/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageTexture.cpp | 35 DE_ASSERT(m_numLayers >= 1); in checkInvariants() 42 DE_ASSERT(m_numLayers == 1); in checkInvariants() 53 DE_ASSERT(m_numLayers == 1); in checkInvariants() 63 DE_ASSERT(m_numLayers == 6); in checkInvariants() 69 DE_ASSERT(m_numLayers >= 6 && m_numLayers % 6 == 0); in checkInvariants() 75 DE_ASSERT(m_numLayers == 1); in checkInvariants() 87 , m_numLayers (layers) in Texture() 97 , m_numLayers (other.m_numLayers) in Texture() [all...] |
H A D | vktImageTexture.hpp | 43 int numLayers (void) const { return m_numLayers; } //!< Number of array layers (for array and cube types) in numLayers() 57 const int m_numLayers; member in vkt::image::Texture
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
H A D | vktImageTexture.cpp | 35 DE_ASSERT(m_numLayers >= 1); in checkInvariants() 42 DE_ASSERT(m_numLayers == 1); in checkInvariants() 53 DE_ASSERT(m_numLayers == 1); in checkInvariants() 63 DE_ASSERT(m_numLayers == 6); in checkInvariants() 69 DE_ASSERT(m_numLayers >= 6 && m_numLayers % 6 == 0); in checkInvariants() 75 DE_ASSERT(m_numLayers == 1); in checkInvariants() 87 , m_numLayers (layers) in Texture() 97 , m_numLayers (other.m_numLayers) in Texture() [all...] |
H A D | vktImageTexture.hpp | 43 int numLayers (void) const { return m_numLayers; } //!< Number of array layers (for array and cube types) in numLayers() 57 const int m_numLayers; member in vkt::image::Texture
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawAhbTests.cpp | 65 : m_numVertices(numVertices), m_numLayers(numLayers) {} in DrawParams() 68 deUint32 m_numLayers; member 217 if (m_data.m_numLayers > properties.limits.maxColorAttachments) in checkSupport() 256 de::Random rnd (SEED ^ m_data.m_numLayers ^ m_data.m_numVertices); in generateDrawData() 282 for (deUint32 i = 0u; i < m_data.m_numLayers; i++) in iterate() 304 const ImageCreateInfo targetImageCreateInfo (VK_IMAGE_TYPE_2D, colorAttachmentFormat, targetImageExtent, 1, m_data.m_numLayers, VK_SAMPLE_COUNT_1_BIT, in iterate() 376 for (deUint32 i = 0u; i < m_data.m_numLayers; i++) in iterate() 489 for (deUint32 i = 0; i < m_data.m_numLayers; i++) in iterate() 508 makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0, m_data.m_numLayers) // VkImageSubresourceRange subresourceRange in iterate() 516 vector<VkClearValue> clearColors (m_data.m_numLayers, makeClearValueColorF3 in iterate() [all...] |
H A D | vktDrawOHOSNativeBufferTests.cpp | 63 : m_numVertices(numVertices), m_numLayers(numLayers) {} in DrawParams() 66 deUint32 m_numLayers; member 223 if (m_data.m_numLayers > properties.limits.maxColorAttachments) in checkSupport() 262 de::Random rnd (SEED ^ m_data.m_numLayers ^ m_data.m_numVertices); in generateDrawData() 289 for (deUint32 i = 0u; i < m_data.m_numLayers; i++) in iterate() 314 targetImageExtent, 1, m_data.m_numLayers, in iterate() 389 for (deUint32 i = 0u; i < m_data.m_numLayers; i++) in iterate() 513 for (deUint32 i = 0; i < m_data.m_numLayers; i++) in iterate() 533 makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0, m_data.m_numLayers) in iterate() 542 vector<VkClearValue> clearColors (m_data.m_numLayers, makeClearValueColorF3 in iterate() [all...] |
