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Searched refs:no_error (Results 1 - 25 of 48) sorted by relevance

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/third_party/mesa3d/src/mesa/main/
H A Dpixelstore.c41 pixel_storei(GLenum pname, GLint param, bool no_error) in pixel_storei() argument
48 if (!no_error && !_mesa_is_desktop_gl(ctx)) in pixel_storei()
53 if (!no_error && !_mesa_is_desktop_gl(ctx)) in pixel_storei()
58 if (!no_error && ctx->API == API_OPENGLES) in pixel_storei()
60 if (!no_error && param<0) in pixel_storei()
65 if (!no_error && !_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) in pixel_storei()
67 if (!no_error && param<0) in pixel_storei()
72 if (!no_error && ctx->API == API_OPENGLES) in pixel_storei()
74 if (!no_error && param<0) in pixel_storei()
79 if (!no_error in pixel_storei()
[all...]
H A Dclear.c149 clear(struct gl_context *ctx, GLbitfield mask, bool no_error) in clear() argument
153 if (!no_error) { in clear()
176 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in clear()
347 const GLint *value, bool no_error) in clear_bufferiv()
355 if (!no_error && ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { in clear_bufferiv()
370 if (!no_error && drawbuffer != 0) { in clear_bufferiv()
391 if (!no_error && mask == INVALID_MASK) { in clear_bufferiv()
411 if (!no_error) { in clear_bufferiv()
466 const GLuint *value, bool no_error) in clear_bufferuiv()
474 if (!no_error in clear_bufferuiv()
346 clear_bufferiv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, const GLint *value, bool no_error) clear_bufferiv() argument
465 clear_bufferuiv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, const GLuint *value, bool no_error) clear_bufferuiv() argument
559 clear_bufferfv(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, const GLfloat *value, bool no_error) clear_bufferfv() argument
693 clear_bufferfi(struct gl_context *ctx, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil, bool no_error) clear_bufferfi() argument
[all...]
H A Dconservativeraster.c40 bool no_error, const char *func) in conservative_raster_parameter()
44 if (!no_error && !ctx->Extensions.NV_conservative_raster_dilate && in conservative_raster_parameter()
58 if (!no_error && !ctx->Extensions.NV_conservative_raster_dilate) in conservative_raster_parameter()
61 if (!no_error && param<0.0) { in conservative_raster_parameter()
75 if (!no_error && !ctx->Extensions.NV_conservative_raster_pre_snap_triangles) in conservative_raster_parameter()
78 if (!no_error && param != GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV && in conservative_raster_parameter()
96 if (!no_error) in conservative_raster_parameter()
39 conservative_raster_parameter(GLenum pname, GLfloat param, bool no_error, const char *func) conservative_raster_parameter() argument
H A Dpolygon.c57 cull_face(struct gl_context *ctx, GLenum mode, bool no_error) in cull_face() argument
62 if (!no_error && in cull_face()
107 front_face(struct gl_context *ctx, GLenum mode, bool no_error) in front_face() argument
112 if (!no_error && mode != GL_CW && mode != GL_CCW) { in front_face()
157 polygon_mode(struct gl_context *ctx, GLenum face, GLenum mode, bool no_error) in polygon_mode() argument
168 if (!no_error) { in polygon_mode()
186 if (!no_error && ctx->API == API_OPENGL_CORE) { in polygon_mode()
207 if (!no_error && ctx->API == API_OPENGL_CORE) { in polygon_mode()
219 if (!no_error) in polygon_mode()
H A Dbuffers.c286 GLenum buffer, const char *caller, bool no_error) in draw_buffer()
303 if (!no_error && destMask == BAD_MASK) { in draw_buffer()
310 if (!no_error && destMask == 0x0) { in draw_buffer()
429 const GLenum *buffers, const char *caller, bool no_error) in draw_buffers()
437 if (!no_error) { in draw_buffers()
473 if (!no_error) { in draw_buffers()
516 if (!no_error) { in draw_buffers()
557 if (!no_error && _mesa_is_user_fbo(fb) && buffers[output] >= in draw_buffers()
576 if (!no_error) { in draw_buffers()
894 GLenum buffer, const char *caller, bool no_error) in read_buffer()
285 draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum buffer, const char *caller, bool no_error) draw_buffer() argument
428 draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb, GLsizei n, const GLenum *buffers, const char *caller, bool no_error) draw_buffers() argument
893 read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum buffer, const char *caller, bool no_error) read_buffer() argument
[all...]
