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Searched refs:glfwGetMouseButton (Results 1 - 5 of 5) sorted by relevance

/third_party/glfw/deps/
H A Dnuklear_glfw_gl2.h360 nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS); in nk_glfw3_new_frame()
361 nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS); in nk_glfw3_new_frame()
362 nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS); in nk_glfw3_new_frame()
/third_party/skia/third_party/externals/imgui/examples/libs/glfw/include/GLFW/
H A Dglfw3.h2907 * @ref glfwGetMouseButton returns `GLFW_PRESS` the next time it is called even
3054 GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_glfw.cpp346 io.MouseDown[i] = bd->MouseJustPressed[i] || glfwGetMouseButton(bd->Window, i) != 0; in ImGui_ImplGlfw_UpdateMousePosAndButtons()
/third_party/glfw/include/GLFW/
H A Dglfw3.h4704 * @ref glfwGetMouseButton returns `GLFW_PRESS` the next time it is called even
4939 GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
/third_party/glfw/src/
H A Dinput.c768 GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button) in glfwGetMouseButton() function

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