H A D | vktDrawShaderLayerTests.cpp | 629 , m_numLayers (numLayers) in Renderer() 638 m_colorImage = makeImage (vk, device, makeImageCreateInfo(m_colorFormat, m_renderSize, m_numLayers, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT)); in Renderer() 701 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_ATTACHMENT_LOAD_OP_CLEAR, 0u, m_numLayers); in draw() 720 VK_ATTACHMENT_LOAD_OP_CLEAR, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT, m_numLayers); in draw() 736 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_ATTACHMENT_LOAD_OP_CLEAR, 0u, m_numLayers); in draw() 803 vk.cmdDraw(cmdBuffer, static_cast<deUint32>(m_numLayers * 6), 1u, 0u, 0u); // two triangles per layer in drawCommands() 846 const int m_numLayers; member in vkt::Draw::__anon27949::Renderer
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawAhbTests.cpp | 65 : m_numVertices(numVertices), m_numLayers(numLayers) {} in DrawParams() 68 deUint32 m_numLayers; member 217 if (m_data.m_numLayers > properties.limits.maxColorAttachments) in checkSupport() 256 de::Random rnd (SEED ^ m_data.m_numLayers ^ m_data.m_numVertices); in generateDrawData() 282 for (deUint32 i = 0u; i < m_data.m_numLayers; i++) in iterate() 304 const ImageCreateInfo targetImageCreateInfo (VK_IMAGE_TYPE_2D, colorAttachmentFormat, targetImageExtent, 1, m_data.m_numLayers, VK_SAMPLE_COUNT_1_BIT, in iterate() 376 for (deUint32 i = 0u; i < m_data.m_numLayers; i++) in iterate() 489 for (deUint32 i = 0; i < m_data.m_numLayers; i++) in iterate() 508 makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0, m_data.m_numLayers) // VkImageSubresourceRange subresourceRange in iterate() 516 vector<VkClearValue> clearColors (m_data.m_numLayers, makeClearValueColorF3 in iterate() [all...] |
H A D | vktDrawShaderLayerTests.cpp | 625 , m_numLayers (numLayers) in Renderer() 634 m_colorImage = makeImage (vk, device, makeImageCreateInfo(m_colorFormat, m_renderSize, m_numLayers, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT)); in Renderer() 690 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_ATTACHMENT_LOAD_OP_CLEAR, 0u, m_numLayers); in draw() 709 VK_ATTACHMENT_LOAD_OP_CLEAR, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT, m_numLayers); in draw() 725 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_ATTACHMENT_LOAD_OP_CLEAR, 0u, m_numLayers); in draw() 792 vk.cmdDraw(cmdBuffer, static_cast<deUint32>(m_numLayers * 6), 1u, 0u, 0u); // two triangles per layer in drawCommands() 835 const int m_numLayers; member in vkt::Draw::__anon29184::Renderer
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/ |
H A D | vktTessellationGeometryGridRenderTests.cpp | 90 const int m_numLayers; member in vkt::tessellation::__anon28849::GridRenderTestCase 99 , m_numLayers ((m_flags & FLAG_GEOMETRY_SCATTER_LAYERS) ? 8 : 1) in GridRenderTestCase() 301 DE_ASSERT(m_numLayers == numInvocations * 2); in initPrograms() 321 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms() 326 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms() 331 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms() 336 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms() local 526 params.numLayers = m_numLayers; in createInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/tessellation/ |
H A D | vktTessellationGeometryGridRenderTests.cpp | 90 const int m_numLayers; member in vkt::tessellation::__anon29998::GridRenderTestCase 99 , m_numLayers ((m_flags & FLAG_GEOMETRY_SCATTER_LAYERS) ? 8 : 1) in GridRenderTestCase() 301 DE_ASSERT(m_numLayers == numInvocations * 2); in initPrograms() 321 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms() 326 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms() 331 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms() 336 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n" in initPrograms() local 529 params.numLayers = m_numLayers; in createInstance()
