/third_party/glslang/Test/ |
H A D | runtests | 117 run -Od -i compoundsuffix.vert.glsl > $TARGETDIR/compoundsuffix.vert.glsl 118 diff -b $BASEDIR/compoundsuffix.vert.glsl $TARGETDIR/compoundsuffix.vert.glsl || HASERROR=1 207 run -DUNDEFED -UIN_SHADER -DFOO=200 -i -l --U UNDEFED --define-macro MUL=FOO*2 glsl.-D-U.frag > $TARGETDIR/glsl.-D-U.frag.out 208 diff -b $BASEDIR/glsl.-D-U.frag.out $TARGETDIR/glsl.-D-U.frag.out || HASERROR=1 211 run -P"#define TEST1" -i -l --preamble-text "#define TEST2" --p "#define TEST3" glsl.-P.frag > $TARGETDIR/glsl [all...] |
H A D | validate-shaders.sh | 96 # glsl 117 echo glsl 126 echo glsl 223 glsl) ;;
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/third_party/skia/src/gpu/gl/builders/ |
H A D | GrGLProgramBuilder.cpp | 32 #include "src/gpu/glsl/GrGLSLProgramDataManager.h" 99 bool GrGLProgramBuilder::compileAndAttachShaders(const SkSL::String& glsl, in compileAndAttachShaders() argument 108 glsl, in compileAndAttachShaders() 208 // Advanced Filter: Replace glsl shader of blur effect if AF is enabled 212 static void ApplyAdvancedFilter(std::string& glsl) in ApplyAdvancedFilter() argument 214 glsl = "#version 320 es\n" in ApplyAdvancedFilter() 271 SkSL::String glsl[kGrShaderTypeCount]; in finalize() local 324 GrPersistentCacheUtils::UnpackCachedShaders(&reader, glsl, &inputs, 1); in finalize() 352 if (glsl[kFragment_GrShaderType].empty()) { in finalize() 361 &glsl[kFragment_GrShaderTyp in finalize() 499 checkLinkStatus(GrGLuint programID, GrContextOptions::ShaderErrorHandler* errorHandler, SkSL::String* sksl[], const SkSL::String glsl[]) checkLinkStatus() argument [all...] |
H A D | GrGLShaderStringBuilder.cpp | 25 SkSL::String* glsl, in GrSkSLtoGLSL() 35 if (!program || !compiler->toGLSL(*program, glsl)) { in GrSkSLtoGLSL() 48 GrShaderUtils::PrintLineByLine(GrShaderUtils::PrettyPrint(*glsl)); in GrSkSLtoGLSL() 58 const SkSL::String& glsl, in GrGLCompileAndAttachShader() 70 const GrGLchar* source = glsl.c_str(); in GrGLCompileAndAttachShader() 71 GrGLint sourceLength = glsl.size(); in GrGLCompileAndAttachShader() 94 errorHandler->compileError(glsl.c_str(), infoLen > 0 ? (const char*)log.get() : ""); in GrGLCompileAndAttachShader() 21 GrSkSLtoGLSL(const GrGLGpu* gpu, SkSL::ProgramKind programKind, const SkSL::String& sksl, const SkSL::Program::Settings& settings, SkSL::String* glsl, GrContextOptions::ShaderErrorHandler* errorHandler) GrSkSLtoGLSL() argument 55 GrGLCompileAndAttachShader(const GrGLContext& glCtx, GrGLuint programId, GrGLenum type, const SkSL::String& glsl, GrThreadSafePipelineBuilder::Stats* stats, GrContextOptions::ShaderErrorHandler* errorHandler) GrGLCompileAndAttachShader() argument
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H A D | GrGLShaderStringBuilder.h | 21 SkSL::String* glsl, 27 const SkSL::String& glsl,
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H A D | GrGLProgramBuilder.h | 16 #include "src/gpu/glsl/GrGLSLProgramBuilder.h" 17 #include "src/gpu/glsl/GrGLSLProgramDataManager.h" 64 bool compileAndAttachShaders(const SkSL::String& glsl, 79 SkSL::String* sksl[], const SkSL::String glsl[]);
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/third_party/glslang/glslang/OSDependent/Web/ |
H A D | glslang.pre.js | 1 Module['compileGLSLZeroCopy'] = function(glsl, shader_stage, gen_debug, spirv_version) { 31 [glsl, shader_stage_int, gen_debug, spirv_version_int, p_output, p_output_len]); 51 Module['compileGLSL'] = function(glsl, shader_stage, gen_debug, spirv_version) { 52 var compiled = Module['compileGLSLZeroCopy'](glsl, shader_stage, gen_debug, spirv_version);
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H A D | glslang.js.cpp | 174 * |glsl| Null-terminated string containing the shader to be converted. 189 void* convert_glsl_to_spirv(const char* glsl, in convert_glsl_to_spirv() argument 196 if (glsl == nullptr) { in convert_glsl_to_spirv() 231 shader.setStrings(&glsl, 1); in convert_glsl_to_spirv()
