Lines Matching refs:glUniform1i
1452 glUniform1i(glGetUniformLocation(program, "g_image"), static_cast<GLint>(unit + 1));
1634 glUniform1i(glGetUniformLocation(program, "g_image"), static_cast<GLint>(unit + 1));
1800 glUniform1i(glGetUniformLocation(program, "g_image0"), 0);
1801 glUniform1i(glGetUniformLocation(program, "g_image1"), 1);
1802 glUniform1i(glGetUniformLocation(program, "g_image2"), 2);
1803 glUniform1i(glGetUniformLocation(program, "g_image3"), 3);
2036 glUniform1i(glGetUniformLocation(program, "g_image0"), 0);
2037 glUniform1i(glGetUniformLocation(program, "g_image1"), 1);
2038 glUniform1i(glGetUniformLocation(program, "g_image2"), 2);
2039 glUniform1i(glGetUniformLocation(program, "g_image3"), 3);
2040 glUniform1i(glGetUniformLocation(program, "g_image0_result"), 4);
2041 glUniform1i(glGetUniformLocation(program, "g_image1_result"), 5);
2042 glUniform1i(glGetUniformLocation(program, "g_image2_result"), 6);
2043 glUniform1i(glGetUniformLocation(program, "g_image3_result"), 7);
2293 glUniform1i(glGetUniformLocation(program, "g_image_read"), 0);
2294 glUniform1i(glGetUniformLocation(program, "g_image_write"), 1);
2483 glUniform1i(glGetUniformLocation(program, "g_image_1d"), 0);
2484 glUniform1i(glGetUniformLocation(program, "g_image_2d"), 1);
2485 glUniform1i(glGetUniformLocation(program, "g_image_3d"), 2);
2486 glUniform1i(glGetUniformLocation(program, "g_image_2drect"), 3);
2487 glUniform1i(glGetUniformLocation(program, "g_image_cube"), 4);
2488 glUniform1i(glGetUniformLocation(program, "g_image_buffer"), 5);
2489 glUniform1i(glGetUniformLocation(program, "g_image_1darray"), 6);
2490 glUniform1i(glGetUniformLocation(program, "g_image_2darray"), 7);
2669 glUniform1i(glGetUniformLocation(program, "g_image_2dms"), 1);
2670 glUniform1i(glGetUniformLocation(program, "g_image_2dms_array"), 4);
2684 glUniform1i(glGetUniformLocation(val_program, "g_sampler_2dms"), 0);
2685 glUniform1i(glGetUniformLocation(val_program, "g_sampler_2dms_array"), 1);
3003 glUniform1i(glGetUniformLocation(program, "g_image_1d"), 0);
3004 glUniform1i(glGetUniformLocation(program, "g_image_2d"), 1);
3005 glUniform1i(glGetUniformLocation(program, "g_image_3d"), 2);
3006 glUniform1i(glGetUniformLocation(program, "g_image_2drect"), 3);
3007 glUniform1i(glGetUniformLocation(program, "g_image_buffer"), 4);
3008 glUniform1i(glGetUniformLocation(program, "g_image_1darray"), 5);
3009 glUniform1i(glGetUniformLocation(program, "g_image_2darray"), 6);
3104 glUniform1i(glGetUniformLocation(program, "g_image_cube"), 0);
3105 glUniform1i(glGetUniformLocation(program, "g_image_cube_array"), 1);
3340 glUniform1i(glGetUniformLocation(program, "g_image_2dms"), 1);
3341 glUniform1i(glGetUniformLocation(program, "g_image_2dms_array"), 4);
3538 glUniform1i(glGetUniformLocation(program, "g_image_1d"), 0);
3539 glUniform1i(glGetUniformLocation(program, "g_image_2d"), 1);
3540 glUniform1i(glGetUniformLocation(program, "g_image_3d"), 2);
3541 glUniform1i(glGetUniformLocation(program, "g_image_2drect"), 3);