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/third_party/vk-gl-cts/modules/egl/ |
H A D | teglAndroidUtil.cpp | 272 AndroidNativeImageSource (GLenum format, deUint32 numLayers, bool isYUV) : m_format(format), m_numLayers(numLayers), m_isY8Cb8Cr8_420(isYUV) {} 281 deUint32 m_numLayers; 291 MovePtr<AndroidNativeClientBuffer> buffer (new AndroidNativeClientBuffer(egl, m_format, m_numLayers, m_isY8Cb8Cr8_420)); 309 if (m_numLayers == 1u && !m_isY8Cb8Cr8_420)
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H A D | teglImageFormatTests.cpp | 186 Create (MovePtr<ImageSource> imgSource, deUint32 numLayers = 1u) : m_imgSource(imgSource), m_numLayers(numLayers) {} in Create() 189 deUint32 getNumLayers (void) const { return m_numLayers; } in getNumLayers() 194 deUint32 m_numLayers; member in deqp::egl::Image::GLESImageApi::Create
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/third_party/vk-gl-cts/modules/gles31/stress/ |
H A D | es31sTessellationGeometryInteractionTests.cpp | 97 int m_numLayers; member in deqp::gles31::Stress::__anon30974::GridRenderCase 105 , m_numLayers (1) in GridRenderCase() 300 std::vector<tcu::Surface> renderedLayers (m_numLayers); in iterate() 303 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate() 325 for (int ndx = 0; ndx < m_numLayers; ++ndx) in iterate()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fTessellationGeometryInteractionTests.cpp | 2171 int m_numLayers; 2180 , m_numLayers (1) 2226 m_numLayers = 8; 2228 m_testCtx.getLog() << tcu::TestLog::Message << "Rendering to 2d texture array, numLayers = " << m_numLayers << tcu::TestLog::EndMessage; 2232 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, RENDER_SIZE, RENDER_SIZE, m_numLayers); 2424 std::vector<tcu::Surface> renderedLayers (m_numLayers); 2427 for (int ndx = 0; ndx < m_numLayers; ++ndx) 2449 for (int ndx = 0; ndx < m_numLayers; ++ndx) 2491 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) 2534 for (int layerNdx = 0; layerNdx < m_numLayers; [all...] |
H A D | es31fGeometryShaderTests.cpp | 2737 const int m_numLayers; member in deqp::gles31::Functional::__anon30824::LayeredRenderCase 2759 , m_numLayers (getTargetLayers(target)) in LayeredRenderCase() 2760 , m_targetLayer (m_numLayers / 2) in LayeredRenderCase() 2923 for (int layerNdx = 2; layerNdx < m_numLayers; ++layerNdx) in iterate() 2949 if (layerNdx < m_numLayers-1) in iterate() 3129 const int maxVertices = (m_test == TEST_DIFFERENT_LAYERS) ? ((2 + m_numLayers-1) * m_numLayers) : in genGeometrySource() 3130 (m_test == TEST_ALL_LAYERS || m_test == TEST_LAYER_ID) ? (m_numLayers * 4) : in genGeometrySource() 3140 buf << "layout(points, invocations=" << m_numLayers << ") in;\n"; in genGeometrySource() local 3188 DE_ASSERT(m_numLayers < in genGeometrySource() 3197 " for (mediump int layerNdx = 0; layerNdx < " << m_numLayers << "; ++layerNdx)\\n" genGeometrySource() local 3227 " highp float posX = float(colNdx) / float(" << m_numLayers << ") * 2.0 - 1.0;\\n\\n" genGeometrySource() local 3275 " highp float bEnd = float(layerB) / float(" << m_numLayers << ") * 2.0 - 1.0;\\n" genGeometrySource() local [all...] |
H A D | es31fPrimitiveBoundingBoxTests.cpp | 3817 const int m_numLayers; 3832 , m_numLayers (14) 3926 m_layers.resize(m_numLayers); 3927 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) 3929 m_layers[layerNdx].zOffset = ((float)layerNdx / (float)m_numLayers) * 2.0f - 1.0f; 3930 m_layers[layerNdx].zScale = (2.0f / (float)m_numLayers); 3992 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx)
