/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeShaderFunctionTests.cpp | 183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader() argument 186 const char* source = shaderSource.c_str(); in verifyShader() 187 const int length = (int) shaderSource.size(); in verifyShader() 377 const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_floatTypes[dataTypeNdx], glu::TYPE_INT, glu::TYPE_INT)); in bitfield_extract_invalid_value_type() 378 verifyShader(ctx, s_shaders[shaderNdx], shaderSource); in bitfield_extract_invalid_value_type() 401 const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_intTypes[dataTypeNdx], s_nonScalarIntTypes[nonIntNdx], glu::TYPE_INT)); in bitfield_extract_invalid_offset_type() 402 verifyShader(ctx, s_shaders[shaderNdx], shaderSource); in bitfield_extract_invalid_offset_type() 405 const std::string shaderSource(genShaderSourceBitfieldExtract(ctx, s_shaders[shaderNdx], s_uintTypes[dataTypeNdx], s_nonScalarIntTypes[nonIntNdx], glu::TYPE_INT)); in bitfield_extract_invalid_offset_type() 406 verifyShader(ctx, s_shaders[shaderNdx], shaderSource); in bitfield_extract_invalid_offset_type() 431 const std::string shaderSource(genShaderSourceBitfieldExtrac in bitfield_extract_invalid_bits_type() 910 const std::string shaderSource = genShaderSourceAddCarrySubBorrow(ctx, s_shaders[shaderNdx], SHADER_FUNCTION_USUB_BORROW, s_uintTypes[dataTypeNdx], s_uintTypes[dataTypeNdx2], s_uintTypes[dataTypeNdx]); usub_borrow_invalid_y() local 3063 const std::string shaderSource = genShaderSourceGeometry(ctx, s_shaders[shaderNdx], SHADER_FUNCTION_EMIT_VERTEX); emit_vertex() local 3082 const std::string shaderSource = genShaderSourceGeometry(ctx, s_shaders[shaderNdx], SHADER_FUNCTION_END_PRIMITIVE); end_primitive() local [all...] |
H A D | es31fNegativePreciseTests.cpp | 146 std::string shaderSource = generateShaderSource(ctx, shaderType, test); in generateAndVerifyShader() local 147 const char* const source = shaderSource.c_str(); in generateAndVerifyShader() 148 const int length = (int) shaderSource.size(); in generateAndVerifyShader()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkShaderProgram.cpp | 31 GlslSource& GlslSource::operator<< (const glu::ShaderSource& shaderSource) in operator <<() argument 33 sources[shaderSource.shaderType].push_back(shaderSource.source); in operator <<() 43 HlslSource& HlslSource::operator<< (const glu::ShaderSource& shaderSource) in operator <<() argument 45 sources[shaderSource.shaderType].push_back(shaderSource.source); in operator <<() 82 tcu::TestLog& operator<< (tcu::TestLog& log, const GlslSource& shaderSource) in operator <<() argument 84 return logShader(log, shaderSource.sources); in operator <<() 87 tcu::TestLog& operator<< (tcu::TestLog& log, const HlslSource& shaderSource) in operator <<() argument 89 return logShader(log, shaderSource in operator <<() [all...] |
H A D | vkShaderProgram.hpp | 111 GlslSource& operator<< (const glu::ShaderSource& shaderSource); 121 HlslSource& operator<< (const glu::ShaderSource& shaderSource); 125 tcu::TestLog& operator<< (tcu::TestLog& log, const GlslSource& shaderSource); 126 tcu::TestLog& operator<< (tcu::TestLog& log, const HlslSource& shaderSource);
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShadingLanguage420PackTests.hpp | 213 struct shaderSource struct in gl4cts::GLSL420Pack::Utils 215 shaderSource(); 216 shaderSource(const shaderSource& source); 217 shaderSource(const glw::GLchar* source_code); 232 shaderCompilationException(const shaderSource& source, const glw::GLchar* message); 240 shaderSource m_shader_source; 271 void build(const shaderSource& compute_shader, const shaderSource& fragment_shader, 272 const shaderSource [all...] |
H A D | gl4cShadingLanguage420PackTests.cpp | 1608 /** Initialize shaderSource instance, reserve storage and prepare shader source 1614 void TestBase::initShaderSource(Utils::SHADER_STAGES in_stage, bool in_use_version_400, Utils::shaderSource& out_source) in initShaderSource() 1763 Utils::shaderSource compute_shader; in testCompute() 1820 Utils::shaderSource fragment_data; in testDrawArray() 1821 Utils::shaderSource geometry_data; in testDrawArray() 1822 Utils::shaderSource tess_ctrl_data; in testDrawArray() 1823 Utils::shaderSource tess_eval_data; in testDrawArray() 1824 Utils::shaderSource vertex_data; in testDrawArray() 2047 Utils::shaderSource compute_shader; in testCompute() 2148 Utils::shaderSource fragment_dat in testDrawArray() 17863 Utils::shaderSource::shaderSource() shaderSource() function in gl4cts::GLSL420Pack::Utils::shaderSource 17867 Utils::shaderSource::shaderSource(const shaderSource& source) : m_parts(source.m_parts), m_use_lengths(false) shaderSource() function in gl4cts::GLSL420Pack::Utils::shaderSource 17871 Utils::shaderSource::shaderSource(const glw::GLchar* source_code) : m_use_lengths(false) shaderSource() function in gl4cts::GLSL420Pack::Utils::shaderSource [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmPointerParameterTests.cpp | 68 const string shaderSource = in addComputePointerParamToParamTest() local 137 spec.assembly = shaderSource; in addComputePointerParamToParamTest() 174 const string shaderSource = in addComputePointerParamToGlobalTest() local 253 spec.assembly = shaderSource; in addComputePointerParamToGlobalTest() 291 const string shaderSource = in addComputePointerBufferMemoryTest() local 380 spec.assembly = shaderSource; in addComputePointerBufferMemoryTest() 420 const string shaderSource = in addComputePointerBufferMemoryVariablePointersTest() local 509 spec.assembly = shaderSource; in addComputePointerBufferMemoryVariablePointersTest() 559 const string shaderSource = in addComputePointerWorkgroupMemoryVariablePointersTest() local 680 spec.assembly = shaderSource; in addComputePointerWorkgroupMemoryVariablePointersTest() [all...] |
