/third_party/mesa3d/src/mesa/main/ |
H A D | pixelstore.c | 41 pixel_storei(GLenum pname, GLint param, bool no_error) in pixel_storei() argument 48 if (!no_error && !_mesa_is_desktop_gl(ctx)) in pixel_storei() 53 if (!no_error && !_mesa_is_desktop_gl(ctx)) in pixel_storei() 58 if (!no_error && ctx->API == API_OPENGLES) in pixel_storei() 60 if (!no_error && param<0) in pixel_storei() 65 if (!no_error && !_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) in pixel_storei() 67 if (!no_error && param<0) in pixel_storei() 72 if (!no_error && ctx->API == API_OPENGLES) in pixel_storei() 74 if (!no_error && param<0) in pixel_storei() 79 if (!no_error in pixel_storei() [all...] |
H A D | clear.c | 149 clear(struct gl_context *ctx, GLbitfield mask, bool no_error) in clear() argument 153 if (!no_error) { in clear() 176 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in clear() 347 const GLint *value, bool no_error) in clear_bufferiv() 355 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in clear_bufferiv() 370 if (!no_error && drawbuffer != 0) { in clear_bufferiv() 391 if (!no_error && mask == INVALID_MASK) { in clear_bufferiv() 411 if (!no_error) { in clear_bufferiv() 466 const GLuint *value, bool no_error) in clear_bufferuiv() 474 if (!no_error in clear_bufferuiv() 346 clear_bufferiv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, const GLint *value, bool no_error) clear_bufferiv() argument 465 clear_bufferuiv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, const GLuint *value, bool no_error) clear_bufferuiv() argument 559 clear_bufferfv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, const GLfloat *value, bool no_error) clear_bufferfv() argument 693 clear_bufferfi(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil, bool no_error) clear_bufferfi() argument [all...] |
H A D | conservativeraster.c | 40 bool no_error, const char *func) in conservative_raster_parameter() 44 if (!no_error && !ctx->Extensions.NV_conservative_raster_dilate && in conservative_raster_parameter() 58 if (!no_error && !ctx->Extensions.NV_conservative_raster_dilate) in conservative_raster_parameter() 61 if (!no_error && param<0.0) { in conservative_raster_parameter() 75 if (!no_error && !ctx->Extensions.NV_conservative_raster_pre_snap_triangles) in conservative_raster_parameter() 78 if (!no_error && param != GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV && in conservative_raster_parameter() 96 if (!no_error) in conservative_raster_parameter() 39 conservative_raster_parameter(GLenum pname, GLfloat param, bool no_error, const char *func) conservative_raster_parameter() argument
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H A D | polygon.c | 57 cull_face(struct gl_context *ctx, GLenum mode, bool no_error) in cull_face() argument 62 if (!no_error && in cull_face() 107 front_face(struct gl_context *ctx, GLenum mode, bool no_error) in front_face() argument 112 if (!no_error && mode != GL_CW && mode != GL_CCW) { in front_face() 157 polygon_mode(struct gl_context *ctx, GLenum face, GLenum mode, bool no_error) in polygon_mode() argument 168 if (!no_error) { in polygon_mode() 186 if (!no_error && ctx->API == API_OPENGL_CORE) { in polygon_mode() 207 if (!no_error && ctx->API == API_OPENGL_CORE) { in polygon_mode() 219 if (!no_error) in polygon_mode()
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H A D | buffers.c | 286 GLenum buffer, const char *caller, bool no_error) in draw_buffer() 303 if (!no_error && destMask == BAD_MASK) { in draw_buffer() 310 if (!no_error && destMask == 0x0) { in draw_buffer() 429 const GLenum *buffers, const char *caller, bool no_error) in draw_buffers() 437 if (!no_error) { in draw_buffers() 473 if (!no_error) { in draw_buffers() 516 if (!no_error) { in draw_buffers() 557 if (!no_error && _mesa_is_user_fbo(fb) && buffers[output] >= in draw_buffers() 576 if (!no_error) { in draw_buffers() 894 GLenum buffer, const char *caller, bool no_error) in read_buffer() 285 draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum buffer, const char *caller, bool no_error) draw_buffer() argument 428 draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb, GLsizei n, const GLenum *buffers, const char *caller, bool no_error) draw_buffers() argument 893 read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum buffer, const char *caller, bool no_error) read_buffer() argument [all...] |
