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Searched refs:oX (Results 1 - 9 of 9) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp334 const float oX; in Texture2DShadowTestInstance() member
352 const float oX = cases[caseNdx].oX; in Texture2DShadowTestInstance() local
357 m_cases.push_back(FilterCase(texNdx, ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DShadowTestInstance()
801 const float oX; in Texture2DArrayShadowTestInstance() member
822 const float oX = cases[caseNdx].oX; in Texture2DArrayShadowTestInstance() local
827 m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX in Texture2DArrayShadowTestInstance()
1027 const float oX; Texture1DShadowTestInstance() member
1044 const float oX = cases[caseNdx].oX; Texture1DShadowTestInstance() local
1252 const float oX; Texture1DArrayShadowTestInstance() member
1272 const float oX = cases[caseNdx].oX; Texture1DArrayShadowTestInstance() local
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H A DvktTextureFilteringTests.cpp296 const float oX; in Texture2DFilteringTestInstance() member
311 const float oX = cases[caseNdx].oX; in Texture2DFilteringTestInstance() local
316 m_cases.push_back(FilterCase(texNdx, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DFilteringTestInstance()
809 const float oX = curCase.offset.x(); in iterate() local
816 texCoord[0] = tcu::Vec3(oX, oY, l0); in iterate()
817 texCoord[1] = tcu::Vec3(oX, oY+sY, l0*0.5f + l1*0.5f); in iterate()
818 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate()
819 texCoord[3] = tcu::Vec3(oX in iterate()
1019 const float oX = curCase.offset.x(); iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureShadowTests.cpp332 const float oX; in Texture2DShadowTestInstance() member
350 const float oX = cases[caseNdx].oX; in Texture2DShadowTestInstance() local
355 m_cases.push_back(FilterCase(texNdx, ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DShadowTestInstance()
799 const float oX; in Texture2DArrayShadowTestInstance() member
820 const float oX = cases[caseNdx].oX; in Texture2DArrayShadowTestInstance() local
825 m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX in Texture2DArrayShadowTestInstance()
1025 const float oX; Texture1DShadowTestInstance() member
1042 const float oX = cases[caseNdx].oX; Texture1DShadowTestInstance() local
1250 const float oX; Texture1DArrayShadowTestInstance() member
1270 const float oX = cases[caseNdx].oX; Texture1DArrayShadowTestInstance() local
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H A DvktTextureFilteringTests.cpp295 const float oX; in Texture2DFilteringTestInstance() member
310 const float oX = cases[caseNdx].oX; in Texture2DFilteringTestInstance() local
315 m_cases.push_back(FilterCase(texNdx, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in Texture2DFilteringTestInstance()
808 const float oX = curCase.offset.x(); in iterate() local
815 texCoord[0] = tcu::Vec3(oX, oY, l0); in iterate()
816 texCoord[1] = tcu::Vec3(oX, oY+sY, l0*0.5f + l1*0.5f); in iterate()
817 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate()
818 texCoord[3] = tcu::Vec3(oX in iterate()
1018 const float oX = curCase.offset.x(); iterate() local
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureFilteringTests.cpp235 float oX; in init() member
253 const float oX = cases[caseNdx].oX; in init() local
258 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init()
879 const float oX = curCase.offset.x(); in iterate() local
886 texCoord[0] = tcu::Vec3(oX, oY, l0); in iterate()
887 texCoord[1] = tcu::Vec3(oX, oY+sY, l0*0.5f + l1*0.5f); in iterate()
888 texCoord[2] = tcu::Vec3(oX+sX, oY, l0*0.5f + l1*0.5f); in iterate()
889 texCoord[3] = tcu::Vec3(oX in iterate()
1122 const float oX = curCase.offset.x(); iterate() local
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H A Des3fTextureShadowTests.cpp283 float oX; in init() member
304 const float oX = cases[caseNdx].oX; in init() local
309 m_cases.push_back(FilterCase(m_textures[texNdx], ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init()
837 float oX; in init() member
861 const float oX = cases[caseNdx].oX; in init() local
866 m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX in init()
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureFilteringTests.cpp214 float oX; in init() member
232 const float oX = cases[caseNdx].oX; in init() local
237 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); in init()
/third_party/vk-gl-cts/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp627 const float oX = curCase.offset.x(); in iterate() local
634 texCoord[0] = tcu::Vec3(oX, oY, oZ); in iterate()
635 texCoord[1] = tcu::Vec3(oX, oY + sY, oZ + sZ * 0.5f); in iterate()
636 texCoord[2] = tcu::Vec3(oX + sX, oY, oZ + sZ * 0.5f); in iterate()
637 texCoord[3] = tcu::Vec3(oX + sX, oY + sY, oZ + sZ); in iterate()
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRenderer.cpp827 const float oX = (float)viewport.left + halfW; in transformVertexClipCoordsToWindowCoords() local
832 packet.position = tcu::Vec4(packet.position.x()*halfW + oX, in transformVertexClipCoordsToWindowCoords()

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