H A D | vktSpvAsmWorkgroupMemoryTests.cpp | 183 const StringTemplate shaderSource ( in addComputeWorkgroupMemoryTests() 290 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 317 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 349 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 382 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 408 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 439 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 472 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 508 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 538 spec.assembly = shaderSource in addComputeWorkgroupMemoryTests() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/ |
H A D | vktSpvAsmPointerParameterTests.cpp | 68 const string shaderSource = in addComputePointerParamToParamTest() local 137 spec.assembly = shaderSource; in addComputePointerParamToParamTest() 174 const string shaderSource = in addComputePointerParamToGlobalTest() local 253 spec.assembly = shaderSource; in addComputePointerParamToGlobalTest() 291 const string shaderSource = in addComputePointerBufferMemoryTest() local 380 spec.assembly = shaderSource; in addComputePointerBufferMemoryTest() 420 const string shaderSource = in addComputePointerBufferMemoryVariablePointersTest() local 509 spec.assembly = shaderSource; in addComputePointerBufferMemoryVariablePointersTest() 559 const string shaderSource = in addComputePointerWorkgroupMemoryVariablePointersTest() local 680 spec.assembly = shaderSource; in addComputePointerWorkgroupMemoryVariablePointersTest() [all...] |
H A D | vktSpvAsmWorkgroupMemoryTests.cpp | 183 const StringTemplate shaderSource ( in addComputeWorkgroupMemoryTests() 290 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 317 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 349 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 382 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 408 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 439 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 472 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 508 spec.assembly = shaderSource.specialize(shaderSpec); in addComputeWorkgroupMemoryTests() 538 spec.assembly = shaderSource in addComputeWorkgroupMemoryTests() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/ |
H A D | vktRobustBufferAccessWithVariablePointersTests.cpp | 859 ShaderStream shaderSource; in MakeShader() local 862 shaderSource in MakeShader() 868 shaderSource in MakeShader() 872 shaderSource in MakeShader() 881 shaderSource in MakeShader() 887 shaderSource in MakeShader() 894 shaderSource in MakeShader() 907 shaderSource in MakeShader() 921 shaderSource in MakeShader() 936 shaderSource in MakeShader() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/ |
H A D | vktRobustBufferAccessWithVariablePointersTests.cpp | 863 ShaderStream shaderSource; in MakeShader() local 866 shaderSource in MakeShader() 872 shaderSource in MakeShader() 876 shaderSource in MakeShader() 885 shaderSource in MakeShader() 891 shaderSource in MakeShader() 898 shaderSource in MakeShader() 911 shaderSource in MakeShader() 925 shaderSource in MakeShader() 940 shaderSource in MakeShader() [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
H A D | CompilerPerf.cpp | 226 const char *shaderSource, in CompilerPerfParameters() 228 : CompilerParameters(output), shaderSource(shaderSource) in CompilerPerfParameters() 235 const char *shaderSource; member 289 setTestShader(params.shaderSource); in SetUp()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | DepthStencilSamplingTests.cpp | 69 std::ostringstream& shaderSource, in GenerateSamplingShader() 71 shaderSource << "type StencilValues = array<u32, " << components.size() << ">;\n"; in GenerateSamplingShader() 72 shaderSource << R"( in GenerateSamplingShader() 79 shaderSource << "\n"; in GenerateSamplingShader() 85 shaderSource << "[[group(0), binding(" << 2 * index << ")]] var tex" << index in GenerateSamplingShader() 88 shaderSource << "[[group(0), binding(" << 2 * index + 1 in GenerateSamplingShader() 97 shaderSource << "[[group(0), binding(" << 2 * index << ")]] var tex" << index in GenerateSamplingShader() 100 shaderSource << "[[group(0), binding(" << 2 * index + 1 in GenerateSamplingShader() 127 std::ostringstream shaderSource; in CreateSamplingRenderPipeline() local 131 GenerateSamplingShader(aspects, components, shaderSource, shaderBod in CreateSamplingRenderPipeline() 67 GenerateSamplingShader(const std::vector<TestAspect>& aspects, const std::vector<uint32_t> components, std::ostringstream& shaderSource, std::ostringstream& shaderBody) GenerateSamplingShader() argument 147 std::ostringstream shaderSource; CreateSamplingComputePipeline() local [all...] |
