Searched refs:setMatrices (Results 1 - 4 of 4) sorted by relevance
/third_party/skia/src/gpu/ |
H A D | GrUniformDataManager.cpp | 206 this->setMatrices<2, kFloat2x2_GrSLType, kHalf2x2_GrSLType>(u, 1, matrix); in setMatrix2f() 210 this->setMatrices<2, kFloat2x2_GrSLType, kHalf2x2_GrSLType>(u, arrayCount, m); in setMatrix2fv() 214 this->setMatrices<3, kFloat3x3_GrSLType, kHalf3x3_GrSLType>(u, 1, matrix); in setMatrix3f() 218 this->setMatrices<3, kFloat3x3_GrSLType, kHalf3x3_GrSLType>(u, arrayCount, m); in setMatrix3fv() 222 this->setMatrices<4, kFloat4x4_GrSLType, kHalf4x4_GrSLType>(u, 1, matrix); in setMatrix4f() 226 this->setMatrices<4, kFloat4x4_GrSLType, kHalf4x4_GrSLType>(u, arrayCount, m); in setMatrix4fv() 230 inline void GrUniformDataManager::setMatrices(UniformHandle u, in setMatrices() function in GrUniformDataManager
|
H A D | GrUniformDataManager.h | 70 inline void setMatrices(UniformHandle, int arrayCount, const float matrices[]) const;
|
/third_party/skia/src/gpu/gl/ |
H A D | GrGLProgramDataManager.cpp | 226 this->setMatrices<2>(u, 1, matrix); in setMatrix2f() 230 this->setMatrices<3>(u, 1, matrix); in setMatrix3f() 234 this->setMatrices<4>(u, 1, matrix); in setMatrix4f() 238 this->setMatrices<2>(u, arrayCount, m); in setMatrix2fv() 242 this->setMatrices<3>(u, arrayCount, m); in setMatrix3fv() 246 this->setMatrices<4>(u, arrayCount, m); in setMatrix4fv() 251 template<int N> inline void GrGLProgramDataManager::setMatrices(UniformHandle u, in setMatrices() function in GrGLProgramDataManager
|
H A D | GrGLProgramDataManager.h | 89 template<int N> inline void setMatrices(UniformHandle, int arrayCount,
|
Completed in 3 milliseconds