Lines Matching refs:n_uniforms
2479 const unsigned int n_uniforms = sizeof(uniforms) / sizeof(uniforms[0]);
2485 for (unsigned int n_uniform = 0; n_uniform < n_uniforms; ++n_uniform)
3535 const glw::GLuint n_uniforms = max_uniform_components / required_components;
3540 return max_uniforms < n_uniforms ? max_uniforms : n_uniforms;
3577 void GPUShaderFP64Test2::inspectProgram(glw::GLuint program_id, glw::GLint n_uniforms,
3633 if ((n_uniforms != size) || (uniform_type.m_type != type))
3636 << " Size: " << size << " expected: " << n_uniforms << ". Type: " << type
4097 const glw::GLuint n_uniforms = getAmountUniforms(shader_stage, uniform_type);
4109 stream << " " << uniform_type.m_type_name << " uniform_array[" << n_uniforms << "];\n";
4133 const glw::GLint n_uniforms = getAmountUniforms(shader_stage, uniform_type);
4138 inspectProgram(program_id, n_uniforms, uniform_type, buffer_size, uniform_details, uniform_block_index);
4149 for (glw::GLint i = 0; i < n_uniforms; ++i)
4214 const glw::GLuint n_uniforms = getAmountUniforms(shader_stage, uniform_type);
4231 << n_uniforms << "; ++i)\n"
6819 const unsigned int n_uniforms = sizeof(uniforms) / sizeof(uniforms[0]);
6822 for (unsigned int n_uniform = 0; n_uniform < n_uniforms; ++n_uniform)
6832 for (unsigned int n_uniform = 0; n_uniform < n_uniforms; ++n_uniform)