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Searched refs:glUniform1i (Results 1 - 25 of 131) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DSRGBTextureTest.cpp263 glUniform1i(mTextureLocation, 0); in TEST_P()
294 glUniform1i(mTextureLocation, 0); in TEST_P()
359 glUniform1i(mTextureLocation, 0); in TEST_P()
390 glUniform1i(mTextureLocation, 0); in TEST_P()
428 glUniform1i(mTextureLocation, 0); in TEST_P()
460 glUniform1i(mTextureLocation, 0); in TEST_P()
492 glUniform1i(mTextureLocation, 0); in TEST_P()
526 glUniform1i(mTextureLocation, 0); in TEST_P()
560 glUniform1i(mTextureLocation, 0); in TEST_P()
H A DSamplersTest.cpp154 glUniform1i(location, 0); in TEST_P()
164 glUniform1i(location, 1); in TEST_P()
170 glUniform1i(location, 0); in TEST_P()
H A DUniformTest.cpp71 glUniform1i(uniformLocation, expected); in TEST_P()
304 glUniform1i(uniformLocation, expected[i]); in TEST_P()
379 glUniform1i(mUniformILocation, 1); in TEST_P()
560 glUniform1i(mUniformILocation, inValue); in TEST_P()
572 glUniform1i(mUniformILocation, inValue); in TEST_P()
589 glUniform1i(mUniformBLocation, GL_FALSE); in TEST_P()
597 glUniform1i(mUniformBLocation, GL_TRUE); in TEST_P()
886 glUniform1i(location, sampler[0]); in TEST_P()
892 glUniform1i(location, sampler[0]); in TEST_P()
933 glUniform1i(locatio in TEST_P()
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H A DActiveTextureCacheTest.cpp90 glUniform1i(m2DTextureLocation, 1); in TEST_P()
94 glUniform1i(mCubeTextureLocation, 1); in TEST_P()
H A DS3TCTextureSizesTest.cpp88 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
130 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
188 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
H A DPbufferTest.cpp215 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
285 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
358 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
399 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
477 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
H A DDXT1CompressedTextureTest.cpp102 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
137 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
208 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
334 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
400 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
H A DBindUniformLocationTest.cpp119 glUniform1i(samplerLocation, 2); in TEST_P()
410 glUniform1i(texLocation, 0); in TEST_P()
483 glUniform1i(texLocation, 0); in TEST_P()
514 glUniform1i(shaderTexLocation, 1); in TEST_P()
516 glUniform1i(texLocation, 2); in TEST_P()
H A DTextureTest.cpp460 glUniform1i(mTexture2DUniformLocation, 0); in verifyResults2D()
1000 glUniform1i(mTexture0UniformLocation, 0); in testSamplerArrayDraw()
1001 glUniform1i(mTexture1UniformLocation, 1); in testSamplerArrayDraw()
1888 glUniform1i(mTexture2DUniformLocation, 0); in TEST_P()
1924 glUniform1i(mTexture2DUniformLocation, 0); in TEST_P()
1947 glUniform1i(mTexture2DUniformLocation, 0); in TEST_P()
1948 glUniform1i(mTextureCubeUniformLocation, 1); in TEST_P()
1975 glUniform1i(mTexture2DUniformLocation, 0); in TEST_P()
1976 glUniform1i(mTextureCubeUniformLocation, 1); in TEST_P()
1996 glUniform1i(mTexture2DUniformLocatio in TEST_P()
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H A DMaxTextureSizeTest.cpp118 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
190 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
294 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
H A DIncompleteTextureTest.cpp118 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
156 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
397 glUniform1i(glGetUniformLocation(program, "tex"), 1); in TEST_P()
H A DVulkanUniformUpdatesTest.cpp177 glUniform1i(texLoc, 0); in TEST_P()
230 glUniform1i(texLoc, 0); in TEST_P()
239 glUniform1i(texLoc, 1); in TEST_P()
309 glUniform1i(texLoc, 0); in TEST_P()
318 glUniform1i(texLoc, 1); in TEST_P()
H A DPixmapTest.cpp191 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
252 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
H A DGLSLTest.cpp3013 glUniform1i(uniformLocation, 3 - i); in TEST_P()
3135 glUniform1i(iloc, -123); in TEST_P()
3270 glUniform1i(iloc, -123); in TEST_P()
3353 glUniform1i(iloc, -123); in TEST_P()