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureFilteringTests.cpp | 701 const int m_numLayers; member in deqp::gles3::Functional::Texture2DArrayFilteringCase 742 , m_numLayers (numLayers) in Texture2DArrayFilteringCase() 768 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers); in init() 769 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers); in init() 786 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in init() 803 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in init() 805 const deUint32 step = 0x00ffffff / (numLevels*m_numLayers - 1); in init() 820 m_cases.push_back(FilterCase(m_gradientTex, tcu::Vec2( 1.5f, 2.8f ), tcu::Vec2(-1.0f, -2.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f))); in init() 821 m_cases.push_back(FilterCase(m_gridTex, tcu::Vec2( 0.2f, 0.175f), tcu::Vec2(-2.0f, -3.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f))); in init() 822 m_cases.push_back(FilterCase(m_gridTex, tcu::Vec2(-0.8f, -2.3f ), tcu::Vec2( 0.2f, -0.1f), tcu::Vec2(float(m_numLayers) in init() [all...] |
H A D | es3fTextureSpecificationTests.cpp | 444 int m_numLayers; member in deqp::gles3::Functional::Texture2DArraySpecCase 454 , m_numLayers (numLayers) in Texture2DArraySpecCase() 486 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in verifyTexture() 775 levelData.setSize(levelW, levelH, m_numLayers); in createTexture() 778 glTexImage3D(GL_TEXTURE_2D_ARRAY, ndx, m_internalFormat, levelW, levelH, m_numLayers, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 2222 glTexStorage3D (GL_TEXTURE_2D_ARRAY, m_numLevels, m_internalFormat, m_width, m_height, m_numLayers); in createTexture() 2233 levelData.setSize(levelW, levelH, m_numLayers); in createTexture() 2236 glTexSubImage3D(GL_TEXTURE_2D_ARRAY, ndx, 0, 0, 0, levelW, levelH, m_numLayers, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); in createTexture() 2482 data.resize(slicePitch*(m_numLayers+m_skipImages) + m_offset); in createTexture() 2489 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitc in createTexture() [all...] |
H A D | es3fTextureFormatTests.cpp | 470 int m_numLayers; member in deqp::gles3::Functional::Texture2DArrayFormatCase 486 , m_numLayers (numLayers) in Texture2DArrayFormatCase() 501 , m_numLayers (numLayers) in Texture2DArrayFormatCase() 518 ? new glu::Texture2DArray(m_renderCtx, m_format, m_dataType, m_width, m_height, m_numLayers) // Implicit internal format. in init() 519 : new glu::Texture2DArray(m_renderCtx, m_format, m_width, m_height, m_numLayers); // Explicit internal format. in init()
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H A D | es3fTextureShadowTests.cpp | 719 const int m_numLayers; member in deqp::gles3::Functional::Texture2DArrayShadowCase 763 , m_numLayers (numLayers) in Texture2DArrayShadowCase() 788 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); in init() 789 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers); in init() 853 const float maxLayer = (float)m_numLayers; in init()
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexture.hpp | 966 int getNumLayers (void) const { return m_numLayers; } in getNumLayers() 987 int m_numLayers; member in tcu::Texture1DArray 1056 int getNumLayers (void) const { return m_numLayers; } in getNumLayers() 1081 int m_numLayers; member in tcu::Texture2DArray
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H A D | tcuTexture.cpp | 4151 , m_numLayers (numLayers) 4159 , m_numLayers (other.m_numLayers) 4172 m_numLayers = other.m_numLayers; 4188 TextureLevelPyramid::allocLevel(levelNdx, width, m_numLayers, 1); 4197 , m_numLayers (numLayers) 4206 , m_numLayers (other.m_numLayers) 4220 m_numLayers [all...] |