3542 glUniform1i(glGetUniformLocation(program, "g_image_buffer"), 4);
3543 glUniform1i(glGetUniformLocation(program, "g_image_1darray"), 5);
3544 glUniform1i(glGetUniformLocation(program, "g_image_2darray"), 6);
3607 glUniform1i(glGetUniformLocation(program, "g_image_cube"), 0);
3608 glUniform1i(glGetUniformLocation(program, "g_image_cube_array"), 1);
3675 glUniform1i(glGetUniformLocation(program, "g_image_2dms"), 1);
3676 glUniform1i(glGetUniformLocation(program, "g_image_2dms_array"), 4);
4001 glUniform1i(glGetUniformLocation(program_store, "g_image_1d"), 0);
4002 glUniform1i(glGetUniformLocation(program_store, "g_image_2d"), 1);
4003 glUniform1i(glGetUniformLocation(program_store, "g_image_3d"), 2);
4004 glUniform1i(glGetUniformLocation(program_store, "g_image_2drect"), 3);
4005 glUniform1i(glGetUniformLocation(program_store, "g_image_cube"), 4);
4006 glUniform1i(glGetUniformLocation(program_store, "g_image_1darray"), 5);
4007 glUniform1i(glGetUniformLocation(program_store, "g_image_2darray"), 6);
4008 glUniform1i(glGetUniformLocation(program_store, "g_image_cube_array"), 7);
4092 glUniform1i(glGetUniformLocation(program_load, "g_image_result"), 0);
4093 glUniform1i(glGetUniformLocation(program_load, "g_image_2d"), 1);
4094 glUniform1i(glGetUniformLocation(program_load, "g_image_3d"), 2);
4095 glUniform1i(glGetUniformLocation(program_load, "g_image_2drect"), 3);
4096 glUniform1i(glGetUniformLocation(program_load, "g_image_cube"), 4);
4097 glUniform1i(glGetUniformLocation(program_load, "g_image_1darray"), 5);
4098 glUniform1i(glGetUniformLocation(program_load, "g_image_2darray"), 6);
4099 glUniform1i(glGetUniformLocation(program_load, "g_image_cube_array"), 7);
4484 glUniform1i(glGetUniformLocation(program, "g_image_result"), 0);
4485 glUniform1i(glGetUniformLocation(program, "g_image_2d"), 1);
4486 glUniform1i(glGetUniformLocation(program, "g_image_3d"), 2);
4487 glUniform1i(glGetUniformLocation(program, "g_image_2drect"), 3);
4488 glUniform1i(glGetUniformLocation(program, "g_image_cube"), 4);
4489 glUniform1i(glGetUniformLocation(program, "g_image_buffer"), 5);
4490 glUniform1i(glGetUniformLocation(program, "g_image_1darray"), 6);
4491 glUniform1i(glGetUniformLocation(program, "g_image_2darray"), 7);
4843 glUniform1i(glGetUniformLocation(m_program, "g_image_layer0"), 0);
4844 glUniform1i(glGetUniformLocation(m_program, "g_image_layer1"), 1);
4930 glUniform1i(glGetUniformLocation(m_program[0], "g_image"), 0);
4936 glUniform1i(glGetUniformLocation(m_program[1], "g_image"), 1);
5027 glUniform1i(glGetUniformLocation(m_program, "MaxImageUnits"), i);
5030 glUniform1i(glGetUniformLocation(m_program, "MaxCombinedShaderOutputResources"), i);
5033 glUniform1i(glGetUniformLocation(m_program, "MaxImageSamples"), i);
5036 glUniform1i(glGetUniformLocation(m_program, "MaxVertexImageUniforms"), i);
5039 glUniform1i(glGetUniformLocation(m_program, "MaxTessControlImageUniforms"), i);
5042 glUniform1i(glGetUniformLocation(m_program, "MaxTessEvaluationImageUniforms"), i);
