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Searched refs:m_currentIteration (Results 1 - 11 of 11) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fASTCDecompressionCases.cpp378 , m_currentIteration (0) in ASTCBlockCase2D()
432 if (m_currentIteration == 0) in iterate()
466 if (m_currentIteration == 0 || !compareOk) in iterate()
472 tcu::ScopedLogSection section(log, "Iteration " + de::toString(m_currentIteration), in iterate()
509 m_currentIteration++; in iterate()
530 , m_currentIteration (0)
555 const int curRemainderX = m_currentIteration % blockSize.x();
556 const int curRemainderY = m_currentIteration / blockSize.x();
583 tcu::ScopedLogSection section(log, "Iteration " + de::toString(m_currentIteration),
595 m_currentIteration
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H A Des3fMultisampleTests.cpp547 * repeated with increased values of m_currentIteration until this correct
548 * number of colors is detected or m_currentIteration reaches
562 int m_currentIteration; member in deqp::gles3::Functional::NumSamplesCase
573 , m_currentIteration (0) in NumSamplesCase()
628 m_currentIteration++; in iterate()
630 if (m_currentIteration >= m_maxNumIterations) in iterate()
682 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern()
683 float angle1 = 2.0f*DE_PI * ((float)i + 0.5f) / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern()
719 float angle = 2.0f*DE_PI * (float)i / (float)numLines + 0.001f*(float)m_currentIteration; in renderPattern()
763 int m_currentIteration; member in deqp::gles3::Functional::CommonEdgeCase
1251 int m_currentIteration; global() member in deqp::gles3::Functional::MaskProportionalityCase
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H A Des3fASTCDecompressionCases.hpp72 int m_currentIteration; member in deqp::gles3::Functional::ASTCBlockCase2D
103 int m_currentIteration; member in deqp::gles3::Functional::ASTCBlockSizeRemainderCase2D
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fMultisampleTests.cpp388 * repeated with increased values of m_currentIteration until this correct
389 * number of colors is detected or m_currentIteration reaches
404 int m_currentIteration; member in deqp::gles2::Functional::NumSamplesCase
415 , m_currentIteration (0) in NumSamplesCase()
470 m_currentIteration++; in iterate()
472 if (m_currentIteration >= m_maxNumIterations) in iterate()
514 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern()
515 float angle1 = 2.0f*DE_PI * ((float)i + 0.5f) / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern()
551 float angle = 2.0f*DE_PI * (float)i / (float)numLines + 0.001f*(float)m_currentIteration; in renderPattern()
598 int m_currentIteration; member in deqp::gles2::Functional::CommonEdgeCase
1095 int m_currentIteration; global() member in deqp::gles2::Functional::MaskProportionalityCase
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fMultisampleTests.cpp546 int m_currentIteration; member in deqp::gles31::Functional::__anon30838::MaskProportionalityCase
554 , m_currentIteration (0) in MaskProportionalityCase()
605 const std::vector<deUint32> sampleMask = genAllSetToNthBitSampleMask(m_currentIteration); in iterate()
607 DE_ASSERT(m_currentIteration <= m_numSamples + 1); in iterate()
649 if (m_currentIteration == 0 && sumRed != 0) in iterate()
656 if (m_currentIteration == m_numIterations-1 && sumRed != 0xff*numPixels) in iterate()
666 m_currentIteration++; in iterate()
668 if (m_currentIteration >= m_numIterations) in iterate()
H A Des31fTextureGatherTests.cpp1030 int m_currentIteration; member in deqp::gles31::Functional::__anon30945::TextureGatherCase
1066 , m_currentIteration (0) in TextureGatherCase()
1293 m_currentIteration = 0; in init()
1361 const tcu::ScopedLogSection iterationSection (log, "Iteration" + de::toString(m_currentIteration), "Iteration " + de::toString(m_currentIteration)); in iterate()
1364 const GatherArgs& gatherArgs = getGatherArgs(m_currentIteration); in iterate()
1372 if (m_currentIteration == 0) in iterate()
1380 if (m_currentIteration != 0) in iterate()
1408 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in iterate()
1457 if (!verify(m_currentIteration, rendere in iterate()
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H A Des31fSeparateShaderTests.cpp1046 int m_currentIteration;
1079 , m_currentIteration(0)
1515 if (m_currentIteration == 0)
1518 ++m_currentIteration;
1537 else if (m_currentIteration < m_iterations)
/third_party/vk-gl-cts/modules/glshared/
H A DglsLongStressCase.cpp1107 , m_currentIteration (0) in LongStressCase()
1186 m_currentIteration = 0; in init()
1272 if (m_currentIteration == 0) in iterate()
1286 programResources.shaderNameManglingSuffix = toString((deUint16)deUint64Hash((deUint64)m_currentIteration ^ deGetTime())); in iterate()
1479 m_debugInfoRenderer->drawInfo(deGetTime()-m_startTimeSeconds, m_textures->computeApproxMemUsage(), m_maxTexMemoryUsageBytes, m_buffers->computeApproxMemUsage(), m_maxBufMemoryUsageBytes, m_currentIteration); in iterate()
1481 if (m_currentIteration > 0) in iterate()
1488 const int iterDiff = m_currentIteration - m_lastLogIteration; in iterate()
1490 if (timeDiff >= loggingIntervalSeconds || m_currentIteration == m_numIterations-1) in iterate()
1494 << TestLog::Message << "Frame number: " << m_currentIteration << TestLog::EndMessage in iterate()
1509 m_lastLogIteration = m_currentIteration; in iterate()
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H A DglsLongStressCase.hpp314 int m_currentIteration; member in deqp::gls::LongStressCase
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp1150 int m_currentIteration; member in vkt::sr::__anon28721::TextureGatherInstance
1161 , m_currentIteration (0) in TextureGatherInstance()
1345 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in setupDefaultInputs()
1364 const tcu::ScopedLogSection iterationSection (log, "Iteration" + de::toString(m_currentIteration), "Iteration " + de::toString(m_currentIteration)); in iterate()
1372 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in iterate()
1390 m_fragmentShaderName = "frag_" + de::toString(m_currentIteration); in iterate()
1398 bool result = verify(m_currentIteration, getResultImage().getAccess()); in iterate()
1407 m_currentIteration++; in iterate()
1408 if (m_currentIteration in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp1162 int m_currentIteration; member in vkt::sr::__anon29870::TextureGatherInstance
1173 , m_currentIteration (0) in TextureGatherInstance()
1357 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in setupDefaultInputs()
1376 const tcu::ScopedLogSection iterationSection (log, "Iteration" + de::toString(m_currentIteration), "Iteration " + de::toString(m_currentIteration)); in iterate()
1384 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in iterate()
1402 m_fragmentShaderName = "frag_" + de::toString(m_currentIteration); in iterate()
1410 bool result = verify(m_currentIteration, getResultImage().getAccess()); in iterate()
1419 m_currentIteration++; in iterate()
1420 if (m_currentIteration in iterate()
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