H A Dlines.c43 line_width(struct gl_context *ctx, GLfloat width, bool no_error) in line_width() argument
49 if (!no_error && width <= 0.0F) { in line_width()
64 if (!no_error && ctx->API == API_OPENGL_CORE in line_width()
H A Dcompute.c307 GLuint num_groups_z, bool no_error) in dispatch_compute()
322 if (!no_error && !validate_DispatchCompute(ctx, &info)) in dispatch_compute()
357 dispatch_compute_indirect(GLintptr indirect, bool no_error) in dispatch_compute_indirect() argument
366 if (!no_error && !valid_dispatch_indirect(ctx, indirect)) in dispatch_compute_indirect()
402 bool no_error) in dispatch_compute_group_size()
422 if (!no_error && in dispatch_compute_group_size()
306 dispatch_compute(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, bool no_error) dispatch_compute() argument
399 dispatch_compute_group_size(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z, bool no_error) dispatch_compute_group_size() argument
H A Dpipelineobj.c382 bool no_error) in active_shader_program()
388 if (no_error) { in active_shader_program()
398 if (!no_error && !pipe) { in active_shader_program()
408 if (!no_error && shProg != NULL && !shProg->data->LinkStatus) { in active_shader_program()
442 bind_program_pipeline(struct gl_context *ctx, GLuint pipeline, bool no_error) in bind_program_pipeline() argument
464 if (!no_error && _mesa_is_xfb_active_and_unpaused(ctx)) { in bind_program_pipeline()
475 if (!no_error && !newObj) { in bind_program_pipeline()
381 active_shader_program(struct gl_context *ctx, GLuint pipeline, GLuint program, bool no_error) active_shader_program() argument
H A Dblend.c375 GLenum sfactorA, GLenum dfactorA, bool no_error) in blend_func_separatei()
379 if (!no_error) { in blend_func_separatei()
398 if (!no_error && !validate_blend_factors(ctx, "glBlendFuncSeparatei", in blend_func_separatei()
632 bool no_error) in blend_equation_separate()
658 if (!no_error) { in blend_equation_separate()
718 GLenum modeA, bool no_error) in blend_equation_separatei()
724 if (!no_error) { in blend_equation_separatei()
885 logic_op(struct gl_context *ctx, GLenum opcode, bool no_error) in logic_op() argument
890 if (!no_error) { in logic_op()
374 blend_func_separatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA, bool no_error) blend_func_separatei() argument
631 blend_equation_separate(struct gl_context *ctx, GLenum modeRGB, GLenum modeA, bool no_error) blend_equation_separate() argument
717 blend_equation_separatei(struct gl_context *ctx, GLuint buf, GLenum modeRGB, GLenum modeA, bool no_error) blend_equation_separatei() argument
H A Dblit.c633 GLbitfield mask, GLenum filter, bool no_error, const char *func) in blit_framebuffer()
650 if (!no_error) { in blit_framebuffer()
758 } else if (!no_error) { in blit_framebuffer()
778 } else if (!no_error) { in blit_framebuffer()
798 } else if (!no_error) { in blit_framebuffer()
931 GLbitfield mask, GLenum filter, bool no_error) in blit_named_framebuffer()
944 if (no_error) { in blit_named_framebuffer()
957 if (no_error) { in blit_named_framebuffer()
972 mask, filter, no_error, "glBlitNamedFramebuffer"); in blit_named_framebuffer()
629 blit_framebuffer(struct gl_context *ctx, struct gl_framebuffer *readFb, struct gl_framebuffer *drawFb, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter, bool no_error, const char *func) blit_framebuffer() argument
