/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureFormatTests.cpp | 280 tcu::Vec4 gMin, gMax; in init() local 284 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init() 285 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init() 286 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init() 287 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init() 288 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init() 289 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init() 295 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
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H A D | es2fTextureSpecificationTests.cpp | 648 Vec4 gMax = randomVector<4>(rnd); in createTexture() local 651 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 700 Vec4 gMax = randomVector<4>(rnd); in createTexture() local 702 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 752 Vec4 gMax = randomVector<4>(rnd); in createTexture() local 755 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 810 Vec4 gMax = randomVector<4>(rnd); in createTexture() local 813 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 961 Vec4 gMax = randomVector<4>(rnd); in createTexture() local 964 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture() 1034 Vec4 gMax = randomVector<4>(rnd); createTexture() local 1113 Vec4 gMax = randomVector<4>(rnd); createTexture() local 1176 Vec4 gMax = randomVector<4>(rnd); createTexture() local [all...] |
H A D | es2fTextureFilteringTests.cpp | 184 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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H A D | es2fVertexTextureTests.cpp | 500 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fTextureSpecificationTests.cpp | 345 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 348 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 385 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 388 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 623 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local 626 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 670 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local 673 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 741 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local 743 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMax); in createTexture() local [all...] |
H A D | es31fTextureFilteringTests.cpp | 249 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() local 251 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() local
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fTextureSpecificationTests.cpp | 673 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 732 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 773 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 776 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 813 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 816 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 871 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local 874 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture() 934 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1230 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1308 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1455 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1540 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 1607 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2144 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2190 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2231 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2273 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2408 const Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2411 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, rowPitch, 0, &data[face][0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), gMin, gMax); createTexture() local 2744 const Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local 2746 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, deAlign32(m_size*pixelSize, 4), 0, &data[0]), gMin, gMax); createTexture() local 3163 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local 3210 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local 3258 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local 3328 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local 3399 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local 3401 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0]), gMin, gMax); createTexture() local 3461 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local 3463 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0]), gMin, gMax); createTexture() local [all...] |
H A D | es3fTextureFormatTests.cpp | 339 tcu::Vec4 gMin, gMax; in init() local 343 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init() 344 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init() 345 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init() 346 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init() 347 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init() 348 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init() 354 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
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H A D | es3fTextureFilteringTests.cpp | 205 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 208 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init() 790 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() local 792 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() local 1042 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 1045 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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H A D | es3fVertexTextureTests.cpp | 600 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init() 1246 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 1249 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init() 1586 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 1589 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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H A D | es3fTextureShadowTests.cpp | 795 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 798 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 261 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local 264 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DFilteringTestInstance() 266 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance() 733 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() local 736 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, layerNdx), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DArrayFilteringTestInstance() 738 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, layerNdx), gMin, gMax); in Texture2DArrayFilteringTestInstance() 945 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local 948 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture3DFilteringTestInstance() 950 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture3DFilteringTestInstance()
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H A D | vktTextureShadowTests.cpp | 766 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local 768 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture2DArrayShadowTestInstance() 1217 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() local 1219 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture1DArrayShadowTestInstance()
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H A D | vktTextureFilteringExplicitLodTests.cpp | 1128 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in generate() local 1131 fillWithComponentGradients(m_tex->getLevel(levelNdx), gMin, gMax); in generate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureFilteringTests.cpp | 260 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local 263 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DFilteringTestInstance() 265 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance() 732 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() local 735 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, layerNdx), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DArrayFilteringTestInstance() 737 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, layerNdx), gMin, gMax); in Texture2DArrayFilteringTestInstance() 944 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local 947 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture3DFilteringTestInstance() 949 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture3DFilteringTestInstance()
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H A D | vktTextureShadowTests.cpp | 764 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local 766 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture2DArrayShadowTestInstance() 1215 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() local 1217 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture1DArrayShadowTestInstance()
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H A D | vktTextureFilteringExplicitLodTests.cpp | 1130 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in generate() local 1133 fillWithComponentGradients(m_tex->getLevel(levelNdx), gMin, gMax); in generate()
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/third_party/vk-gl-cts/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 154 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 144 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local 147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
H A D | es2cTexture3DTests.cpp | 551 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in init() local 554 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
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/third_party/skia/third_party/externals/libpng/contrib/libtests/ |
H A D | pngvalid.c | 6046 image_pixel_setf(image_pixel *this, unsigned int rMax, unsigned int gMax, in image_pixel_setf() argument 6050 this->greenf = this->green / (double)gMax; in image_pixel_setf() 6058 if (this->green < gMax) in image_pixel_setf()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 1044 int gMax = de::max(a.getGreen(), b.getGreen()); in rangeDiff() local 1051 rangeDiff(p.getGreen(), gMin, gMax), in rangeDiff()
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