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Searched refs:m_ssbo (Results 1 - 7 of 7) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderAtomicCountersTests.cpp2265 GLuint counter_buffer_, m_ssbo; member in glcts::AdvancedUsageManyCounters
2271 m_ssbo = 0; in Setup()
2307 glGenBuffers(1, &m_ssbo); in Run()
2308 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run()
2325 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run()
2333 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
2341 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
2350 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
2360 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
2369 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
2812 GLuint counter_buffer_, m_ssbo; global() member in glcts::AdvancedUsageUBO
3690 GLuint m_acbo, m_ssbo; global() member in glcts::AdvancedManyDrawCalls2
3807 GLuint m_acbo, m_ssbo; global() member in glcts::AdvancedUsageMultipleComputeDispatches
[all...]
H A Des31cVertexAttribBindingTests.cpp2861 GLuint m_vsp, m_fsp, m_ppo, m_ssbo, m_vao, m_vbo; member in glcts::__anon27702::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI
2875 glGenBuffers(1, &m_ssbo); in Setup()
2895 glDeleteBuffers(1, &m_ssbo); in Cleanup()
2984 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo); in Run()
2998 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderAtomicCountersTests.cpp4273 GLuint m_acbo, m_ssbo; member in gl4cts::AdvancedManyDrawCalls2
4280 glGenBuffers(1, &m_ssbo); in Setup()
4290 glDeleteBuffers(1, &m_ssbo); in Cleanup()
4331 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run()
4363 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
4386 GLuint m_acbo, m_ssbo; member in gl4cts::AdvancedUsageMultipleComputeDispatches
4392 glGenBuffers(1, &m_ssbo); in Setup()
4401 glDeleteBuffers(1, &m_ssbo); in Cleanup()
4441 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run()
4468 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
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H A Dgl4cSparseBufferTests.hpp266 glw::GLuint m_ssbo; member in gl4cts::BufferTextureStorageTestCase
H A Dgl4cSparseBufferTests.cpp1208 , m_ssbo(0) in BufferTextureStorageTestCase()
1252 if (m_ssbo != 0) in deinitTestCaseGlobal()
1254 m_gl.deleteBuffers(1, &m_ssbo); in deinitTestCaseGlobal()
1256 m_ssbo = 0; in deinitTestCaseGlobal()
1308 m_gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in execute()
1312 m_ssbo); in execute()
1480 m_gl.genBuffers(1, &m_ssbo); in initTestCaseGlobal()
1483 m_gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in initTestCaseGlobal()
H A Dgl4cShaderStorageBufferObjectTests.cpp5072 GLuint m_vsp, m_ppo, m_ssbo, m_vao; member in gl4cts::__anon27645::BasicNoBindingLayout
5078 glGenBuffers(1, &m_ssbo); in Setup()
5088 glDeleteBuffers(1, &m_ssbo); in Cleanup()
5111 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
5113 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo, 0, 4); in Run()
5114 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 5, m_ssbo, 256, 4); in Run()
5115 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 7, m_ssbo, 512, 4); in Run()
5123 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
H A Dgl4cVertexAttribBindingTests.cpp3603 GLuint m_vsp, m_ppo, m_ssbo, m_vao, m_vbo; member in gl4cts::__anon27657::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI
3609 glGenBuffers(1, &m_ssbo); in Setup()
3620 glDeleteBuffers(1, &m_ssbo); in Cleanup()
3678 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo); in Run()
3688 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()

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