927 blit_named_framebuffer(struct gl_context *ctx, GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter, bool no_error) blit_named_framebuffer() argument
H A Dtransformfeedback.c333 begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error) in begin_transform_feedback() argument
347 if (!no_error && source == NULL) { in begin_transform_feedback()
355 if (!no_error && info->NumOutputs == 0) { in begin_transform_feedback()
372 if (!no_error) { in begin_transform_feedback()
381 if (!no_error) { in begin_transform_feedback()
798 GLuint buffer, GLintptr offset, bool no_error) in bind_buffer_offset()
806 if (!no_error && !bufObj) { in bind_buffer_offset()
1156 bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error) in bind_transform_feedback() argument
1161 if (!no_error && !obj) { in bind_transform_feedback()
796 bind_buffer_offset(struct gl_context *ctx, struct gl_transform_feedback_object *obj, GLuint index, GLuint buffer, GLintptr offset, bool no_error) bind_buffer_offset() argument
H A Ddepth.c65 depth_func(struct gl_context *ctx, GLenum func, bool no_error) in depth_func() argument
70 if (!no_error) { in depth_func()
H A Dbarrier.c123 bool no_error) in memory_barrier_by_region()
152 if (!no_error && (barriers & ~all_allowed_bits) != 0) { in memory_barrier_by_region()
122 memory_barrier_by_region(struct gl_context *ctx, GLbitfield barriers, bool no_error) memory_barrier_by_region() argument
H A Dcondrender.c104 bool no_error) in begin_conditional_render()
113 if (!no_error) { in begin_conditional_render()
103 begin_conditional_render(struct gl_context *ctx, GLuint queryId, GLenum mode, bool no_error) begin_conditional_render() argument
H A Dpoints.c52 point_size(struct gl_context *ctx, GLfloat size, bool no_error) in point_size() argument
57 if (!no_error && size <= 0.0F) { in point_size()
H A Dshaderimage.c687 const GLuint *textures, bool no_error) in bind_image_textures()
726 if (!no_error && !texObj) { in bind_image_textures()
746 if (!no_error && (!image || image->Width == 0 || in bind_image_textures()
764 if (!no_error && in bind_image_textures()
686 bind_image_textures(struct gl_context *ctx, GLuint first, GLuint count, const GLuint *textures, bool no_error) bind_image_textures() argument
H A Dshaderapi.c508 bool no_error) in detach_shader()
514 if (!no_error) { in detach_shader()
568 if (!no_error) { in detach_shader()
1300 bool no_error) in link_program()
1305 if (!no_error) { in link_program()
2073 const GLchar *const *string, const GLint *length, bool no_error) in shader_source()
2080 if (!no_error) { in shader_source()
2108 if (!no_error && string[i] == NULL) { in shader_source()
2187 use_program(GLuint program, bool no_error) in use_program() argument
2195 if (no_error) { in use_program()
507 detach_shader(struct gl_context *ctx, GLuint program, GLuint shader, bool no_error) detach_shader() argument
1299 link_program(struct gl_context *ctx, struct gl_shader_program *shProg, bool no_error) link_program() argument
2072 shader_source(struct gl_context *ctx, GLuint shaderObj, GLsizei count, const GLchar *const *string, const GLint *length, bool no_error) shader_source() argument
2507 program_parameteri(struct gl_context *ctx, struct gl_shader_program *shProg, GLuint pname, GLint value, bool no_error) program_parameteri() argument
[all...]
