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Searched refs:n_rows (Results 1 - 8 of 8) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cVertexAttrib64BitTest.cpp1609 const GLint n_rows = configuration.m_n_rows[i]; in calculateAttributeLocation() local
1610 const GLint n_columns = n_elements / n_rows; in calculateAttributeLocation()
1620 const GLint n_rows = configuration.m_n_rows[n_type]; in calculateAttributeLocation() local
1621 const GLint n_columns = n_elements / n_rows; in calculateAttributeLocation()
1663 const GLint n_rows = configuration.m_n_rows[n_type]; in configureAttribute() local
1664 const GLint n_columns = n_elements / n_rows; in configureAttribute()
1702 const GLint column_offset = column * n_rows; in configureAttribute()
1707 gl.vertexAttribLPointer(attribute_location + column, n_rows /* size */, GL_DOUBLE, in configureAttribute()
1729 if (1 == n_rows) in configureAttribute()
1755 if (3 == n_rows) in configureAttribute()
2052 static const GLint n_rows[] = { getVertexArrayConfiguration() local
2072 static const GLint n_rows[] = { getVertexArrayConfiguration() local
2092 static const GLint n_rows[] = { 2 }; getVertexArrayConfiguration() local
2110 static const GLint n_rows[] = { 2, 2 }; getVertexArrayConfiguration() local
2128 static const GLint n_rows[] = { 3, 4 }; getVertexArrayConfiguration() local
2146 static const GLint n_rows[] = { 3, 4 }; getVertexArrayConfiguration() local
2164 static const GLint n_rows[] = { 3, 4 }; getVertexArrayConfiguration() local
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H A Dgl4cShadingLanguage420PackTests.hpp294 void uniform(const glw::GLchar* uniform_name, TYPES type, glw::GLuint n_columns, glw::GLuint n_rows,
374 static uniformNdv getUniformNdv(const glw::Functions& gl, glw::GLuint n_rows);
376 static uniformNfv getUniformNfv(const glw::Functions& gl, glw::GLuint n_rows);
378 static uniformNiv getUniformNiv(const glw::Functions& gl, glw::GLuint n_rows);
380 static uniformNuiv getUniformNuiv(const glw::Functions& gl, glw::GLuint n_rows);
382 static uniformMatrixNdv getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows);
384 static uniformMatrixNfv getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows);
438 static const glw::GLchar* getTypeName(TYPES type, glw::GLuint n_columns, glw::GLuint n_rows);
977 std::string getValueList(glw::GLuint n_columns, glw::GLuint n_rows);
1011 std::string getValueList(glw::GLuint n_rows);
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H A Dgl4cShadingLanguage420PackTests.cpp631 * @param n_rows Number of rows
635 const glw::GLchar* Utils::getTypeName(TYPES type, glw::GLuint n_columns, glw::GLuint n_rows) in getTypeName() argument
657 if ((1 > n_columns) || (1 > n_rows) || (4 < n_columns) || (4 < n_rows)) in getTypeName()
665 result = float_lut[n_columns - 1][n_rows - 1]; in getTypeName()
668 result = double_lut[n_columns - 1][n_rows - 1]; in getTypeName()
671 result = int_lut[n_rows - 1]; in getTypeName()
674 result = uint_lut[n_rows - 1]; in getTypeName()
686 * @param n_rows Number of rows
690 Utils::uniformNdv Utils::getUniformNdv(const glw::Functions& gl, glw::GLuint n_rows) in getUniformNdv() argument
722 getUniformNfv(const glw::Functions& gl, glw::GLuint n_rows) getUniformNfv() argument
754 getUniformNiv(const glw::Functions& gl, glw::GLuint n_rows) getUniformNiv() argument
786 getUniformNuiv(const glw::Functions& gl, glw::GLuint n_rows) getUniformNuiv() argument
818 getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows) getUniformMatrixNdv() argument
886 getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows) getUniformMatrixNfv() argument
4661 getValueList(glw::GLuint n_columns, glw::GLuint n_rows) getValueList() argument
4908 GLuint n_rows = m_current_test_case_index + 1; prepareShaderSource() local
4959 getValueList(glw::GLuint n_rows) getValueList() argument
15650 getMatrixInitializer(GLuint n_cols, GLuint n_rows) getMatrixInitializer() argument
15678 getVectorInitializer(Utils::TYPES type, glw::GLuint n_rows) getVectorInitializer() argument
18392 uniform(const glw::GLchar* uniform_name, TYPES type, glw::GLuint n_columns, glw::GLuint n_rows, const void* data) const uniform() argument
