/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cClipControlTests.cpp | 720 importanceMaskFrame.getAccess().setPixDepth(0.0f, x, y); in ValidateFramebuffer() 724 importanceMaskFrame.getAccess().setPixDepth(1.0f, x, y); in ValidateFramebuffer() 730 referenceDepthFrame.getAccess().setPixDepth(0.5f, x, y); in ValidateFramebuffer() 736 referenceDepthFrame.getAccess().setPixDepth(-1.0f + xCoord + yCoord, x, y); in ValidateFramebuffer() 903 referenceDepthFrame.getAccess().setPixDepth((xCoord + yCoord) * 0.5f, x, y); in ValidateFramebuffer()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fClipControlTests.cpp | 1257 importanceMaskFrame.getAccess().setPixDepth(0.0f, x, y); in ValidateFramebuffer() 1261 importanceMaskFrame.getAccess().setPixDepth(1.0f, x, y); in ValidateFramebuffer() 1267 referenceDepthFrame.getAccess().setPixDepth(0.5f, x, y); in ValidateFramebuffer() 1273 referenceDepthFrame.getAccess().setPixDepth(-1.0f + xCoord + yCoord, x, y); in ValidateFramebuffer() 1439 referenceDepthFrame.getAccess().setPixDepth((xCoord + yCoord) * 0.5f, x, y); in ValidateFramebuffer()
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H A D | es2fDepthStencilClearTests.cpp | 431 rowAccess.setPixDepth(de::clamp(clear->clearDepth, 0.0f, 1.0f), x, 0); in renderReference()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryTestsUtil.cpp | 454 colorPixel.setPixDepth(depth, 0, 0); in fillBuffer()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
H A D | vktGeometryTestsUtil.cpp | 454 colorPixel.setPixDepth(depth, 0, 0); in fillBuffer()
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/third_party/vk-gl-cts/framework/referencerenderer/ |
H A D | rrMultisamplePixelBufferAccess.cpp | 165 effectiveDst.setPixDepth(sum*numSamplesInv, x, y); in resolveMultisampleDepthBuffer()
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H A D | rrFragmentOperations.cpp | 193 access.setPixDepth(minDepthBound, 0, 0, 0); in executeDepthBoundsTest() 200 access.setPixDepth(maxDepthBound, 0, 0, 0); in executeDepthBoundsTest() 256 access.setPixDepth(sampleDepthFloat, 0, 0, 0); \ in executeDepthCompare() 315 depthBuffer.setPixDepth(clampedDepth, fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); in executeDepthWrite()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/conditional_rendering/ |
H A D | vktConditionalDrawAndClearTests.cpp | 638 reference.setPixDepth(clearValue.depth, w, h); in prepareReferenceImageOneDepth() 647 (w >= (WIDTH / 2) && h >= (HEIGHT / 2)) reference.setPixDepth(clearValueFinal.depth, w, h); in prepareReferenceImageDepthClearPartial() 649 reference.setPixDepth(clearValueInitial.depth, w, h); in prepareReferenceImageDepthClearPartial()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/conditional_rendering/ |
H A D | vktConditionalDrawAndClearTests.cpp | 618 reference.setPixDepth(clearValue.depth, w, h); in prepareReferenceImageOneDepth() 627 (w >= (WIDTH / 2) && h >= (HEIGHT / 2)) reference.setPixDepth(clearValueFinal.depth, w, h); in prepareReferenceImageDepthClearPartial() 629 reference.setPixDepth(clearValueInitial.depth, w, h); in prepareReferenceImageDepthClearPartial()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDepthStencilClearTests.cpp | 434 rowAccess.setPixDepth(de::clamp(clear->clearDepth, 0.0f, 1.0f), x, 0); in renderReference()
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H A D | es3fTextureShadowTests.cpp | 74 access.setPixDepth( de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in clampFloatingPointTexture()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawInvertedDepthRangesTests.cpp | 456 access.setPixDepth(storedDepth, x, y); in generateReferenceImage()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRateMiscTests.cpp | 687 refDepthAccess.setPixDepth(depth, x, y); in testNoFrag()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawInvertedDepthRangesTests.cpp | 456 access.setPixDepth(storedDepth, x, y); in generateReferenceImage()
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/third_party/vk-gl-cts/modules/internal/ |
H A D | ditTextureFormatTests.cpp | 1343 dst.setPixDepth(src.getPixDepth(ndx, 0, 0), ndx, 0, 0); in copyGetSetDepth() 1593 m_testCtx.getLog() << TestLog::Message << "Copying both depth getPixDepth() -> setPixDepth()" << TestLog::EndMessage; in iterate() 1691 m_testCtx.getLog() << TestLog::Message << "Verifying that clearing depth component with setPixDepth() doesn't affect stencil" << TestLog::EndMessage; in iterate() 1695 tmpAccess.setPixDepth(0.0f, ndx, 0, 0); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktDynamicRenderingTests.cpp | 573 image.getAccess().setPixDepth(value1, x, y); in generateDepthImage() 577 image.getAccess().setPixDepth(value2, x, y); in generateDepthImage() 3706 reference.getAccess().setPixDepth(expectedDepth, x, y, z); in baseTest()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/ |
H A D | vktDynamicRenderingTests.cpp | 568 image.getAccess().setPixDepth(value1, x, y); in generateDepthImage() 572 image.getAccess().setPixDepth(value2, x, y); in generateDepthImage()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateDSTests.cpp | 827 depthData.getLevel(0).setPixDepth((float)(y * depthDataWidth + x % 11) / 10, x, y); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageDepthStencilDescriptorTests.cpp | 1203 referenceAccess.setPixDepth(refDepthVal, x, y, z); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktOpaqueTypeIndexingTests.cpp | 447 access.setPixDepth(rnd.choose<float>(DE_ARRAY_BEGIN(values), DE_ARRAY_END(values)), ndx, 0); in fillTextureData()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
H A D | vktDynamicStateDSTests.cpp | 799 depthData.getLevel(0).setPixDepth((float)(y * depthDataWidth + x % 11) / 10, x, y); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
H A D | vktImageDepthStencilDescriptorTests.cpp | 1203 referenceAccess.setPixDepth(refDepthVal, x, y, z); in iterate()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 478 access.setPixDepth(rnd.choose<float>(DE_ARRAY_BEGIN(values), DE_ARRAY_END(values)), ndx, 0); in fillTextureData()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
H A D | vktOpaqueTypeIndexingTests.cpp | 449 access.setPixDepth(rnd.choose<float>(DE_ARRAY_BEGIN(values), DE_ARRAY_END(values)), ndx, 0); in fillTextureData()
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexture.hpp | 435 void setPixDepth (float depth, int x, int y, int z = 0) const;
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