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Help
Searched
refs:iris_binder
(Results
1 - 6
of
6
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/iris/
H
A
D
iris_binder.c
24
* @file
iris_binder
.c
52
#include "
iris_binder
.h"
57
binder_has_space(struct
iris_binder
*binder, unsigned size)
in binder_has_space()
67
struct
iris_binder
*binder = &ice->state.binder;
in binder_realloc()
96
binder_insert(struct
iris_binder
*binder, unsigned size)
in binder_insert()
113
struct
iris_binder
*binder = &ice->state.binder;
in iris_binder_reserve()
132
struct
iris_binder
*binder = &ice->state.binder;
in iris_binder_reserve_3d()
192
struct
iris_binder
*binder = &ice->state.binder;
in iris_binder_reserve_compute()
210
memset(&ice->state.binder, 0, sizeof(struct
iris_binder
));
in iris_init_binder()
236
iris_destroy_binder(struct
iris_binder
*binde
[all...]
H
A
D
iris_binder.h
37
struct
iris_binder
struct
59
void iris_destroy_binder(struct
iris_binder
*binder);
H
A
D
iris_screen.h
34
#include "
iris_binder
.h"
71
struct
iris_binder
*binder);
H
A
D
iris_blorp.c
162
struct
iris_binder
*binder = &ice->state.binder;
in blorp_alloc_binding_table()
H
A
D
iris_context.h
40
#include "
iris_binder
.h"
825
struct
iris_binder
binder;
H
A
D
iris_state.c
705
* updated occasionally. See
iris_binder
.c for the details there.
in init_state_base_address()
5096
const struct
iris_binder
*binder = &ice->state.binder;
in iris_populate_binding_table()
5471
struct
iris_binder
*binder)
in iris_update_binder_address()
5812
struct
iris_binder
*binder = &ice->state.binder;
in iris_upload_dirty_render_state()
7126
struct
iris_binder
*binder = &ice->state.binder;
in iris_upload_compute_walker()
7191
struct
iris_binder
*binder = &ice->state.binder;
in iris_upload_gpgpu_walker()
Completed in 24 milliseconds