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H A Dgl4cGPUShaderFP64Tests.hpp126 static _variable_type getDoubleVariableType(glw::GLuint n_columns, glw::GLuint n_rows);
132 static _variable_type getIntVariableType(glw::GLuint n_columns, glw::GLuint n_rows);
146 static _variable_type getUintVariableType(glw::GLuint n_columns, glw::GLuint n_rows);
457 uniformTypeDetails(glw::GLuint n_columns, glw::GLuint n_rows);
H A Dgl4cGPUShaderFP64Tests.cpp508 Utils::_variable_type Utils::getDoubleVariableType(glw::GLuint n_columns, glw::GLuint n_rows) in getDoubleVariableType() argument
519 type = types[n_columns - 1][n_rows - 1]; in getDoubleVariableType()
759 Utils::_variable_type Utils::getIntVariableType(glw::GLuint n_columns, glw::GLuint n_rows) in getIntVariableType() argument
772 type = types[n_rows - 1]; in getIntVariableType()
1310 Utils::_variable_type Utils::getUintVariableType(glw::GLuint n_columns, glw::GLuint n_rows) in getUintVariableType() argument
1323 type = types[n_rows - 1]; in getUintVariableType()
3372 * @param n_rows Number of rows
3374 GPUShaderFP64Test2::uniformTypeDetails::uniformTypeDetails(glw::GLuint n_columns, glw::GLuint n_rows) in uniformTypeDetails() argument
3375 : m_n_columns(n_columns), m_n_rows(n_rows) in uniformTypeDetails()
3377 Utils::_variable_type type = Utils::getDoubleVariableType(n_columns, n_rows); in uniformTypeDetails()
4129 const glw::GLuint n_rows = uniform_type.m_n_rows; prepareUniforms() local
4212 const glw::GLuint n_rows = uniform_type.m_n_rows; prepareUniformVerification() local
12754 glw::GLuint n_rows; global() member
13775 typeDetails(glw::GLuint n_columns, glw::GLuint n_rows) typeDetails() argument
13909 const glw::GLuint n_rows = type.m_n_rows; getFunctionObject() local
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H A Dgl4cEnhancedLayoutsTests.hpp83 static Type GetType(TYPES basic_type, glw::GLuint n_columns, glw::GLuint n_rows);
973 uniformNdv getUniformNdv(const glw::Functions& gl, glw::GLuint n_rows);
974 uniformNfv getUniformNfv(const glw::Functions& gl, glw::GLuint n_rows);
975 uniformNiv getUniformNiv(const glw::Functions& gl, glw::GLuint n_rows);
976 uniformNuiv getUniformNuiv(const glw::Functions& gl, glw::GLuint n_rows);
977 uniformMatrixNdv getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows);
978 uniformMatrixNfv getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows);
2616 const glw::GLchar* location_str, glw::GLuint n_rows, const glw::GLchar* name);
H A Dgl4cEnhancedLayoutsTests.cpp704 * @param n_rows Number of rows
708 Type Type::GetType(TYPES basic_type, glw::GLuint n_columns, glw::GLuint n_rows) in GetType() argument
710 Type type = { basic_type, n_columns, n_rows }; in GetType()
802 * @param n_rows Number of rows
806 uniformNdv getUniformNdv(const glw::Functions& gl, glw::GLuint n_rows) in getUniformNdv() argument
810 switch (n_rows) in getUniformNdv()
834 * @param n_rows Number of rows
838 uniformNfv getUniformNfv(const glw::Functions& gl, glw::GLuint n_rows) in getUniformNfv() argument
842 switch (n_rows) in getUniformNfv()
866 * @param n_rows Numbe
870 getUniformNiv(const glw::Functions& gl, glw::GLuint n_rows) getUniformNiv() argument
902 getUniformNuiv(const glw::Functions& gl, glw::GLuint n_rows) getUniformNuiv() argument
934 getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows) getUniformMatrixNdv() argument
1002 getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows) getUniformMatrixNfv() argument
6896 const GLuint n_rows = slot_sizes[base_slot] / n_component_size; test() local
15291 assign(glw::GLint component, const glw::GLchar* component_str, glw::GLint location, const glw::GLchar* location_str, glw::GLuint n_rows, const glw::GLchar* name) test() argument
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/third_party/mesa3d/src/compiler/glsl/
H A Dgl_nir_link_uniform_initializers.c120 const unsigned n_rows = glsl_get_vector_elements(type); in copy_constant_to_storage() local
129 i += n_rows * dmul; in copy_constant_to_storage()
132 for (unsigned int row = 0; row < n_rows; row++) { in copy_constant_to_storage()

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