Searched refs:stack_count (Results 1 - 5 of 5) sorted by relevance
/third_party/mesa3d/src/util/ |
H A D | register_allocate.c | 698 g->tmp.stack[g->tmp.stack_count] = n; in add_node_to_stack() 699 g->tmp.stack_count++; in add_node_to_stack() 728 g->tmp.stack_count = 0; in ra_simplify() 807 stack_optimistic_start = g->tmp.stack_count; in ra_simplify() 907 while (g->tmp.stack_count != 0) { in ra_select() 910 int n = g->tmp.stack[g->tmp.stack_count - 1]; in ra_select() 957 g->tmp.stack_count--; in ra_select() 969 g->tmp.stack_count - 1 <= g->tmp.stack_optimistic_start) in ra_select()
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H A D | register_allocate_internal.h | 144 unsigned int stack_count; member
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/third_party/node/deps/v8/src/compiler/backend/ |
H A D | instruction.cc | 1099 size_t locals_count, size_t stack_count, 1107 stack_count_(stack_count), 1141 return 1 + parameters_count() + locals_count() + stack_count() + 1178 size_t locals_count, size_t stack_count, 1182 parameters_count, locals_count, stack_count,
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H A D | instruction.h | 1387 size_t stack_count, 1396 size_t stack_count() const { return stack_count_; } in stack_count() function in v8::internal::compiler::FrameStateDescriptor 1451 size_t stack_count,
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H A D | instruction-selector.cc | 772 DCHECK_EQ(descriptor->stack_count(), StateValuesAccess(stack).size()); in AddInputsToFrameStateDescriptor()
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