3683 glUniform1i(oneIndex, 1); in TEST_P()
3684 glUniform1i(twoIndex, 2); in TEST_P()
3685 glUniform1i(threeIndex, 3); in TEST_P()
4639 glUniform1i(uniformLocation, textureUnit); in TEST_P()
5057 glUniform1i(uniformLocation, i);
5106 glUniform1i(uniformLocatio
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H A DTextureMultisampleTest.cpp487 glUniform1i(sampleNumLocation, sampleNum); in TEST_P()
997 glUniform1i(layerLocation, layer); in TEST_P()
1000 glUniform1i(sampleNumLocation, sampleNum); in TEST_P()
1058 glUniform1i(layerLocation, layer); in TEST_P()
1063 glUniform1i(sampleNumLocation, sampleNum); in TEST_P()
1157 glUniform1i(imageLocation, 0); in TEST_P()
H A DD3DTextureTest.cpp276 glUniform1i(mTextureUniformLocation, 0); in testTextureSamplesAs50PercentGreen()
795 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
863 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
1092 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
1134 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
1176 glUniform1i(mTextureUniformLocation, 0); in TEST_P()
1751 glUniform1i(textureExternalOESUniformLocation, 0); in RunYUVTest()
1794 glUniform1i(textureExternalOESUniformLocation, 0); in RunYUVTest()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp1452 glUniform1i(glGetUniformLocation(program, "g_image"), static_cast<GLint>(unit + 1)); in Write()
1634 glUniform1i(glGetUniformLocation(program, "g_image"), static_cast<GLint>(unit + 1)); in Read()
1800 glUniform1i(glGetUniformLocation(program, "g_image0"), 0); in Write()
1801 glUniform1i(glGetUniformLocation(program, "g_image1"), 1); in Write()
1802 glUniform1i(glGetUniformLocation(program, "g_image2"), 2); in Write()
1803 glUniform1i(glGetUniformLocation(program, "g_image3"), 3); in Write()
2036 glUniform1i(glGetUniformLocation(program, "g_image0"), 0); in Read()
2037 glUniform1i(glGetUniformLocation(program, "g_image1"), 1); in Read()
2038 glUniform1i(glGetUniformLocation(program, "g_image2"), 2); in Read()
2039 glUniform1i(glGetUniformLocatio in Read()
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/third_party/skia/third_party/externals/angle2/samples/multi_texture/
H A DMultiTexture.cpp138 glUniform1i(mBaseMapLoc, 0);
145 glUniform1i(mLightMapLoc, 1);
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLStreamTest.cpp467 glUniform1i(glGetUniformLocation(prog, "uTex"), 0); in TEST_P()
561 glUniform1i(glGetUniformLocation(prog, "uTexY"), 0); in TEST_P()
562 glUniform1i(glGetUniformLocation(prog, "uTexUV"), 1); in TEST_P()
829 glUniform1i(yUniform, 0); in TEST_P()
830 glUniform1i(uvUniform, 1); in TEST_P()
877 glUniform1i(location, 0); in TEST_P()
880 glUniform1i(location, 1); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DDrawCallPerf.cpp270 glUniform1i(program1Tex1Loc, 0); in initializeBenchmark()
273 glUniform1i(program2Tex1Loc, 0); in initializeBenchmark()
274 glUniform1i(program2Tex2Loc, 1); in initializeBenchmark()
291 glUniform1i(program3TexLocs[i], i); in initializeBenchmark()
/third_party/skia/third_party/externals/angle2/samples/simple_texture_2d/
H A DSimpleTexture2D.cpp110 glUniform1i(mSamplerLoc, 0);
/third_party/skia/third_party/externals/angle2/samples/simple_texture_cubemap/
H A DSimpleTextureCubemap.cpp104 glUniform1i(mSamplerLoc, 0);
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fNegativeShaderApiTests.cpp822 m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than glUniform1i and glUniform1iv."); in init()
919 m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than glUniform1i and glUniform1iv."); in init()
997 glUniform1i(-1, 0); in init()
1026 glUniform1i(ivec4_f, 0); in init()
1038 glUniform1i(uvec4_f, 0); in init()
1050 glUniform1i(vec4_v, 0); in init()
1071 glUniform1i(-2, 0); in init()
1081 glUniform1i(-1, 0); in init()
1302 m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than glUniform1i and glUniform1iv."); in init()
1319 glUniform1i( in init()
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/third_party/skia/third_party/externals/angle2/samples/simple_instancing/
H A DSimpleInstancing.cpp162 glUniform1i(mSamplerLoc, 0);
/third_party/skia/third_party/externals/angle2/samples/mip_map_2d/
H A DMipMap2D.cpp117 glUniform1i(mSamplerLoc, 0);

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