5045 glUniform1i(glGetUniformLocation(m_program, "MaxGeometryImageUniforms"), i);
5048 glUniform1i(glGetUniformLocation(m_program, "MaxFragmentImageUniforms"), i);
5051 glUniform1i(glGetUniformLocation(m_program, "MaxCombinedImageUniforms"), i);
5211 glUniform1i(glGetUniformLocation(m_store_program, "g_position_buffer"), 0);
5212 glUniform1i(glGetUniformLocation(m_store_program, "g_color_buffer"), 1);
5213 glUniform1i(glGetUniformLocation(m_store_program, "g_element_buffer"), 2);
5715 glUniform1i(glGetUniformLocation(m_program, "g_buffer"), 0);
5716 glUniform1i(glGetUniformLocation(m_program, "g_image"), 1);
5826 glUniform1i(glGetUniformLocation(m_program, "g_buffer"), 0);
5827 glUniform1i(glGetUniformLocation(m_program, "g_image"), 1);
5917 glUniform1i(glGetUniformLocation(m_program, "g_buffer"), 0);
5918 glUniform1i(glGetUniformLocation(m_program, "g_image"), 1);
6473 glUniform1i(glGetUniformLocation(m_program, "g_input_image"), 0);
6474 glUniform1i(glGetUniformLocation(m_program, "g_output_image"), 1);
6559 glUniform1i(glGetUniformLocation(m_store_program, "g_image[0]"), 0);
6560 glUniform1i(glGetUniformLocation(m_store_program, "g_image[1]"), 1);
6561 glUniform1i(glGetUniformLocation(m_store_program, "g_image[2]"), 2);
6562 glUniform1i(glGetUniformLocation(m_store_program, "g_image[3]"), 3);
6563 glUniform1i(glGetUniformLocation(m_store_program, "g_image[4]"), 4);
6564 glUniform1i(glGetUniformLocation(m_store_program, "g_image[5]"), 5);
6568 glUniform1i(glGetUniformLocation(m_load_program, "g_image[0]"), 0);
6569 glUniform1i(glGetUniformLocation(m_load_program, "g_image[1]"), 1);
6570 glUniform1i(glGetUniformLocation(m_load_program, "g_image[2]"), 2);
6571 glUniform1i(glGetUniformLocation(m_load_program, "g_image[3]"), 3);
6572 glUniform1i(glGetUniformLocation(m_load_program, "g_image[4]"), 4);
6573 glUniform1i(glGetUniformLocation(m_load_program, "g_image[5]"), 5);
6656 glUniform1i(glGetUniformLocation(m_program, "g_image0"), 0);
6657 glUniform1i(glGetUniformLocation(m_program, "g_image1"), 1);
7027 glUniform1i(image_uniform_location, image_unit);
7528 glUniform1i(image_uniform_location, image_unit);
8190 glUniform1i(image_uniform_location, image_unit);
9635 glUniform1i(image_uniform_location, i /* image_unit */);
10379 glUniform1i(m_enabled_early_tests.m_image_uniform_location, 0 /* first unit */);
10447 glUniform1i(m_disabled_early_tests.m_image_uniform_location, 0 /* first unit */);
10503 glUniform1i(m_enabled_early_tests.m_image_uniform_location, 0 /* first unit */);
10532 glUniform1i(m_enabled_early_tests.m_image_uniform_location, 0 /* first unit */);
10564 glUniform1i(m_disabled_early_tests.m_image_uniform_location, 0 /* first unit */);
10620 glUniform1i(glGetUniformLocation(m_program, "g_image"), -1);
10624 << tcu::TestLog::Message << "glUniform1i should generate INVALID_VALUE when <value> is less than zero."
10628 glUniform1i(glGetUniformLocation(m_program, "g_image"), max_image_units);
10633 << "glUniform1i should generate INVALID_VALUE when <value> is greater than or equal to the value of "