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Searched
refs:locX
(Results
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/third_party/skia/tools/
H
A
D
ToolUtils.cpp
319
SkScalar
locX
= x + 0.5f - center.fX;
in create_frustum_normal_map()
local
322
if (
locX
>= 0.0f) {
in create_frustum_normal_map()
324
norm =
locX
>= locY ? right : down; // LR corner
in create_frustum_normal_map()
326
norm =
locX
> -locY ? right : up; // UR corner
in create_frustum_normal_map()
330
norm = -
locX
> locY ? left : down; // LL corner
in create_frustum_normal_map()
332
norm =
locX
> locY ? up : left; // UL corner
in create_frustum_normal_map()
355
SkScalar
locX
= x + 0.5f - center.fX;
in create_tetra_normal_map()
local
358
if (
locX
>= 0.0f) {
in create_tetra_normal_map()
360
norm =
locX
>= locY ? rightUp : down; // LR corner
in create_tetra_normal_map()
366
norm = -
locX
> loc
in create_tetra_normal_map()
[all...]
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