Lines Matching refs:locX
319 SkScalar locX = x + 0.5f - center.fX;
322 if (locX >= 0.0f) {
324 norm = locX >= locY ? right : down; // LR corner
326 norm = locX > -locY ? right : up; // UR corner
330 norm = -locX > locY ? left : down; // LL corner
332 norm = locX > locY ? up : left; // UL corner
355 SkScalar locX = x + 0.5f - center.fX;
358 if (locX >= 0.0f) {
360 norm = locX >= locY ? rightUp : down; // LR corner
366 norm = -locX > locY ? leftUp : down; // LL corner