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Help
Searched
refs:pool_name
(Results
1 - 6
of
6
) sorted by relevance
/third_party/eudev/src/shared/
H
A
D
mempool.h
40
#define DEFINE_MEMPOOL(
pool_name
, tile_type, alloc_at_least) \
41
struct mempool
pool_name
= { \
/third_party/gn/src/gn/
H
A
D
ninja_toolchain_writer.cc
115
std::string
pool_name
=
in WriteToolRule()
local
117
out_ << kIndent << "pool = " <<
pool_name
<< std::endl;
in WriteToolRule()
H
A
D
ninja_build_writer.cc
401
auto
pool_name
= [this](const Pool* pool) {
in WriteAllPools()
local
405
[&
pool_name
](const Pool* a, const Pool* b) {
in WriteAllPools()
406
return
pool_name
(a) <
pool_name
(b);
in WriteAllPools()
409
std::string name =
pool_name
(pool);
in WriteAllPools()
/third_party/ninja/src/
H
A
D
manifest_parser.cc
324
string
pool_name
= edge->GetBinding("pool");
in ParseEdge()
local
325
if (!
pool_name
.empty()) {
in ParseEdge()
326
Pool* pool = state_->LookupPool(
pool_name
);
in ParseEdge()
328
return lexer_.Error("unknown pool name '" +
pool_name
+ "'", err);
in ParseEdge()
H
A
D
state.cc
79
Pool* State::LookupPool(const string&
pool_name
) {
in LookupPool()
argument
80
map<string, Pool*>::iterator i = pools_.find(
pool_name
);
in LookupPool()
H
A
D
state.h
100
Pool* LookupPool(const std::string&
pool_name
);
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