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Searched refs:onTextureSampler (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/src/gpu/effects/
H A DGrDistanceFieldGeoProc.h118 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; }
184 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; }
262 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; }
H A DGrShadowGeoProc.h48 const TextureSampler& onTextureSampler(int i) const override { return fLUTTextureSampler; }
H A DGrBitmapTextGeoProc.h69 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; }
/third_party/skia/src/gpu/ops/
H A DDrawAtlasPathOp.cpp65 const TextureSampler& onTextureSampler(int) const override { return fAtlasAccess; }
H A DLatticeOp.cpp123 const TextureSampler& onTextureSampler(int) const override { return fSampler; }
H A DQuadPerEdgeAA.cpp919 const TextureSampler& onTextureSampler(int) const override { return fSampler; }
/third_party/skia/src/gpu/
H A DGrGeometryProcessor.h253 * Helper for implementing onTextureSampler(). E.g.:
264 virtual const TextureSampler& onTextureSampler(int) const { return IthTextureSampler(0); } in onTextureSampler() function in GrGeometryProcessor
H A DGrGeometryProcessor.cpp23 return this->onTextureSampler(i); in textureSampler()

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