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Searched refs:n_uniforms (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cGPUShaderFP64Tests.cpp2479 const unsigned int n_uniforms = sizeof(uniforms) / sizeof(uniforms[0]); in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithInvalidCount() local
2485 for (unsigned int n_uniform = 0; n_uniform < n_uniforms; ++n_uniform) in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithInvalidCount()
3535 const glw::GLuint n_uniforms = max_uniform_components / required_components; in getAmountUniforms() local
3540 return max_uniforms < n_uniforms ? max_uniforms : n_uniforms; in getAmountUniforms()
3577 void GPUShaderFP64Test2::inspectProgram(glw::GLuint program_id, glw::GLint n_uniforms, in inspectProgram() argument
3633 if ((n_uniforms != size) || (uniform_type.m_type != type)) in inspectProgram()
3636 << " Size: " << size << " expected: " << n_uniforms << ". Type: " << type in inspectProgram()
4097 const glw::GLuint n_uniforms = getAmountUniforms(shader_stage, uniform_type); in prepareUniformDefinitions() local
4109 stream << " " << uniform_type.m_type_name << " uniform_array[" << n_uniforms << "];\ in prepareUniformDefinitions()
4133 const glw::GLint n_uniforms = getAmountUniforms(shader_stage, uniform_type); prepareUniforms() local
4214 const glw::GLuint n_uniforms = getAmountUniforms(shader_stage, uniform_type); prepareUniformVerification() local
6819 const unsigned int n_uniforms = sizeof(uniforms) / sizeof(uniforms[0]); verifyProgramInterfaceQuerySupport() local
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H A Dgl4cGPUShaderFP64Tests.hpp485 void inspectProgram(glw::GLuint program_id, glw::GLint n_uniforms, const uniformTypeDetails& uniform_type,
H A Dgl4cShaderSubroutineTests.cpp4138 static const GLuint n_uniforms = sizeof(m_uniform_locations) / sizeof(m_uniform_locations[0]); in testDraw() local
4156 for (GLuint i = 0; i < n_uniforms; ++i) in testDraw()

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