/third_party/skia/src/gpu/ |
H A D | GrDirectContext.cpp | 709 sk_sp<GrRefCntedCallback> finishedCallback, in create_and_clear_backend_texture() 719 std::move(finishedCallback), in create_and_clear_backend_texture() 732 sk_sp<GrRefCntedCallback> finishedCallback) { in update_texture_with_pixmaps() 744 std::move(finishedCallback)); in update_texture_with_pixmaps() 777 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local 790 std::move(finishedCallback), in createBackendTexture() 802 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local 822 std::move(finishedCallback), in createBackendTexture() 835 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local 867 std::move(finishedCallback))) { in createBackendTexture() 703 create_and_clear_backend_texture(GrDirectContext* dContext, SkISize dimensions, const GrBackendFormat& backendFormat, GrMipmapped mipMapped, GrRenderable renderable, GrProtected isProtected, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) create_and_clear_backend_texture() argument 727 update_texture_with_pixmaps(GrDirectContext* context, const SkPixmap src[], int numLevels, const GrBackendTexture& backendTexture, GrSurfaceOrigin textureOrigin, sk_sp<GrRefCntedCallback> finishedCallback) update_texture_with_pixmaps() argument 878 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); updateBackendTexture() local 892 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); updateBackendTexture() local 919 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); updateBackendTexture() local 948 create_and_update_compressed_backend_texture( GrDirectContext* dContext, SkISize dimensions, const GrBackendFormat& backendFormat, GrMipmapped mipMapped, GrProtected isProtected, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t size) create_and_update_compressed_backend_texture() argument 982 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); createCompressedBackendTexture() local 1034 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); createCompressedBackendTexture() local 1068 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); updateCompressedBackendTexture() local 1100 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); updateCompressedBackendTexture() local [all...] |
H A D | GrGpu.h | 564 sk_sp<GrRefCntedCallback> finishedCallback, 577 sk_sp<GrRefCntedCallback> finishedCallback, 584 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendTextureState() 591 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendRenderTargetState() 715 sk_sp<GrRefCntedCallback> finishedCallback, 719 sk_sp<GrRefCntedCallback> finishedCallback, 581 setBackendTextureState(const GrBackendTexture&, const GrBackendSurfaceMutableState&, GrBackendSurfaceMutableState* previousState, sk_sp<GrRefCntedCallback> finishedCallback) setBackendTextureState() argument 588 setBackendRenderTargetState(const GrBackendRenderTarget&, const GrBackendSurfaceMutableState&, GrBackendSurfaceMutableState* previousState, sk_sp<GrRefCntedCallback> finishedCallback) setBackendRenderTargetState() argument
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H A D | GrGpu.cpp | 901 sk_sp<GrRefCntedCallback> finishedCallback, in clearBackendTexture() 911 return this->onClearBackendTexture(backendTexture, std::move(finishedCallback), color); in clearBackendTexture() 944 sk_sp<GrRefCntedCallback> finishedCallback, in updateCompressedBackendTexture() 976 std::move(finishedCallback), in updateCompressedBackendTexture() 900 clearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) clearBackendTexture() argument 943 updateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t length) updateCompressedBackendTexture() argument
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/third_party/skia/src/gpu/vk/ |
H A D | GrVkGpu.h | 88 sk_sp<GrRefCntedCallback> finishedCallback) override; 93 sk_sp<GrRefCntedCallback> finishedCallback) override; 246 sk_sp<GrRefCntedCallback> finishedCallback, 250 sk_sp<GrRefCntedCallback> finishedCallback, 259 sk_sp<GrRefCntedCallback> finishedCallback); 338 void addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback);
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H A D | GrVkGpu.cpp | 1749 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture() 1800 if (finishedCallback) { in onClearBackendTexture() 1801 this->addFinishedCallback(std::move(finishedCallback)); in onClearBackendTexture() 1848 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture() 1921 if (finishedCallback) { in onUpdateCompressedBackendTexture() 1922 this->addFinishedCallback(std::move(finishedCallback)); in onUpdateCompressedBackendTexture() 1960 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendSurfaceState() 1978 if (finishedCallback) { in setBackendSurfaceState() 1979 this->addFinishedCallback(std::move(finishedCallback)); in setBackendSurfaceState() 1987 