_texgen( texUnit->TexGenEnabled & (1<<0), in make_state_key()
266 texUnit->GenS.Mode ); in make_state_key()
268 translate_texgen( texUnit->TexGenEnabled & (1<<1), in make_state_key()
269 texUnit->GenT.Mode ); in make_state_key()
271 translate_texgen( texUnit->TexGenEnabled & (1<<2), in make_state_key()
272 texUnit->GenR.Mode ); in make_state_key()
274 translate_texgen( texUnit->TexGenEnabled & (1<<3), in make_state_key()
275 texUnit in make_state_key()
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H A Dff_fragment_shader.cpp272 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in make_state_key() local
273 const struct gl_texture_object *texObj = texUnit->_Current; in make_state_key()
H A Duniform_query.cpp1224 const unsigned texUnit = ((unsigned *) values)[i]; in validate_uniform() local
1227 if (texUnit >= ctx->Const.MaxCombinedTextureImageUnits) { in validate_uniform()
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_texture.h137 const GLuint texUnit = prog->SamplerUnits[unit]; in st_get_texture_object() local
138 return ctx->Texture.Unit[texUnit]._Current; in st_get_texture_object()
247 GLuint texUnit);
251 GLuint texUnit, bool glsl130_or_later,
H A Dst_atom_sampler.c154 GLuint texUnit) in st_convert_sampler_from_unit()
160 texobj = ctx->Texture.Unit[texUnit]._Current; in st_convert_sampler_from_unit()
163 msamp = _mesa_get_samplerobj(ctx, texUnit); in st_convert_sampler_from_unit()
165 st_convert_sampler(st, texobj, msamp, ctx->Texture.Unit[texUnit].LodBiasQuantized, in st_convert_sampler_from_unit()
152 st_convert_sampler_from_unit(const struct st_context *st, struct pipe_sampler_state *sampler, GLuint texUnit) st_convert_sampler_from_unit() argument
H A Dst_atom_texture.c60 GLuint texUnit, bool glsl130_or_later, in st_update_single_texture()
66 texObj = ctx->Texture.Unit[texUnit]._Current; in st_update_single_texture()
82 _mesa_get_samplerobj(ctx, texUnit), in st_update_single_texture()
59 st_update_single_texture(struct st_context *st, GLuint texUnit, bool glsl130_or_later, bool ignore_srgb_decode, bool get_reference) st_update_single_texture() argument
H A Dst_texture.c513 struct gl_program *prog, GLuint texUnit) in st_create_texture_handle_from_unit()
520 view = st_update_single_texture(st, texUnit, prog->sh.data->Version >= 130, in st_create_texture_handle_from_unit()
526 st_convert_sampler_from_unit(st, &sampler, texUnit); in st_create_texture_handle_from_unit()
528 assert(st->ctx->Texture.Unit[texUnit]._Current); in st_create_texture_handle_from_unit()
512 st_create_texture_handle_from_unit(struct st_context *st, struct gl_program *prog, GLuint texUnit) st_create_texture_handle_from_unit() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureTestUtil.hpp215 void renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
216 void renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, const glu::TextureTestUtil::ReferenceParams& params);
219 const int texUnit,
224 void renderQuad (const tcu::PixelBufferAccess& result, int texUnit, const float* texCoord, const glu::TextureTestUtil::ReferenceParams& params);
227 const int texUnit,
H A DvktTextureTestUtil.cpp1151 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, TextureType texType) in renderQuad() argument
1153 renderQuad(result, texUnit, texCoord, ReferenceParams(texType)); in renderQuad()
1156 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, const ReferenceParams& params) in renderQuad() argument
1158 renderQuad(result.getAccess(), texUnit, texCoord, params); in renderQuad()
1161 void TextureRenderer::renderQuad (const tcu::PixelBufferAccess& result, int texUnit, const float* texCoord, const ReferenceParams& params) in renderQuad() argument
1171 renderQuad(result, positions, texUnit, texCoord, params, maxAnisotropy); in renderQuad()
1176 int texUnit, in renderQuad()
1181 renderQuad(result.getAccess(), positions, texUnit, texCoord, params, maxAnisotropy); in renderQuad()
