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Searched refs:gMax (Results 1 - 22 of 22) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureFormatTests.cpp280 tcu::Vec4 gMin, gMax; in init() local
284 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init()
285 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init()
286 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init()
287 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init()
288 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init()
289 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
295 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
H A Des2fTextureSpecificationTests.cpp648 Vec4 gMax = randomVector<4>(rnd); in createTexture() local
651 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
700 Vec4 gMax = randomVector<4>(rnd); in createTexture() local
702 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
752 Vec4 gMax = randomVector<4>(rnd); in createTexture() local
755 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
810 Vec4 gMax = randomVector<4>(rnd); in createTexture() local
813 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
961 Vec4 gMax = randomVector<4>(rnd); in createTexture() local
964 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
1034 Vec4 gMax = randomVector<4>(rnd); createTexture() local
1113 Vec4 gMax = randomVector<4>(rnd); createTexture() local
1176 Vec4 gMax = randomVector<4>(rnd); createTexture() local
[all...]
H A Des2fTextureFilteringTests.cpp184 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local
187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
H A Des2fVertexTextureTests.cpp500 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local
503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureSpecificationTests.cpp345 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
348 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
385 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
388 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
623 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local
626 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
670 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local
673 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
741 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); in createTexture() local
743 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMax); in createTexture() local
[all...]
H A Des31fTextureFilteringTests.cpp249 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() local
251 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() local
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp673 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
732 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
773 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
776 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
813 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
816 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
871 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
874 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
934 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1230 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1308 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1455 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1540 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
1607 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2144 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2190 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2231 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2273 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2408 const Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2411 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, rowPitch, 0, &data[face][0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), gMin, gMax); createTexture() local
2744 const Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); createTexture() local
2746 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, deAlign32(m_size*pixelSize, 4), 0, &data[0]), gMin, gMax); createTexture() local
3163 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local
3210 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local
3258 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local
3328 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local
3399 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local
3401 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0]), gMin, gMax); createTexture() local
3461 const Vec4 gMax = Vec4(2.0f, 1.5f, -1.0f, 2.0f); createTexture() local
3463 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0]), gMin, gMax); createTexture() local
[all...]
H A Des3fTextureFormatTests.cpp339 tcu::Vec4 gMin, gMax; in init() local
343 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init()
344 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init()
345 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init()
346 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init()
347 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init()
348 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
354 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
H A Des3fTextureFilteringTests.cpp205 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local
208 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
790 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in init() local
792 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init() local
1042 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local
1045 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
H A Des3fVertexTextureTests.cpp600 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local
603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
1246 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local
1249 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
1586 const Vec4 gMax = Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local
1589 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
H A Des3fTextureShadowTests.cpp795 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local
798 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureFilteringTests.cpp261 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local
264 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DFilteringTestInstance()
266 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance()
733 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() local
736 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, layerNdx), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DArrayFilteringTestInstance()
738 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, layerNdx), gMin, gMax); in Texture2DArrayFilteringTestInstance()
945 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local
948 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture3DFilteringTestInstance()
950 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture3DFilteringTestInstance()
H A DvktTextureShadowTests.cpp766 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local
768 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture2DArrayShadowTestInstance()
1217 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() local
1219 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture1DArrayShadowTestInstance()
H A DvktTextureFilteringExplicitLodTests.cpp1128 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in generate() local
1131 fillWithComponentGradients(m_tex->getLevel(levelNdx), gMin, gMax); in generate()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureFilteringTests.cpp260 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DFilteringTestInstance() local
263 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DFilteringTestInstance()
265 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture2DFilteringTestInstance()
732 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; in Texture2DArrayFilteringTestInstance() local
735 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, layerNdx), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture2DArrayFilteringTestInstance()
737 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, layerNdx), gMin, gMax); in Texture2DArrayFilteringTestInstance()
944 const tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture3DFilteringTestInstance() local
947 tcu::fillWithComponentGradients(getEffectiveDepthStencilAccess(m_textures[0]->getLevel(levelNdx, 0), tcu::Sampler::MODE_STENCIL), gMin, gMax); in Texture3DFilteringTestInstance()
949 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax); in Texture3DFilteringTestInstance()
H A DvktTextureShadowTests.cpp764 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture2DArrayShadowTestInstance() local
766 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture2DArrayShadowTestInstance()
1215 const tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in Texture1DArrayShadowTestInstance() local
1217 tcu::fillWithComponentGradients(m_textures[0]->getTexture().getLevel(levelNdx), gMin, gMax); in Texture1DArrayShadowTestInstance()
H A DvktTextureFilteringExplicitLodTests.cpp1130 const Vec4 gMax = Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in generate() local
1133 fillWithComponentGradients(m_tex->getLevel(levelNdx), gMin, gMax); in generate()
/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp154 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local
157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp144 tcu::Vec4 gMax = tcu::Vec4( 1.0f, 1.0f, 1.0f, 0.0f)*cScale + cBias; in init() local
147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/third_party/vk-gl-cts/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp551 tcu::Vec4 gMax = tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) * cScale + cBias; in init() local
554 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/third_party/skia/third_party/externals/libpng/contrib/libtests/
H A Dpngvalid.c6046 image_pixel_setf(image_pixel *this, unsigned int rMax, unsigned int gMax, in image_pixel_setf() argument
6050 this->greenf = this->green / (double)gMax; in image_pixel_setf()
6058 if (this->green < gMax) in image_pixel_setf()
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureTestUtil.cpp1044 int gMax = de::max(a.getGreen(), b.getGreen()); in rangeDiff() local
1051 rangeDiff(p.getGreen(), gMin, gMax), in rangeDiff()

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