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Searched refs:outputColor (Results 1 - 15 of 15) sorted by relevance

/third_party/skia/src/gpu/glsl/
H A DGrGLSLProgramBuilder.h92 virtual void finalizeFragmentOutputColor(GrShaderVar& outputColor) {} in finalizeFragmentOutputColor() argument
93 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} in finalizeFragmentSecondaryColor() argument
139 bool emitAndInstallPrimProc(SkString* outputColor, SkString* outputCoverage);
H A DGrGLSLProgramBuilder.cpp73 bool GrGLSLProgramBuilder::emitAndInstallPrimProc(SkString* outputColor, SkString* outputCoverage) { in emitAndInstallPrimProc() argument
78 this->nameExpression(outputColor, "outputColor"); in emitAndInstallPrimProc()
118 outputColor->c_str(), in emitAndInstallPrimProc()
/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateBuilder.h44 void finalizeFragmentOutputColor(GrShaderVar& outputColor) override;
45 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
H A DGrD3DPipelineStateBuilder.cpp68 void GrD3DPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor() argument
69 outputColor.addLayoutQualifier("location = 0, index = 0"); in finalizeFragmentOutputColor()
72 void GrD3DPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor() argument
73 outputColor.addLayoutQualifier("location = 0, index = 1"); in finalizeFragmentSecondaryColor()
/third_party/skia/src/gpu/vk/
H A DGrVkPipelineStateBuilder.h44 void finalizeFragmentOutputColor(GrShaderVar& outputColor) override;
45 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
H A DGrVkPipelineStateBuilder.cpp66 void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) { in finalizeFragmentOutputColor() argument
67 outputColor.addLayoutQualifier("location = 0, index = 0"); in finalizeFragmentOutputColor()
70 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor() argument
71 outputColor.addLayoutQualifier("location = 0, index = 1"); in finalizeFragmentSecondaryColor()
/third_party/skia/src/gpu/mtl/
H A DGrMtlPipelineStateBuilder.h60 void finalizeFragmentOutputColor(GrShaderVar& outputColor) override;
62 void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) override;
/third_party/skia/src/effects/imagefilters/
H A DSkAlphaThresholdImageFilter.cpp272 SkColor outputColor(source); in onFilterImage()
282 outputColor = SkColorSetARGB(innerThreshold, in onFilterImage()
290 outputColor = SkColorSetARGB(outerThreshold, in onFilterImage()
296 dptr[y * dstWidth + x] = outputColor; in onFilterImage()
/third_party/skia/src/gpu/
H A DGrProcessorSet.cpp155 this->xpFactory(), colorAnalysis.outputColor(), outputCoverage, caps, clampType); in finalize()
183 auto xp = GrXPFactory::MakeXferProcessor(this->xpFactory(), colorAnalysis.outputColor(), in finalize()
H A DGrProcessorAnalysis.h146 GrProcessorAnalysisColor outputColor() const { in outputColor() function in GrColorFragmentProcessorAnalysis
H A DGrGeometryProcessor.h298 const char* outputColor, in EmitArgs()
307 , fOutputColor(outputColor) in EmitArgs()
H A DGrFragmentProcessor.h276 * (for all fragments). If true outputColor will contain the constant color produces for
279 bool hasConstantOutputForConstantInput(SkPMColor4f inputColor, SkPMColor4f* outputColor) const { in hasConstantOutputForConstantInput()
281 *outputColor = this->constantOutputForConstantInput(inputColor); in hasConstantOutputForConstantInput()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassFragmentDensityMapTests.cpp2807 tcu::Vec4 outputColor = outputAccess.getPixel(x, y); in verifyImage() local
2808 float densityClamped = outputColor.z() * outputColor.w(); in verifyImage()
2811 if (m_testParams.multiViewport && outputColor.x() < 0.01f) in verifyImage()
2820 auto it = colorCount.find(outputColor); in verifyImage()
2822 it = colorCount.insert({ outputColor, 0u }).first; in verifyImage()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassFragmentDensityMapTests.cpp2729 tcu::Vec4 outputColor = outputAccess.getPixel(x, y); in verifyImage() local
2730 float densityClamped = outputColor.z() * outputColor.w(); in verifyImage()
2735 auto it = colorCount.find(outputColor); in verifyImage()
2737 it = colorCount.insert({ outputColor, 0u }).first; in verifyImage()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp1227 tcu::Vec4 outputColor; in testTextureSize() local
1235 outputColor = sample.getAccess().getPixel(0, 0); in testTextureSize()
1237 if (outputColor.x() >= 1.0f - colorTolerance && in testTextureSize()
1238 outputColor.y() >= 1.0f - colorTolerance && in testTextureSize()
1239 outputColor.z() >= 1.0f - colorTolerance) in testTextureSize()

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