H A Dtextureview.c534 GLuint minlayer, GLuint numlayers, bool no_error) in texture_view()
580 if (!no_error && newViewNumLayers != 6) { in texture_view()
599 if (!no_error && (newViewNumLayers % 6) != 0) { in texture_view()
610 if (!no_error) { in texture_view()
531 texture_view(struct gl_context *ctx, struct gl_texture_object *origTexObj, struct gl_texture_object *texObj, GLenum target, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers, bool no_error) texture_view() argument
H A Dtexstorage.c441 bool no_error) in texture_storage()
450 if (!no_error) { in texture_storage()
460 if (!no_error) { in texture_storage()
480 if (!no_error) { in texture_storage()
436 texture_storage(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_memory_object *memObj, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLuint64 offset, bool dsa, bool no_error) texture_storage() argument
H A Darrayobj.c913 bind_vertex_array(struct gl_context *ctx, GLuint id, bool no_error) in bind_vertex_array() argument
935 if (!no_error && !newObj) { in bind_vertex_array()
1170 bool no_error) in vertex_array_element_buffer()
1177 if (!no_error) { in vertex_array_element_buffer()
1192 if (!no_error) { in vertex_array_element_buffer()
1169 vertex_array_element_buffer(struct gl_context *ctx, GLuint vaobj, GLuint buffer, bool no_error) vertex_array_element_buffer() argument
H A Dtexobj.c1646 GLuint texName, bool no_error, bool is_ext_dsa, in _mesa_lookup_or_create_texture()
1669 if (!no_error && targetIndex < 0) { in _mesa_lookup_or_create_texture()
1687 if (!no_error && in _mesa_lookup_or_create_texture()
1700 if (!no_error && ctx->API == API_OPENGL_CORE) { in _mesa_lookup_or_create_texture()
1734 GLenum texunit, bool no_error, const char *caller) in bind_texture()
1737 _mesa_lookup_or_create_texture(ctx, target, texName, no_error, false, in bind_texture()
1804 bool no_error) in bind_texture_unit()
1821 if (!no_error) { in bind_texture_unit()
1873 const GLuint *textures, bool no_error) in bind_textures()
1912 } else if (!no_error) { in bind_textures()
1645 _mesa_lookup_or_create_texture(struct gl_context *ctx, GLenum target, GLuint texName, bool no_error, bool is_ext_dsa, const char *caller) _mesa_lookup_or_create_texture() argument
1733 bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, GLenum texunit, bool no_error, const char *caller) bind_texture() argument
1803 bind_texture_unit(struct gl_context *ctx, GLuint unit, GLuint texture, bool no_error) bind_texture_unit() argument
1872 bind_textures(struct gl_context *ctx, GLuint first, GLsizei count, const GLuint *textures, bool no_error) bind_textures() argument
[all...]
H A Dbufferobj.c1344 const char *caller, bool no_error) in _mesa_handle_bind_buffer_gen()
1348 if (!no_error && !buf && (ctx->API == API_OPENGL_CORE)) { in _mesa_handle_bind_buffer_gen()
1387 bool no_error) in bind_buffer_object()
1408 no_error)) in bind_buffer_object()
2239 bool dsa, bool mem, bool no_error, const char *func) in inlined_buffer_storage()
2246 if (!no_error) { in inlined_buffer_storage()
2271 if (!no_error && !memObj->Immutable) { in inlined_buffer_storage()
2279 if (no_error) { in inlined_buffer_storage()
2287 if (no_error) { in inlined_buffer_storage()
2297 if (no_error || validate_buffer_storag in inlined_buffer_storage()
1341 _mesa_handle_bind_buffer_gen(struct gl_context *ctx, GLuint buffer, struct gl_buffer_object **buf_handle, const char *caller, bool no_error) _mesa_handle_bind_buffer_gen() argument
1385 bind_buffer_object(struct gl_context *ctx, struct gl_buffer_object **bindTarget, GLuint buffer, bool no_error) bind_buffer_object() argument
2236 inlined_buffer_storage(GLenum target, GLuint buffer, GLsizeiptr size, const GLvoid *data, GLbitfield flags, GLuint memory, GLuint64 offset, bool dsa, bool mem, bool no_error, const char *func) inlined_buffer_storage() argument
2395 buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage, const char *func, bool no_error) buffer_data() argument
2649 buffer_sub_data(GLenum target, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data, bool dsa, bool no_error, const char *func) buffer_sub_data() argument
2809 clear_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid *data, const char *func, bool subdata, bool no_error) clear_buffer_sub_data() argument
4929 bind_buffer_range(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size, bool no_error) bind_buffer_range() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dgen_vk_format_table.py120 no_error = True
125 no_error = False
127 return no_error
/third_party/mesa3d/src/glx/
H A Ddri_common.h77 int no_error; member
H A Ddri_common.c528 dca->no_error = 0; in dri_convert_glx_attribs()
549 dca->no_error = attribs[i * 2 + 1]; in dri_convert_glx_attribs()
645 if (dca->no_error && dca->major_ver < 2) in dri_convert_glx_attribs()
654 if (dca->no_error && ((dca->flags & __DRI_CTX_FLAG_DEBUG) || in dri_convert_glx_attribs()

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