/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fASTCDecompressionCases.cpp | 378 , m_currentIteration (0) in ASTCBlockCase2D() 432 if (m_currentIteration == 0) in iterate() 466 if (m_currentIteration == 0 || !compareOk) in iterate() 472 tcu::ScopedLogSection section(log, "Iteration " + de::toString(m_currentIteration), in iterate() 509 m_currentIteration++; in iterate() 530 , m_currentIteration (0) 555 const int curRemainderX = m_currentIteration % blockSize.x(); 556 const int curRemainderY = m_currentIteration / blockSize.x(); 583 tcu::ScopedLogSection section(log, "Iteration " + de::toString(m_currentIteration), 595 m_currentIteration [all...] |
H A D | es3fMultisampleTests.cpp | 547 * repeated with increased values of m_currentIteration until this correct 548 * number of colors is detected or m_currentIteration reaches 562 int m_currentIteration; member in deqp::gles3::Functional::NumSamplesCase 573 , m_currentIteration (0) in NumSamplesCase() 628 m_currentIteration++; in iterate() 630 if (m_currentIteration >= m_maxNumIterations) in iterate() 682 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern() 683 float angle1 = 2.0f*DE_PI * ((float)i + 0.5f) / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern() 719 float angle = 2.0f*DE_PI * (float)i / (float)numLines + 0.001f*(float)m_currentIteration; in renderPattern() 763 int m_currentIteration; member in deqp::gles3::Functional::CommonEdgeCase 1251 int m_currentIteration; global() member in deqp::gles3::Functional::MaskProportionalityCase [all...] |
H A D | es3fASTCDecompressionCases.hpp | 72 int m_currentIteration; member in deqp::gles3::Functional::ASTCBlockCase2D 103 int m_currentIteration; member in deqp::gles3::Functional::ASTCBlockSizeRemainderCase2D
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fMultisampleTests.cpp | 388 * repeated with increased values of m_currentIteration until this correct 389 * number of colors is detected or m_currentIteration reaches 404 int m_currentIteration; member in deqp::gles2::Functional::NumSamplesCase 415 , m_currentIteration (0) in NumSamplesCase() 470 m_currentIteration++; in iterate() 472 if (m_currentIteration >= m_maxNumIterations) in iterate() 514 float angle0 = 2.0f*DE_PI * (float)i / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern() 515 float angle1 = 2.0f*DE_PI * ((float)i + 0.5f) / (float)numTriangles + 0.001f*(float)m_currentIteration; in renderPattern() 551 float angle = 2.0f*DE_PI * (float)i / (float)numLines + 0.001f*(float)m_currentIteration; in renderPattern() 598 int m_currentIteration; member in deqp::gles2::Functional::CommonEdgeCase 1095 int m_currentIteration; global() member in deqp::gles2::Functional::MaskProportionalityCase [all...] |
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fMultisampleTests.cpp | 546 int m_currentIteration; member in deqp::gles31::Functional::__anon30838::MaskProportionalityCase 554 , m_currentIteration (0) in MaskProportionalityCase() 605 const std::vector<deUint32> sampleMask = genAllSetToNthBitSampleMask(m_currentIteration); in iterate() 607 DE_ASSERT(m_currentIteration <= m_numSamples + 1); in iterate() 649 if (m_currentIteration == 0 && sumRed != 0) in iterate() 656 if (m_currentIteration == m_numIterations-1 && sumRed != 0xff*numPixels) in iterate() 666 m_currentIteration++; in iterate() 668 if (m_currentIteration >= m_numIterations) in iterate()
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H A D | es31fTextureGatherTests.cpp | 1030 int m_currentIteration; member in deqp::gles31::Functional::__anon30945::TextureGatherCase 1066 , m_currentIteration (0) in TextureGatherCase() 1293 m_currentIteration = 0; in init() 1361 const tcu::ScopedLogSection iterationSection (log, "Iteration" + de::toString(m_currentIteration), "Iteration " + de::toString(m_currentIteration)); in iterate() 1364 const GatherArgs& gatherArgs = getGatherArgs(m_currentIteration); in iterate() 1372 if (m_currentIteration == 0) in iterate() 1380 if (m_currentIteration != 0) in iterate() 1408 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in iterate() 1457 if (!verify(m_currentIteration, rendere in iterate() [all...] |
H A D | es31fSeparateShaderTests.cpp | 1046 int m_currentIteration; 1079 , m_currentIteration(0) 1515 if (m_currentIteration == 0) 1518 ++m_currentIteration; 1537 else if (m_currentIteration < m_iterations)
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsLongStressCase.cpp | 1107 , m_currentIteration (0) in LongStressCase() 1186 m_currentIteration = 0; in init() 1272 if (m_currentIteration == 0) in iterate() 1286 programResources.shaderNameManglingSuffix = toString((deUint16)deUint64Hash((deUint64)m_currentIteration ^ deGetTime())); in iterate() 1479 m_debugInfoRenderer->drawInfo(deGetTime()-m_startTimeSeconds, m_textures->computeApproxMemUsage(), m_maxTexMemoryUsageBytes, m_buffers->computeApproxMemUsage(), m_maxBufMemoryUsageBytes, m_currentIteration); in iterate() 1481 if (m_currentIteration > 0) in iterate() 1488 const int iterDiff = m_currentIteration - m_lastLogIteration; in iterate() 1490 if (timeDiff >= loggingIntervalSeconds || m_currentIteration == m_numIterations-1) in iterate() 1494 << TestLog::Message << "Frame number: " << m_currentIteration << TestLog::EndMessage in iterate() 1509 m_lastLogIteration = m_currentIteration; in iterate() [all...] |
H A D | glsLongStressCase.hpp | 314 int m_currentIteration; member in deqp::gls::LongStressCase
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 1150 int m_currentIteration; member in vkt::sr::__anon28721::TextureGatherInstance 1161 , m_currentIteration (0) in TextureGatherInstance() 1345 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in setupDefaultInputs() 1364 const tcu::ScopedLogSection iterationSection (log, "Iteration" + de::toString(m_currentIteration), "Iteration " + de::toString(m_currentIteration)); in iterate() 1372 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in iterate() 1390 m_fragmentShaderName = "frag_" + de::toString(m_currentIteration); in iterate() 1398 bool result = verify(m_currentIteration, getResultImage().getAccess()); in iterate() 1407 m_currentIteration++; in iterate() 1408 if (m_currentIteration in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 1162 int m_currentIteration; member in vkt::sr::__anon29870::TextureGatherInstance 1173 , m_currentIteration (0) in TextureGatherInstance() 1357 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in setupDefaultInputs() 1376 const tcu::ScopedLogSection iterationSection (log, "Iteration" + de::toString(m_currentIteration), "Iteration " + de::toString(m_currentIteration)); in iterate() 1384 const vector<float> texCoord = computeQuadTexCoord(m_currentIteration); in iterate() 1402 m_fragmentShaderName = "frag_" + de::toString(m_currentIteration); in iterate() 1410 bool result = verify(m_currentIteration, getResultImage().getAccess()); in iterate() 1419 m_currentIteration++; in iterate() 1420 if (m_currentIteration in iterate() [all...] |