Lines Matching refs:stroked
89 b->addBool(fStroke, "stroked" );
561 b->addBool(fStroke, "stroked");
633 // For stroked ellipses, we use the full ellipse equation (x^2/a^2 + y^2/b^2 = 1)
735 * specified as a 2D offset from center for both the outer and inner paths (if stroked). The
943 // For stroked circles, we use two nested octagons.
991 static int circle_type_to_vert_count(bool stroked) {
992 return stroked ? kVertsPerStrokeCircle : kVertsPerFillCircle;
995 static int circle_type_to_index_count(bool stroked) {
996 return stroked ? kIndicesPerStrokeCircle : kIndicesPerFillCircle;
999 static const uint16_t* circle_type_to_indices(bool stroked) {
1000 return stroked ? gStrokeCircleIndices : gFillCircleIndices;
1101 bool stroked = isStrokeOnly && innerRadius > 0.0f;
1178 stroked});
1191 stroked});
1215 stroked});
1230 stroked});
1241 fVertCount = circle_type_to_vert_count(stroked);
1242 fIndexCount = circle_type_to_index_count(stroked);
1243 fAllFill = !stroked;
2319 // ... unless we're stroked. Then normalize the "inner radius" coordinates within
2540 // whether the rrect is only stroked or stroked and filled.
2766 // Effectively this is an additional stroked rrect, with its
2905 // whether the rrect is only stroked or stroked and filled.
2957 bool stroked = false;
2963 stroked = (innerXRadius >= 0 && innerYRadius >= 0);
2971 fStroked = stroked;
3032 // drop out the middle quad if we're stroked