1186 int texUnit, in renderQuad()
1430 VkSamplerCreateInfo samplerCreateInfo = mapSampler(params.sampler, m_textureBindings[texUnit] in renderQuad()
1174 renderQuad(tcu::Surface& result, const float* positions, int texUnit, const float* texCoord, const glu::TextureTestUtil::ReferenceParams& params, const float maxAnisotropy) renderQuad() argument
1184 renderQuad(const tcu::PixelBufferAccess& result, const float* positions, int texUnit, const float* texCoord, const glu::TextureTestUtil::ReferenceParams& params, const float maxAnisotropy) renderQuad() argument
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/third_party/vk-gl-cts/modules/glshared/
H A DglsTextureTestUtil.cpp302 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, TextureType texType) in renderQuad() argument
304 renderQuad(texUnit, texCoord, RenderParams(texType)); in renderQuad()
307 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, const RenderParams& params) in renderQuad() argument
449 gl.uniform1i(gl.getUniformLocation(prog, "u_sampler"), texUnit); in renderQuad()
451 m_log << TestLog::Message << "u_sampler = " << texUnit << TestLog::EndMessage; in renderQuad()
H A DglsTextureTestUtil.hpp155 void renderQuad (int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
156 void renderQuad (int texUnit, const float* texCoord, const glu::TextureTestUtil::RenderParams& params);
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureTestUtil.hpp215 void renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
216 void renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, const glu::TextureTestUtil::ReferenceParams& params);
219 const int texUnit,
224 void renderQuad (const tcu::PixelBufferAccess& result, int texUnit, const float* texCoord, const glu::TextureTestUtil::ReferenceParams& params);
227 const int texUnit,
H A DvktTextureTestUtil.cpp1184 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, TextureType texType) in renderQuad() argument
1186 renderQuad(result, texUnit, texCoord, ReferenceParams(texType)); in renderQuad()
1189 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, const ReferenceParams& params) in renderQuad() argument
1191 renderQuad(result.getAccess(), texUnit, texCoord, params); in renderQuad()
1194 void TextureRenderer::renderQuad (const tcu::PixelBufferAccess& result, int texUnit, const float* texCoord, const ReferenceParams& params) in renderQuad() argument
1204 renderQuad(result, positions, texUnit, texCoord, params, maxAnisotropy); in renderQuad()
1209 int texUnit, in renderQuad()
1214 renderQuad(result.getAccess(), positions, texUnit, texCoord, params, maxAnisotropy); in renderQuad()
1219 int texUnit, in renderQuad()
1463 VkSamplerCreateInfo samplerCreateInfo = mapSampler(params.sampler, m_textureBindings[texUnit] in renderQuad()
1207 renderQuad(tcu::Surface& result, const float* positions, int texUnit, const float* texCoord, const glu::TextureTestUtil::ReferenceParams& params, const float maxAnisotropy) renderQuad() argument
1217 renderQuad(const tcu::PixelBufferAccess& result, const float* positions, int texUnit, const float* texCoord, const glu::TextureTestUtil::ReferenceParams& params, const float maxAnisotropy) renderQuad() argument
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/third_party/vk-gl-cts/framework/opengl/
H A DgluStrUtil.cpp73 int unitNdx = unitStr.texUnit - GL_TEXTURE0; in operator <<()
77 return str << tcu::toHex(unitStr.texUnit); in operator <<()
H A DgluStrUtil.hpp61 const deUint32 texUnit; member in glu::detail::TextureUnitStr
62 TextureUnitStr (deUint32 texUnit_) : texUnit(texUnit_) {} in TextureUnitStr()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderDerivateTests.cpp1415 const int texUnit = 1; in setupRenderState() local
1417 gl.activeTexture (GL_TEXTURE0+texUnit); in setupRenderState()
1424 gl.uniform1i (gl.getUniformLocation(program, "u_sampler"), texUnit); in setupRenderState()

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