/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 313 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx]->getTexture().getWidth()); in Texture2DFilteringTestInstance() local 316 m_cases.push_back(FilterCase(texNdx, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DFilteringTestInstance() 811 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[0]->getTexture().getWidth()); in iterate() local 818 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate() 819 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, l1); in iterate() 1022 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[0]->getTexture().getWidth()); in iterate() local 1028 texCoord[2] = tcu::Vec3(oX+sX, oY, oZ + sZ*0.5f); in iterate() 1029 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, oZ + sZ); in iterate()
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H A D | vktTextureShadowTests.cpp | 354 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx]->getTexture().getWidth()); in Texture2DShadowTestInstance() local 357 m_cases.push_back(FilterCase(texNdx, ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DShadowTestInstance() 824 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->getTexture().getWidth()); in Texture2DArrayShadowTestInstance() local 827 m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLayer))); in Texture2DArrayShadowTestInstance() 1045 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx]->getTexture().getWidth()); in Texture1DShadowTestInstance() local 1047 m_cases.push_back(FilterCase(texNdx, ref, oX, oX+sX)); in Texture1DShadowTestInstance() 1273 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->getTexture().getWidth()); in Texture1DArrayShadowTestInstance() local 1275 m_cases.push_back(FilterCase(tex, ref, tcu::Vec2(oX, minLayer), tcu::Vec2(oX+sX, maxLayer))); in Texture1DArrayShadowTestInstance()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureFilteringTests.cpp | 255 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth()); in init() local 258 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init() 881 const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTexture().getWidth()); in iterate() local 888 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate() 889 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, l1); in iterate() 1125 const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTexture().getWidth()); in iterate() local 1131 texCoord[2] = tcu::Vec3(oX+sX, oY, oZ + sZ*0.5f); in iterate() 1132 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, oZ + sZ); in iterate()
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H A D | es3fTextureShadowTests.cpp | 306 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth()); in init() local 309 m_cases.push_back(FilterCase(m_textures[texNdx], ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init() 863 const float sX = deFloatExp2(lodX)*viewportW / float(tex->getRefTexture().getWidth()); in init() local 866 m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLayer))); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 312 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx]->getTexture().getWidth()); in Texture2DFilteringTestInstance() local 315 m_cases.push_back(FilterCase(texNdx, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DFilteringTestInstance() 810 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[0]->getTexture().getWidth()); in iterate() local 817 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate() 818 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, l1); in iterate() 1021 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[0]->getTexture().getWidth()); in iterate() local 1027 texCoord[2] = tcu::Vec3(oX+sX, oY, oZ + sZ*0.5f); in iterate() 1028 texCoord[3] = tcu::Vec3(oX+sX, oY+sY, oZ + sZ); in iterate()
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H A D | vktTextureShadowTests.cpp | 352 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx]->getTexture().getWidth()); in Texture2DShadowTestInstance() local 355 m_cases.push_back(FilterCase(texNdx, ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DShadowTestInstance() 822 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->getTexture().getWidth()); in Texture2DArrayShadowTestInstance() local 825 m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLayer))); in Texture2DArrayShadowTestInstance() 1043 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx]->getTexture().getWidth()); in Texture1DShadowTestInstance() local 1045 m_cases.push_back(FilterCase(texNdx, ref, oX, oX+sX)); in Texture1DShadowTestInstance() 1271 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[tex]->getTexture().getWidth()); in Texture1DArrayShadowTestInstance() local 1273 m_cases.push_back(FilterCase(tex, ref, tcu::Vec2(oX, minLayer), tcu::Vec2(oX+sX, maxLayer))); in Texture1DArrayShadowTestInstance()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureFilteringTests.cpp | 234 const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth()); in init() local 237 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 3256 float sX = transform(0, 0)*dX + transform(0, 1)*dY + transform(0, 2); 3260 if (sX < 0.0f || sX >= (float)srcRect.z() || 3266 Vec4 p = src.sample2D(sampler, sampler.minFilter, sX, sY, 0); 3270 dst.setPixel(src.getPixelInt(deFloorFloatToInt32(sX), deFloorFloatToInt32(sY)), xo, yo); 3288 float sX = transform(0, 0)*dX + transform(0, 1)*dY + transform(0, 2); 3291 writeDepthOnly(dst, sampleNdx, xo, yo, src.raw().getPixDepth(sampleNdx, deFloorFloatToInt32(sX), deFloorFloatToInt32(sY))); 3309 float sX = transform(0, 0)*dX + transform(0, 1)*dY + transform(0, 2); 3311 deUint32 srcStencil = src.raw().getPixelUint(sampleNdx, deFloorFloatToInt32(sX), deFloorFloatToInt32(sY)).x();
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
H A D | es2cTexture3DTests.cpp | 630 const float sX = deFloatExp2(lodX) * float(VIEWPORT_WIDTH) / float(m_gradientTex->getRefTexture().getWidth()); in iterate() local 636 texCoord[2] = tcu::Vec3(oX + sX, oY, oZ + sZ * 0.5f); in iterate() 637 texCoord[3] = tcu::Vec3(oX + sX, oY + sY, oZ + sZ); in iterate()
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTextureUtil.cpp | 1230 float sX = (float)src.getWidth() / (float)dst.getWidth(); 1238 dst.setPixel(linearToSRGBIfNeeded(dst.getFormat(), src.sample2D(sampler, filter, ((float)x+0.5f)*sX, ((float)y+0.5f)*sY, 0)), x, y); 1245 dst.setPixel(linearToSRGBIfNeeded(dst.getFormat(), src.sample3D(sampler, filter, ((float)x+0.5f)*sX, ((float)y+0.5f)*sY, ((float)z+0.5f)*sZ)), x, y, z);
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiCopiesAndBlittingTests.cpp | 4692 float sX = (float)regionExtent.x / (float)dst.getWidth(); 4700 float srcX = ((mirrorMode & MIRROR_MODE_X) != 0) ? (float)regionExtent.x + (float)regionOffset.x - ((float)x+0.5f)*sX : (float)regionOffset.x + ((float)x+0.5f)*sX; 4717 const float sX = (float)src.getWidth() / (float)dst.getWidth(); 4733 dst.setPixel(linearToSRGBIfNeeded(dst.getFormat(), src.sample3D(sampler, filter, ((float)x + 0.5f) * sX, ((float)y + 0.5f) * sY, ((float)z + 0.5f) * sZ)), x * xScale + xOffset, y * yScale + yOffset, z * zScale + zOffset);
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/ |
H A D | vktApiCopiesAndBlittingTests.cpp | 4248 float sX = (float)regionExtent.x / (float)dst.getWidth(); in scaleFromWholeSrcBuffer() local 4256 float srcX = ((mirrorMode & MIRROR_MODE_X) != 0) ? (float)regionExtent.x + (float)regionOffset.x - ((float)x+0.5f)*sX : (float)regionOffset.x + ((float)x+0.5f)*sX; in scaleFromWholeSrcBuffer() 4273 const float sX = (float)src.getWidth() / (float)dst.getWidth(); in blit() local 4289 dst.setPixel(linearToSRGBIfNeeded(dst.getFormat(), src.sample3D(sampler, filter, ((float)x + 0.5f) * sX, ((float)y + 0.5f) * sY, ((float)z + 0.5f) * sZ)), x * xScale + xOffset, y * yScale + yOffset, z * zScale + zOffset); in blit()
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