Searched refs:point_coord_enable (Results 1 - 4 of 4) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
H A D | tgsi_point_sprite.c | 91 unsigned point_coord_enable; // point coord enable mask member 178 unsigned point_coord_enable, en; in psprite_prolog() local 215 point_coord_enable = ts->point_coord_enable & ~ts->point_coord_decl; in psprite_prolog() 221 if (point_coord_enable) { in psprite_prolog() 223 for (i = 0, en = point_coord_enable; en; en>>=1, i++) { in psprite_prolog() 230 for (i = 0, en = point_coord_enable; en; en>>=1, i++) { in psprite_prolog() 246 assert((ts->point_coord_enable & (1 << ts->point_coord_aa)) == 0); in psprite_prolog() 247 ts->point_coord_enable |= 1 << (ts->point_coord_aa); in psprite_prolog() 295 unsigned point_coord_enable, e in psprite_emit_vertex_inst() local 521 tgsi_add_point_sprite(const struct tgsi_token *tokens_in, const unsigned point_coord_enable, const bool sprite_origin_lower_left, const bool stream_out_point_pos, const bool need_texcoord_semantic, int *aa_point_coord_index) tgsi_add_point_sprite() argument [all...] |
H A D | tgsi_point_sprite.h | 33 const unsigned point_coord_enable,
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_nir_passes.h | 56 unsigned point_coord_enable,
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H A D | d3d12_lower_point_sprite.c | 236 unsigned point_coord_enable, in d3d12_lower_point_sprite() 266 if (point_coord_enable & BITFIELD64_BIT(sem)) { in d3d12_lower_point_sprite() 233 d3d12_lower_point_sprite(nir_shader *shader, bool sprite_origin_lower_left, bool point_size_per_vertex, unsigned point_coord_enable, uint64_t next_inputs_read) d3d12_lower_point_sprite() argument
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