H A D | lines.c | 43 line_width(struct gl_context *ctx, GLfloat width, bool no_error) in line_width() argument 49 if (!no_error && width <= 0.0F) { in line_width() 64 if (!no_error && ctx->API == API_OPENGL_CORE in line_width()
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H A D | compute.c | 307 GLuint num_groups_z, bool no_error) in dispatch_compute() 322 if (!no_error && !validate_DispatchCompute(ctx, &info)) in dispatch_compute() 357 dispatch_compute_indirect(GLintptr indirect, bool no_error) in dispatch_compute_indirect() argument 366 if (!no_error && !valid_dispatch_indirect(ctx, indirect)) in dispatch_compute_indirect() 402 bool no_error) in dispatch_compute_group_size() 422 if (!no_error && in dispatch_compute_group_size() 306 dispatch_compute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, bool no_error) dispatch_compute() argument 399 dispatch_compute_group_size(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z, bool no_error) dispatch_compute_group_size() argument
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H A D | pipelineobj.c | 382 bool no_error) in active_shader_program() 388 if (no_error) { in active_shader_program() 398 if (!no_error && !pipe) { in active_shader_program() 408 if (!no_error && shProg != NULL && !shProg->data->LinkStatus) { in active_shader_program() 442 bind_program_pipeline(struct gl_context *ctx, GLuint pipeline, bool no_error) in bind_program_pipeline() argument 464 if (!no_error && _mesa_is_xfb_active_and_unpaused(ctx)) { in bind_program_pipeline() 475 if (!no_error && !newObj) { in bind_program_pipeline() 381 active_shader_program(struct gl_context *ctx, GLuint pipeline, GLuint program, bool no_error) active_shader_program() argument
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H A D | blend.c | 375 GLenum sfactorA, GLenum dfactorA, bool no_error) in blend_func_separatei() 379 if (!no_error) { in blend_func_separatei() 398 if (!no_error && !validate_blend_factors(ctx, "glBlendFuncSeparatei", in blend_func_separatei() 632 bool no_error) in blend_equation_separate() 658 if (!no_error) { in blend_equation_separate() 718 GLenum modeA, bool no_error) in blend_equation_separatei() 724 if (!no_error) { in blend_equation_separatei() 885 logic_op(struct gl_context *ctx, GLenum opcode, bool no_error) in logic_op() argument 890 if (!no_error) { in logic_op() 374 blend_func_separatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA, bool no_error) blend_func_separatei() argument 631 blend_equation_separate(struct gl_context *ctx, GLenum modeRGB, GLenum modeA, bool no_error) blend_equation_separate() argument 717 blend_equation_separatei(struct gl_context *ctx, GLuint buf, GLenum modeRGB, GLenum modeA, bool no_error) blend_equation_separatei() argument
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H A D | blit.c | 633 GLbitfield mask, GLenum filter, bool no_error, const char *func) in blit_framebuffer() 650 if (!no_error) { in blit_framebuffer() 758 } else if (!no_error) { in blit_framebuffer() 778 } else if (!no_error) { in blit_framebuffer() 798 } else if (!no_error) { in blit_framebuffer() 931 GLbitfield mask, GLenum filter, bool no_error) in blit_named_framebuffer() 944 if (no_error) { in blit_named_framebuffer() 957 if (no_error) { in blit_named_framebuffer() 972 mask, filter, no_error, "glBlitNamedFramebuffer"); in blit_named_framebuffer() 629 blit_framebuffer(struct gl_context *ctx, struct gl_framebuffer *readFb, struct gl_framebuffer *drawFb, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter, bool no_error, const char *func) blit_framebuffer() argument 927 blit_named_framebuffer(struct gl_context *ctx, GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter, bool no_error) blit_named_framebuffer() argument
