/third_party/mesa3d/src/mesa/vbo/ |
H A D | vbo_save_api.c | 154 struct _mesa_prim *prim = &node->cold->prims[node->cold->prim_count - 1]; in copy_vertices() 183 store->prims = realloc(store->prims, store->size * sizeof(struct _mesa_prim)); in realloc_prim_store() 184 memset(&store->prims[old_size], 0, (store->size - old_size) * sizeof(struct _mesa_prim)); in realloc_prim_store() 201 * For a list of prims, try merging prims that can just be extensions of the 250 struct _mesa_prim *prim = &node->cold->prims[node->cold->prim_count - 1]; in convert_line_loop_to_strip() 535 node->cold->prims = malloc(sizeof(struct _mesa_prim) * save->prim_store->used); in compile_vertex_list() 536 memcpy(node->cold->prims, save->prim_store->prims, sizeo in compile_vertex_list() [all...] |
H A D | vbo_save.h | 94 struct _mesa_prim *prims; member 124 struct _mesa_prim *prims; member
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H A D | vbo_save_loopback.c | 183 const struct _mesa_prim *prims = node->cold->prims; in _vbo_loopback_vertex_list() local 188 &prims[i], wrap_count, stride, la, nr); in _vbo_loopback_vertex_list() local
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H A D | vbo_minmax_index.c | 360 const struct _mesa_prim *prims, in vbo_get_minmax_indices() 378 start_prim = &prims[i]; in vbo_get_minmax_indices() 382 (prims[i].start + prims[i].count == prims[i+1].start)) { in vbo_get_minmax_indices() 383 count += prims[i+1].count; in vbo_get_minmax_indices() 359 vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prims, const struct _mesa_index_buffer *ib, GLuint *min_index, GLuint *max_index, GLuint nr_prims, bool primitive_restart, unsigned restart_index) vbo_get_minmax_indices() argument
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H A D | vbo_save.c | 65 free(save->prim_store->prims); in vbo_save_destroy()
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H A D | vbo_save_draw.c | 122 const struct _mesa_prim *prim = &node->cold->prims[node->cold->prim_count - 1]; in playback_copy_to_current()
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_draw_feedback.c | 96 const struct _mesa_prim *prims, in st_feedback_draw_vbo() 136 vbo_get_minmax_indices(ctx, prims, ib, &min_index, &max_index, nr_prims, in st_feedback_draw_vbo() 445 d.count = prims[i].count; in st_feedback_draw_vbo() 450 d.start = start + prims[i].start; in st_feedback_draw_vbo() 452 info.mode = prims[i].mode; in st_feedback_draw_vbo() 453 d.index_bias = prims[i].basevertex; in st_feedback_draw_vbo() 459 draw_vbo(draw, &info, prims[i].draw_id, NULL, &d, 1, in st_feedback_draw_vbo() 95 st_feedback_draw_vbo(struct gl_context *ctx, const struct _mesa_prim *prims, unsigned nr_prims, const struct _mesa_index_buffer *ib, bool index_bounds_valid, bool primitive_restart, unsigned restart_index, unsigned min_index, unsigned max_index, unsigned num_instances, unsigned base_instance) st_feedback_draw_vbo() argument
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H A D | st_draw.h | 53 const struct _mesa_prim *prims,
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/third_party/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_prim.h | 370 unsigned prims = u_decomposed_prims_for_vertices(primitive, nr); in u_stream_outputs_for_vertices() local 374 return u_vertices_for_prims(base, prims); in u_stream_outputs_for_vertices()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
H A D | freedreno_draw.c | 245 /* Counting prims in sw doesn't work for GS and tesselation. For older 249 unsigned prims = 0; variable 252 prims += u_reduced_prims_for_vertices(info->mode, draws[i].count); 256 ctx->stats.prims_generated += prims; 259 /* Clip the prims we're writing to the size of the SO buffers. */ 261 unsigned verts_written = u_vertices_for_prims(tf_prim, prims);
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/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_context.c | 247 int prims = u_decomposed_prims_for_vertices(info->mode, draws[0].count); in etna_draw_vbo() local 248 if (unlikely(prims <= 0)) { in etna_draw_vbo() 399 etna_draw_indexed_primitives(ctx->stream, draw_mode, 0, prims, draws->index_bias); in etna_draw_vbo() 401 etna_draw_primitives(ctx->stream, draw_mode, draws[0].start, prims); in etna_draw_vbo()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/ |
H A D | nv50_shader_state.c | 669 unsigned prims = ~0; in nv50_stream_output_validate() local 730 prims = MIN2(prims, limit); in nv50_stream_output_validate() 736 if (prims != ~0) { in nv50_stream_output_validate() 738 PUSH_DATA (push, prims); in nv50_stream_output_validate()
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/third_party/icu/icu4j/tools/build/src/com/ibm/icu/dev/tool/docs/ |
H A D | ICUJDKCompare.java | 731 static final Class[] prims = { field in ICUJDKCompare 737 for (int i = 0; i < prims.length; ++i) { in primIndex() 738 if (cls == prims[i]) { in primIndex()
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_gs.c | 313 int prims = shader->llvm_emitted_primitives[i + (stream * shader->vector_length)]; in llvm_fetch_gs_outputs() local 314 total_prims += prims; in llvm_fetch_gs_outputs() 315 max_prims_per_invocation = MAX2(max_prims_per_invocation, prims); in llvm_fetch_gs_outputs() 436 debug_printf("stream %d: PRIM emitted prims = %d (verts=%d), cur prim count = %d\n", in gs_flush() 599 debug_printf("%s count = %d (in prims # = %d, invocs = %d, streams = %d)\n", in draw_geometry_shader_run() 700 debug_printf("stream %d: prims = %d verts = %d\n", i, output_prims[i].primitive_count, output_verts[i].count); in draw_geometry_shader_run()
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/third_party/mesa3d/src/gallium/drivers/v3d/ |
H A D | v3dx_draw.c | 847 uint32_t prims = u_prims_for_vertices(info->mode, draw->count); in v3d_update_primitives_generated_counter() 848 v3d->prims_generated += prims; in v3d_update_primitives_generated_counter()
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/third_party/mesa3d/src/gallium/drivers/panfrost/ |
H A D | pan_cmdstream.c | 2801 uint32_t prims = u_prims_for_vertices(info->mode, draw->count); in panfrost_statistics_record() 2802 ctx->prims_generated += prims; in panfrost_statistics_record() 2807 ctx->tf_prims_generated += prims; in panfrost_statistics_record()
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/third_party/mesa3d/src/mesa/main/ |
H A D | dlist.c | 761 free(node->cold->prims); in vbo_destroy_vertex_list() 784 struct _mesa_prim *prim = &node->cold->prims[i]; in vbo_print_vertex_list()
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