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/third_party/mesa3d/src/amd/compiler/tests/ |
H A D | glsl_scraper.py | 53 self.glsl = None 64 self.glsl = self.stream.getvalue() 68 self.glsl = self.glsl.replace('QO_EXTENSION', '#extension') 71 self.glsl = self.glsl.replace('QO_DEFINE', '#define') 73 m = target_env_re.search(self.glsl) 76 self.glsl = self.glsl.replace('QO_TARGET_ENV', '// --target-env') 86 src = ('#version 450\n' + self.glsl) [all...] |
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Program.h | 43 BlockInfo(const glsl::Uniform& uniform, int blockIndex); 52 Uniform(const glsl::Uniform &uniform, const BlockInfo &blockInfo); 65 std::vector<glsl::ShaderVariable> fields; 231 bool linkAttribute(const glsl::Attribute &attribute, int location, unsigned int &usedLocations); 237 bool areMatchingUniformBlocks(const glsl::UniformBlock &block1, const glsl::UniformBlock &block2, const Shader *shader1, const Shader *shader2); 238 bool areMatchingFields(const std::vector<glsl::ShaderVariable>& fields1, const std::vector<glsl::ShaderVariable>& fields2, const std::string& name); 239 bool validateUniformStruct(GLenum shader, const glsl::Uniform &newUniformStruct); 240 bool defineUniform(GLenum shader, const glsl [all...] |
H A D | Shader.h | 34 namespace glsl namespace 42 class Shader : public glsl::Shader 79 static bool compareVarying(const glsl::Varying &x, const glsl::Varying &y);
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H A D | Program.cpp | 44 Uniform::BlockInfo::BlockInfo(const glsl::Uniform& uniform, int blockIndex) in BlockInfo() 56 Uniform::Uniform(const glsl::Uniform &uniform, const BlockInfo &blockInfo) in Uniform() 1305 glsl::VaryingList &psVaryings = fragmentShader->varyings; in linkVaryings() 1306 glsl::VaryingList &vsVaryings = vertexShader->varyings; in linkVaryings() 1457 for(const glsl::Varying& varying : vertexShader->varyings) in linkTransformFeedback() 1645 bool Program::linkAttribute(const glsl::Attribute &attribute, int location, unsigned int &usedLocations) in linkAttribute() 1720 const glsl::ActiveUniformBlocks &activeUniformBlocks = shader->activeUniformBlocks; in linkUniforms() 1759 bool Program::defineUniform(GLenum shader, const glsl::Uniform &glslUniform, const Uniform::BlockInfo& blockInfo) in defineUniform() 1914 bool Program::validateUniformStruct(GLenum shader, const glsl::Uniform &newUniformStruct) in validateUniformStruct() 1929 bool Program::areMatchingUniformBlocks(const glsl [all...] |
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
H A D | TranslatorASM.h | 21 namespace glsl namespace 29 TranslatorASM(glsl::Shader *shaderObject, GLenum type); 35 glsl::Shader *const shaderObject;
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H A D | TranslatorASM.cpp | 19 TranslatorASM::TranslatorASM(glsl::Shader *shaderObject, GLenum shaderType) : TCompiler(shaderType), shaderObject(shaderObject) in TranslatorASM() 26 glsl::OutputASM outputASM(parseContext, shaderObject); in translate()
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/third_party/skia/third_party/externals/spirv-cross/ |
H A D | test_shaders.py | 543 extra_args += ['--glsl-emit-push-constant-as-ubo'] 547 extra_args += ['--vulkan-glsl-disable-ext-samplerless-texture-functions'] 551 extra_args += ['--glsl-remap-ext-framebuffer-fetch', '0', '0'] 552 extra_args += ['--glsl-remap-ext-framebuffer-fetch', '1', '1'] 553 extra_args += ['--glsl-remap-ext-framebuffer-fetch', '2', '2'] 554 extra_args += ['--glsl-remap-ext-framebuffer-fetch', '3', '3'] 556 extra_args += ['--glsl-ext-framebuffer-fetch-noncoherent'] 560 extra_args += ['--glsl-force-flattened-io-blocks'] 642 def regression_check(shader, glsl, args): 648 if md5_for_file(glsl) ! [all...] |
