/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderAtomicCountersTests.cpp | 2265 GLuint counter_buffer_, m_ssbo; member in glcts::AdvancedUsageManyCounters 2271 m_ssbo = 0; in Setup() 2307 glGenBuffers(1, &m_ssbo); in Run() 2308 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run() 2325 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run() 2333 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 2341 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 2350 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 2360 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 2369 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 2812 GLuint counter_buffer_, m_ssbo; global() member in glcts::AdvancedUsageUBO 3690 GLuint m_acbo, m_ssbo; global() member in glcts::AdvancedManyDrawCalls2 3807 GLuint m_acbo, m_ssbo; global() member in glcts::AdvancedUsageMultipleComputeDispatches [all...] |
H A D | es31cVertexAttribBindingTests.cpp | 2861 GLuint m_vsp, m_fsp, m_ppo, m_ssbo, m_vao, m_vbo; member in glcts::__anon27702::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI 2875 glGenBuffers(1, &m_ssbo); in Setup() 2895 glDeleteBuffers(1, &m_ssbo); in Cleanup() 2984 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo); in Run() 2998 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
|
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderAtomicCountersTests.cpp | 4273 GLuint m_acbo, m_ssbo; member in gl4cts::AdvancedManyDrawCalls2 4280 glGenBuffers(1, &m_ssbo); in Setup() 4290 glDeleteBuffers(1, &m_ssbo); in Cleanup() 4331 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run() 4363 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 4386 GLuint m_acbo, m_ssbo; member in gl4cts::AdvancedUsageMultipleComputeDispatches 4392 glGenBuffers(1, &m_ssbo); in Setup() 4401 glDeleteBuffers(1, &m_ssbo); in Cleanup() 4441 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo); in Run() 4468 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() [all...] |
H A D | gl4cSparseBufferTests.hpp | 266 glw::GLuint m_ssbo; member in gl4cts::BufferTextureStorageTestCase
|
H A D | gl4cSparseBufferTests.cpp | 1208 , m_ssbo(0) in BufferTextureStorageTestCase() 1252 if (m_ssbo != 0) in deinitTestCaseGlobal() 1254 m_gl.deleteBuffers(1, &m_ssbo); in deinitTestCaseGlobal() 1256 m_ssbo = 0; in deinitTestCaseGlobal() 1308 m_gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in execute() 1312 m_ssbo); in execute() 1480 m_gl.genBuffers(1, &m_ssbo); in initTestCaseGlobal() 1483 m_gl.bindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in initTestCaseGlobal()
|
H A D | gl4cShaderStorageBufferObjectTests.cpp | 5072 GLuint m_vsp, m_ppo, m_ssbo, m_vao; member in gl4cts::__anon27645::BasicNoBindingLayout 5078 glGenBuffers(1, &m_ssbo); in Setup() 5088 glDeleteBuffers(1, &m_ssbo); in Cleanup() 5111 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run() 5113 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo, 0, 4); in Run() 5114 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 5, m_ssbo, 256, 4); in Run() 5115 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 7, m_ssbo, 512, 4); in Run() 5123 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
|
H A D | gl4cVertexAttribBindingTests.cpp | 3603 GLuint m_vsp, m_ppo, m_ssbo, m_vao, m_vbo; member in gl4cts::__anon27657::AdvancedLargeStrideAndOffsetsNewAndLegacyAPI 3609 glGenBuffers(1, &m_ssbo); in Setup() 3620 glDeleteBuffers(1, &m_ssbo); in Cleanup() 3678 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, m_ssbo); in Run() 3688 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo); in Run()
|