Lines Matching refs:n_rows

1609 		const GLint n_rows	 = configuration.m_n_rows[i];
1610 const GLint n_columns = n_elements / n_rows;
1620 const GLint n_rows = configuration.m_n_rows[n_type];
1621 const GLint n_columns = n_elements / n_rows;
1663 const GLint n_rows = configuration.m_n_rows[n_type];
1664 const GLint n_columns = n_elements / n_rows;
1702 const GLint column_offset = column * n_rows;
1707 gl.vertexAttribLPointer(attribute_location + column, n_rows /* size */, GL_DOUBLE,
1729 if (1 == n_rows)
1755 if (3 == n_rows)
1777 if (2 == n_rows)
1780 n_type + attribute_ordinal + 0 + column * n_rows,
1781 n_type + attribute_ordinal + 1 + column * n_rows);
1783 else if (3 == n_rows)
1786 n_type + attribute_ordinal + 0 + column * n_rows,
1787 n_type + attribute_ordinal + 1 + column * n_rows,
1788 n_type + attribute_ordinal + 2 + column * n_rows);
1793 n_type + attribute_ordinal + 0 + column * n_rows,
1794 n_type + attribute_ordinal + 1 + column * n_rows,
1795 n_type + attribute_ordinal + 2 + column * n_rows,
1796 n_type + attribute_ordinal + 3 + column * n_rows);
2052 static const GLint n_rows[] = {
2058 out_configuration.m_n_rows = n_rows;
2072 static const GLint n_rows[] = {
2078 out_configuration.m_n_rows = n_rows;
2092 static const GLint n_rows[] = { 2 };
2096 out_configuration.m_n_rows = n_rows;
2110 static const GLint n_rows[] = { 2, 2 };
2114 out_configuration.m_n_rows = n_rows;
2128 static const GLint n_rows[] = { 3, 4 };
2132 out_configuration.m_n_rows = n_rows;
2146 static const GLint n_rows[] = { 3, 4 };
2150 out_configuration.m_n_rows = n_rows;
2164 static const GLint n_rows[] = { 3, 4 };
2168 out_configuration.m_n_rows = n_rows;