H A D | spirv_cross_c.cpp | 160 CompilerGLSL::Options glsl; member 366 opt->glsl = static_cast<CompilerMSL *>(compiler->compiler.get())->get_common_options(); in spvc_compiler_create_compiler_options() 374 opt->glsl = static_cast<CompilerHLSL *>(compiler->compiler.get())->get_common_options(); in spvc_compiler_create_compiler_options() 382 opt->glsl = static_cast<CompilerGLSL *>(compiler->compiler.get())->get_common_options(); in spvc_compiler_create_compiler_options() 419 options->glsl.force_temporary = value != 0; in spvc_compiler_options_set_uint() 422 options->glsl.flatten_multidimensional_arrays = value != 0; in spvc_compiler_options_set_uint() 425 options->glsl.vertex.fixup_clipspace = value != 0; in spvc_compiler_options_set_uint() 428 options->glsl.vertex.flip_vert_y = value != 0; in spvc_compiler_options_set_uint() 431 options->glsl.emit_line_directives = value != 0; in spvc_compiler_options_set_uint() 434 options->glsl in spvc_compiler_options_set_uint() [all...] |
/third_party/skia/third_party/externals/tint/src/writer/glsl/ |
H A D | generator.h | 32 namespace glsl { namespace 58 std::string glsl = ""; member 74 } // namespace glsl
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H A D | generator.cc | 15 #include "src/writer/glsl/generator.h" 17 #include "src/transform/glsl.h" 18 #include "src/writer/glsl/generator_impl.h" 22 namespace glsl { namespace 48 result.glsl = impl->result(); in Generate() 61 } // namespace glsl
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/third_party/skia/third_party/externals/spirv-tools/utils/ |
H A D | generate_vim_syntax.py | 143 parser.add_argument('--extinst-glsl-grammar', metavar='<path>', 172 glsl = json.loads(open(args.extinst_glsl_grammar).read()) 175 for inst in glsl["instructions"]:
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/utils/ |
H A D | generate_vim_syntax.py | 143 parser.add_argument('--extinst-glsl-grammar', metavar='<path>', 172 glsl = json.loads(open(args.extinst_glsl_grammar).read()) 175 for inst in glsl["instructions"]:
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/third_party/spirv-tools/utils/ |
H A D | generate_vim_syntax.py | 143 parser.add_argument('--extinst-glsl-grammar', metavar='<path>', 172 glsl = json.loads(open(args.extinst_glsl_grammar).read()) 175 for inst in glsl["instructions"]:
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | PipelineGL.cpp | 94 std::string glsl; in InitializeBase() local 95 DAWN_TRY_ASSIGN(glsl, module->TranslateToGLSL(stages[stage].entryPoint.c_str(), stage, in InitializeBase() 99 DAWN_TRY_ASSIGN(shader, CreateShader(gl, GLShaderType(stage), glsl.c_str())); in InitializeBase()
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/third_party/skia/third_party/externals/spirv-tools/ |
H A D | Android.mk | 185 SPV_GLSL_GRAMMAR=$(SPVHEADERS_LOCAL_PATH)/include/spirv/unified1/extinst.glsl.std.450.grammar.json 194 $(1)/glsl.std.450.insts.inc \ 205 --extinst-glsl-grammar=$(SPV_GLSL_GRAMMAR) \ 210 --glsl-insts-output=$(1)/glsl.std.450.insts.inc \ 217 $(1)/glsl.std.450.insts.inc \
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/third_party/spirv-tools/ |
H A D | Android.mk | 200 SPV_GLSL_GRAMMAR=$(SPVHEADERS_LOCAL_PATH)/include/spirv/unified1/extinst.glsl.std.450.grammar.json 209 $(1)/glsl.std.450.insts.inc \ 220 --extinst-glsl-grammar=$(SPV_GLSL_GRAMMAR) \ 225 --glsl-insts-output=$(1)/glsl.std.450.insts.inc \ 233 $(1)/glsl.std.450.insts.inc \
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/third_party/ffmpeg/libavfilter/ |
H A D | glslang.cpp | 152 GLSlangResult *glslang_compile(const char *glsl, enum GLSlangStage stage) in glslang_compile() argument 173 shader->setStrings(&glsl, 1); in glslang_compile()
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