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Help
Searched
refs:stroked
(Results
1 - 2
of
2
) sorted by relevance
/third_party/skia/src/gpu/ops/
H
A
D
ShadowRRectOp.cpp
40
// For
stroked
circles, we use two nested octagons.
60
int circle_type_to_vert_count(bool
stroked
) {
in circle_type_to_vert_count()
argument
61
return
stroked
? kVertsPerStrokeCircle : kVertsPerFillCircle;
in circle_type_to_vert_count()
64
int circle_type_to_index_count(bool
stroked
) {
in circle_type_to_index_count()
argument
65
return
stroked
? kIndicesPerStrokeCircle : kIndicesPerFillCircle;
in circle_type_to_index_count()
68
const uint16_t* circle_type_to_indices(bool
stroked
) {
in circle_type_to_indices()
argument
69
return
stroked
? gStrokeCircleIndices : gFillCircleIndices;
in circle_type_to_indices()
133
// we place this at the end so that we can skip these indices when rendering as
stroked
487
// Effectively this is an additional
stroked
rrect, with its
in fillInRRectVerts()
H
A
D
GrOvalOpFactory.cpp
89
b->addBool(fStroke, "
stroked
" );
561
b->addBool(fStroke, "
stroked
");
633
// For
stroked
ellipses, we use the full ellipse equation (x^2/a^2 + y^2/b^2 = 1)
735
* specified as a 2D offset from center for both the outer and inner paths (if
stroked
). The
943
// For
stroked
circles, we use two nested octagons.
991
static int circle_type_to_vert_count(bool
stroked
) {
992
return
stroked
? kVertsPerStrokeCircle : kVertsPerFillCircle;
995
static int circle_type_to_index_count(bool
stroked
) {
996
return
stroked
? kIndicesPerStrokeCircle : kIndicesPerFillCircle;
999
static const uint16_t* circle_type_to_indices(bool
stroked
) {
[all...]
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