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Searched refs:setMatrix3f (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/src/gpu/glsl/
H A DGrGLSLProgramDataManager.cpp26 this->setMatrix3f(u, mt); in setSkMatrix()
H A DGrGLSLColorSpaceXformHelper.h52 pdman.setMatrix3f(fGamutXformVar, colorSpaceXform->fSteps.src_to_dst_matrix); in setData()
H A DGrGLSLProgramDataManager.h50 virtual void setMatrix3f(UniformHandle, const float matrix[]) const = 0;
/third_party/skia/src/gpu/
H A DGrUniformDataManager.h44 void setMatrix3f(UniformHandle, const float matrix[]) const override;
H A DGrUniformDataManager.cpp213 void GrUniformDataManager::setMatrix3f(UniformHandle u, const float matrix[]) const { in setMatrix3f() function in GrUniformDataManager
/third_party/skia/src/gpu/gl/
H A DGrGLProgramDataManager.h70 void setMatrix3f(UniformHandle, const float matrix[]) const override;
H A DGrGLProgramDataManager.cpp229 void GrGLProgramDataManager::setMatrix3f(UniformHandle u, const float matrix[]) const { in setMatrix3f() function in GrGLProgramDataManager
/third_party/skia/src/gpu/effects/
H A DGrYUVtoRGBEffect.cpp327 pdman.setMatrix3f(fColorSpaceMatrixVar, mtx); in onMakeProgramImpl()

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