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Searched
refs:samplerVariable
(Results
1 - 10
of
10
) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/vulkan/
H
A
D
FlagSamplersWithTexelFetch.cpp
55
const TVariable &
samplerVariable
= samplerSymbol->variable();
variable
59
if (
samplerVariable
.name() == uniform.name)
/third_party/skia/src/gpu/glsl/
H
A
D
GrGLSLProgramBuilder.h
54
const char*
samplerVariable
(SamplerHandle handle) const {
in samplerVariable()
function in GrGLSLProgramBuilder
55
return this->uniformHandler()->
samplerVariable
(handle);
in samplerVariable()
H
A
D
GrGLSLUniformHandler.h
101
virtual const char *
samplerVariable
(SamplerHandle) const = 0;
H
A
D
GrGLSLShaderBuilder.cpp
110
const char* sampler = fProgramBuilder->
samplerVariable
(samplerHandle);
in appendTextureLookup()
/third_party/skia/src/gpu/
H
A
D
GrSPIRVUniformHandler.h
54
const char*
samplerVariable
(SamplerHandle handle) const override;
H
A
D
GrSPIRVUniformHandler.cpp
274
const char* GrSPIRVUniformHandler::
samplerVariable
(
in samplerVariable()
function in GrSPIRVUniformHandler
/third_party/skia/src/gpu/gl/
H
A
D
GrGLUniformHandler.h
58
const char*
samplerVariable
(SamplerHandle handle) const override {
/third_party/skia/src/gpu/mtl/
H
A
D
GrMtlUniformHandler.h
80
const char*
samplerVariable
(SamplerHandle handle) const override {
/third_party/skia/src/gpu/vk/
H
A
D
GrVkUniformHandler.h
122
const char*
samplerVariable
(SamplerHandle handle) const override {
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
H
A
D
RewriteCubeMapSamplersAs2DArray.cpp
239
TIntermSymbol *
samplerVariable
= variable->getAsSymbolNode();
variable
240
ASSERT(
samplerVariable
!= nullptr);
242
declareSampler2DArray(&
samplerVariable
->variable(), node);
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