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
H A D | Precise_test.cpp | 79 const char *shaderSource) in TestShaderCompile() 81 const char *shaderStrings[] = {shaderSource}; in TestShaderCompile() 94 void TestShaderCompile(const char *shaderSource, size_t expectedNoContractionDecorationCount) in TestShaderCompile() argument 98 EXPECT_TRUE(TestShaderCompile(shaderOutputType.first, shaderSource)); in TestShaderCompile() 78 TestShaderCompile(ShShaderOutput shaderOutputType, const char *shaderSource) TestShaderCompile() argument
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | glslang_wrapper.h | 30 const std::string &shaderSource, 37 const std::string &shaderSource,
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H A D | glslang_wrapper.cpp | 110 const std::string &shaderSource, in GlslangCompileToSpirv() 148 const char *shaderString = shaderSource.c_str(); in GlslangCompileToSpirv() 149 int shaderLength = static_cast<int>(shaderSource.size()); in GlslangCompileToSpirv() 108 GlslangCompileToSpirv(const ShBuiltInResources &resources, sh::GLenum shaderType, const std::string &shaderSource, angle::spirv::Blob *spirvBlobOut) GlslangCompileToSpirv() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleGetActiveUniformTests.cpp | 218 gl.shaderSource(fs_id, 1, /* count */ in iterate() 223 gl.shaderSource(fs_id, 1, /* count */ in iterate() 242 gl.shaderSource(vs_id, 1, /* count */ in iterate() 248 gl.shaderSource(vs_id, 1, /* count */ in iterate()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderReturnTests.cpp | 78 ShaderReturnCase (Context& context, const char* name, const char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc); 82 ShaderReturnCase::ShaderReturnCase (Context& context, const char* name, const char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc) in ShaderReturnCase() argument 87 m_vertShaderSource = shaderSource; in ShaderReturnCase() 99 m_fragShaderSource = shaderSource; in ShaderReturnCase()
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H A D | es3fShaderDiscardTests.cpp | 55 ShaderDiscardCase (Context& context, const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, bool usesTexture); 68 ShaderDiscardCase::ShaderDiscardCase (Context& context, const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, bool usesTexture) in ShaderDiscardCase() argument 73 m_fragShaderSource = shaderSource; in ShaderDiscardCase()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderReturnTests.cpp | 73 const std::string& shaderSource, 82 const std::string& shaderSource, in ShaderReturnCase() 89 m_vertShaderSource = shaderSource; in ShaderReturnCase() 101 m_fragShaderSource = shaderSource; in ShaderReturnCase() 79 ShaderReturnCase(tcu::TestContext& testCtx, const std::string& name, bool isVertexCase, const std::string& shaderSource, const ShaderEvalFunc evalFunc, const UniformSetup* uniformFunc) ShaderReturnCase() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderReturnTests.cpp | 74 const std::string& shaderSource, 84 const std::string& shaderSource, in ShaderReturnCase() 91 m_vertShaderSource = shaderSource; in ShaderReturnCase() 103 m_fragShaderSource = shaderSource; in ShaderReturnCase() 80 ShaderReturnCase(tcu::TestContext& testCtx, const std::string& name, const std::string& description, bool isVertexCase, const std::string& shaderSource, const ShaderEvalFunc evalFunc, const UniformSetup* uniformFunc) ShaderReturnCase() argument
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderReturnTests.cpp | 83 ShaderReturnCase (Context& context, const char* name, const char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc, deUint32 requirements = 0); 92 ShaderReturnCase::ShaderReturnCase (Context& context, const char* name, const char* description, bool isVertexCase, const char* shaderSource, ShaderEvalFunc evalFunc, deUint32 requirements) in ShaderReturnCase() argument 98 m_vertShaderSource = shaderSource; in ShaderReturnCase() 108 m_fragShaderSource = shaderSource; in ShaderReturnCase()
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H A D | es2fShaderDiscardTests.cpp | 61 ShaderDiscardCase (Context& context, const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, deUint32 flags); 74 ShaderDiscardCase::ShaderDiscardCase (Context& context, const char* name, const char* description, const char* shaderSource, ShaderEvalFunc evalFunc, deUint32 flags) in ShaderDiscardCase() argument 79 m_fragShaderSource = shaderSource; in ShaderDiscardCase()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayETC2Support.cpp | 168 std::string shaderSource(glu::getGLSLVersionDeclaration(glslVersion)); in prepareProgram() 169 shaderSource += shader[i].source; in prepareProgram() 170 const char* source = shaderSource.c_str(); in prepareProgram() 172 gl.shaderSource(shader[i].id, 1, &source, NULL); in prepareProgram() 198 << shaderSource << "\n" in prepareProgram()
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