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H A D | transformfeedback.c | 333 begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error) in begin_transform_feedback() argument 347 if (!no_error && source == NULL) { in begin_transform_feedback() 355 if (!no_error && info->NumOutputs == 0) { in begin_transform_feedback() 372 if (!no_error) { in begin_transform_feedback() 381 if (!no_error) { in begin_transform_feedback() 798 GLuint buffer, GLintptr offset, bool no_error) in bind_buffer_offset() 806 if (!no_error && !bufObj) { in bind_buffer_offset() 1156 bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error) in bind_transform_feedback() argument 1161 if (!no_error && !obj) { in bind_transform_feedback() 796 bind_buffer_offset(struct gl_context *ctx, struct gl_transform_feedback_object *obj, GLuint index, GLuint buffer, GLintptr offset, bool no_error) bind_buffer_offset() argument
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H A D | depth.c | 65 depth_func(struct gl_context *ctx, GLenum func, bool no_error) in depth_func() argument 70 if (!no_error) { in depth_func()
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H A D | barrier.c | 123 bool no_error) in memory_barrier_by_region() 152 if (!no_error && (barriers & ~all_allowed_bits) != 0) { in memory_barrier_by_region() 122 memory_barrier_by_region(struct gl_context *ctx, GLbitfield barriers, bool no_error) memory_barrier_by_region() argument
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H A D | condrender.c | 104 bool no_error) in begin_conditional_render() 113 if (!no_error) { in begin_conditional_render() 103 begin_conditional_render(struct gl_context *ctx, GLuint queryId, GLenum mode, bool no_error) begin_conditional_render() argument
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H A D | points.c | 52 point_size(struct gl_context *ctx, GLfloat size, bool no_error) in point_size() argument 57 if (!no_error && size <= 0.0F) { in point_size()
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H A D | shaderimage.c | 687 const GLuint *textures, bool no_error) in bind_image_textures() 726 if (!no_error && !texObj) { in bind_image_textures() 746 if (!no_error && (!image || image->Width == 0 || in bind_image_textures() 764 if (!no_error && in bind_image_textures() 686 bind_image_textures(struct gl_context *ctx, GLuint first, GLuint count, const GLuint *textures, bool no_error) bind_image_textures() argument
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H A D | shaderapi.c | 508 bool no_error) in detach_shader() 514 if (!no_error) { in detach_shader() 568 if (!no_error) { in detach_shader() 1300 bool no_error) in link_program() 1305 if (!no_error) { in link_program() 2073 const GLchar *const *string, const GLint *length, bool no_error) in shader_source() 2080 if (!no_error) { in shader_source() 2108 if (!no_error && string[i] == NULL) { in shader_source() 2187 use_program(GLuint program, bool no_error) in use_program() argument 2195 if (no_error) { in use_program() 507 detach_shader(struct gl_context *ctx, GLuint program, GLuint shader, bool no_error) detach_shader() argument 1299 link_program(struct gl_context *ctx, struct gl_shader_program *shProg, bool no_error) link_program() argument 2072 shader_source(struct gl_context *ctx, GLuint shaderObj, GLsizei count, const GLchar *const *string, const GLint *length, bool no_error) shader_source() argument 2507 program_parameteri(struct gl_context *ctx, struct gl_shader_program *shProg, GLuint pname, GLint value, bool no_error) program_parameteri() argument [all...] |
H A D | textureview.c | 534 GLuint minlayer, GLuint numlayers, bool no_error) in texture_view() 580 if (!no_error && newViewNumLayers != 6) { in texture_view() 599 if (!no_error && (newViewNumLayers % 6) != 0) { in texture_view() 610 if (!no_error) { in texture_view() 531 texture_view(struct gl_context *ctx, struct gl_texture_object *origTexObj, struct gl_texture_object *texObj, GLenum target, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers, bool no_error) texture_view() argument
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H A D | texstorage.c | 441 bool no_error) in texture_storage() 450 if (!no_error) { in texture_storage() 460 if (!no_error) { in texture_storage() 480 if (!no_error) { in texture_storage() 436 texture_storage(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLuint64 offset, bool dsa, bool no_error) texture_storage() argument