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendTextureState() 1748 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument 1847 onUpdateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t size) onUpdateCompressedBackendTexture() argument 1955 setBackendSurfaceState(GrVkImageInfo info, sk_sp<GrBackendSurfaceMutableStateImpl> currentState, SkISize dimensions, const GrVkSharedImageInfo& newInfo, GrBackendSurfaceMutableState* previousState, sk_sp<GrRefCntedCallback> finishedCallback) setBackendSurfaceState() argument 1984 setBackendTextureState(const GrBackendTexture& backendTeture, const GrBackendSurfaceMutableState& newState, GrBackendSurfaceMutableState* previousState, sk_sp<GrRefCntedCallback> finishedCallback) setBackendTextureState() argument 1998 setBackendRenderTargetState(const GrBackendRenderTarget& backendRenderTarget, const GrBackendSurfaceMutableState& newState, GrBackendSurfaceMutableState* previousState, sk_sp<GrRefCntedCallback> finishedCallback) setBackendRenderTargetState() argument 2246 addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) addFinishedCallback() argument [all...] |
H A D | GrVkResourceProvider.h | 119 void addFinishedProcToActiveCommandBuffers(sk_sp<GrRefCntedCallback> finishedCallback);
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H A D | GrVkResourceProvider.cpp | 464 sk_sp<GrRefCntedCallback> finishedCallback) { in addFinishedProcToActiveCommandBuffers() 468 buffer->addFinishedProc(finishedCallback); in addFinishedProcToActiveCommandBuffers() 463 addFinishedProcToActiveCommandBuffers( sk_sp<GrRefCntedCallback> finishedCallback) addFinishedProcToActiveCommandBuffers() argument
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/third_party/skia/src/gpu/mtl/ |
H A D | GrMtlGpu.h | 145 sk_sp<GrRefCntedCallback> finishedCallback, 154 sk_sp<GrRefCntedCallback> finishedCallback, 230 void addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback);
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/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DGpu.h | 215 void addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback); 241 sk_sp<GrRefCntedCallback> finishedCallback, 250 sk_sp<GrRefCntedCallback> finishedCallback,
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H A D | GrD3DGpu.cpp | 239 void GrD3DGpu::addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) { in addFinishedCallback() argument 240 SkASSERT(finishedCallback); in addFinishedCallback() 241 // Besides the current command list, we also add the finishedCallback to the newest outstanding in addFinishedCallback() 249 back->fCommandList->addFinishedCallback(finishedCallback); in addFinishedCallback() 251 fCurrentDirectCommandList->addFinishedCallback(std::move(finishedCallback)); in addFinishedCallback() 1401 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture() 1487 if (finishedCallback) { in onClearBackendTexture() 1488 this->addFinishedCallback(std::move(finishedCallback)); in onClearBackendTexture() 1502 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture() 1580 if (finishedCallback) { in onUpdateCompressedBackendTexture() 1400 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument 1501 onUpdateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t size) onUpdateCompressedBackendTexture() argument [all...] |
/third_party/skia/src/gpu/mock/ |
H A D | GrMockGpu.h | 190 sk_sp<GrRefCntedCallback> finishedCallback, 201 sk_sp<GrRefCntedCallback> finishedCallback,
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/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnGpu.h | 157 sk_sp<GrRefCntedCallback> finishedCallback, 166 sk_sp<GrRefCntedCallback> finishedCallback,
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H A D | GrDawnGpu.cpp | 396 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture() 455 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture() 395 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument 454 onUpdateCompressedBackendTexture(const GrBackendTexture&, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t size) onUpdateCompressedBackendTexture() argument
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/third_party/skia/src/gpu/gl/ |
H A D | GrGLGpu.h | 231 sk_sp<GrRefCntedCallback> finishedCallback, 235 sk_sp<GrRefCntedCallback> finishedCallback,
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H A D | GrGLGpu.cpp | 1553 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture() 3683 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture() 1552 onUpdateCompressedBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, const void* data, size_t length) onUpdateCompressedBackendTexture() argument 3682 onClearBackendTexture(const GrBackendTexture& backendTexture, sk_sp<GrRefCntedCallback> finishedCallback, std::array<float, 4> color) onClearBackendTexture() argument
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