Lines Matching refs:m_ssbo
2265 GLuint counter_buffer_, m_ssbo;
2271 m_ssbo = 0;
2307 glGenBuffers(1, &m_ssbo);
2308 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo);
2325 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo);
2333 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2341 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2350 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2360 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2369 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2378 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2388 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2397 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2414 glDeleteBuffers(1, &m_ssbo);
2812 GLuint counter_buffer_, m_ssbo;
2820 m_ssbo = 0;
2857 glGenBuffers(1, &m_ssbo);
2858 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo);
2865 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo);
2874 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
2892 glDeleteBuffers(1, &m_ssbo);
3690 GLuint m_acbo, m_ssbo;
3697 glGenBuffers(1, &m_ssbo);
3707 glDeleteBuffers(1, &m_ssbo);
3751 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo);
3783 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);
3807 GLuint m_acbo, m_ssbo;
3813 glGenBuffers(1, &m_ssbo);
3822 glDeleteBuffers(1, &m_ssbo);
3850 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, m_ssbo);
3877 glBindBuffer(GL_SHADER_STORAGE_BUFFER, m_ssbo);