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H A D | arrayobj.c | 913 bind_vertex_array(struct gl_context *ctx, GLuint id, bool no_error) in bind_vertex_array() argument 935 if (!no_error && !newObj) { in bind_vertex_array() 1170 bool no_error) in vertex_array_element_buffer() 1177 if (!no_error) { in vertex_array_element_buffer() 1192 if (!no_error) { in vertex_array_element_buffer() 1169 vertex_array_element_buffer(struct gl_context *ctx, GLuint vaobj, GLuint buffer, bool no_error) vertex_array_element_buffer() argument
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H A D | texobj.c | 1646 GLuint texName, bool no_error, bool is_ext_dsa, in _mesa_lookup_or_create_texture() 1669 if (!no_error && targetIndex < 0) { in _mesa_lookup_or_create_texture() 1687 if (!no_error && in _mesa_lookup_or_create_texture() 1700 if (!no_error && ctx->API == API_OPENGL_CORE) { in _mesa_lookup_or_create_texture() 1734 GLenum texunit, bool no_error, const char *caller) in bind_texture() 1737 _mesa_lookup_or_create_texture(ctx, target, texName, no_error, false, in bind_texture() 1804 bool no_error) in bind_texture_unit() 1821 if (!no_error) { in bind_texture_unit() 1873 const GLuint *textures, bool no_error) in bind_textures() 1912 } else if (!no_error) { in bind_textures() 1645 _mesa_lookup_or_create_texture(struct gl_context *ctx, GLenum target, GLuint texName, bool no_error, bool is_ext_dsa, const char *caller) _mesa_lookup_or_create_texture() argument 1733 bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, GLenum texunit, bool no_error, const char *caller) bind_texture() argument 1803 bind_texture_unit(struct gl_context *ctx, GLuint unit, GLuint texture, bool no_error) bind_texture_unit() argument 1872 bind_textures(struct gl_context *ctx, GLuint first, GLsizei count, const GLuint *textures, bool no_error) bind_textures() argument [all...] |
H A D | bufferobj.c | 1344 const char *caller, bool no_error) in _mesa_handle_bind_buffer_gen() 1348 if (!no_error && !buf && (ctx->API == API_OPENGL_CORE)) { in _mesa_handle_bind_buffer_gen() 1387 bool no_error) in bind_buffer_object() 1408 no_error)) in bind_buffer_object() 2239 bool dsa, bool mem, bool no_error, const char *func) in inlined_buffer_storage() 2246 if (!no_error) { in inlined_buffer_storage() 2271 if (!no_error && !memObj->Immutable) { in inlined_buffer_storage() 2279 if (no_error) { in inlined_buffer_storage() 2287 if (no_error) { in inlined_buffer_storage() 2297 if (no_error || validate_buffer_storag in inlined_buffer_storage() 1341 _mesa_handle_bind_buffer_gen(struct gl_context *ctx, GLuint buffer, struct gl_buffer_object **buf_handle, const char *caller, bool no_error) _mesa_handle_bind_buffer_gen() argument 1385 bind_buffer_object(struct gl_context *ctx, struct gl_buffer_object **bindTarget, GLuint buffer, bool no_error) bind_buffer_object() argument 2236 inlined_buffer_storage(GLenum target, GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags, GLuint memory, GLuint64 offset, bool dsa, bool mem, bool no_error, const char *func) inlined_buffer_storage() argument 2395 buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage, const char *func, bool no_error) buffer_data() argument 2649 buffer_sub_data(GLenum target, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data, bool dsa, bool no_error, const char *func) buffer_sub_data() argument 2809 clear_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data, const char *func, bool subdata, bool no_error) clear_buffer_sub_data() argument 4929 bind_buffer_range(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size, bool no_error) bind_buffer_range() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | gen_vk_format_table.py | 120 no_error = True 125 no_error = False 127 return no_error
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/third_party/mesa3d/src/glx/ |
H A D | dri_common.h | 77 int no_error; member
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H A D | dri_common.c | 528 dca->no_error = 0; in dri_convert_glx_attribs() 549 dca->no_error = attribs[i * 2 + 1]; in dri_convert_glx_attribs() 645 if (dca->no_error && dca->major_ver < 2) in dri_convert_glx_attribs() 654 if (dca->no_error && ((dca->flags & __DRI_CTX_FLAG_DEBUG) || in dri_convert_glx_attribs()
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