Home
last modified time | relevance | path

Searched refs:hSampler (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
H A DState.h350 CastSamplerState(D3D10DDI_HSAMPLER hSampler) in CastSamplerState() argument
352 return static_cast<SamplerState *>(hSampler.pDrvPrivate); in CastSamplerState()
357 CastPipeSamplerState(D3D10DDI_HSAMPLER hSampler) in CastPipeSamplerState() argument
359 SamplerState *pSamplerState = CastSamplerState(hSampler); in CastPipeSamplerState()
H A DShader.h66 D3D10DDI_HSAMPLER hSampler, D3D10DDI_HRTSAMPLER hRTSampler);
68 void APIENTRY DestroySampler(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSAMPLER hSampler);
H A DShader.cpp446 D3D10DDI_HSAMPLER hSampler, // IN in CreateSampler()
452 SamplerState *pSamplerState = CastSamplerState(hSampler); in CreateSampler()
516 D3D10DDI_HSAMPLER hSampler) // IN in DestroySampler()
521 SamplerState *pSamplerState = CastSamplerState(hSampler); in DestroySampler()
444 CreateSampler(D3D10DDI_HDEVICE hDevice, __in const D3D10_DDI_SAMPLER_DESC *pSamplerDesc, D3D10DDI_HSAMPLER hSampler, D3D10DDI_HRTSAMPLER hRTSampler) CreateSampler() argument
515 DestroySampler(D3D10DDI_HDEVICE hDevice, D3D10DDI_HSAMPLER hSampler) DestroySampler() argument

Completed in 3 milliseconds