Lines Matching refs:finishedCallback
239 void GrD3DGpu::addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) {
240 SkASSERT(finishedCallback);
241 // Besides the current command list, we also add the finishedCallback to the newest outstanding
249 back->fCommandList->addFinishedCallback(finishedCallback);
251 fCurrentDirectCommandList->addFinishedCallback(std::move(finishedCallback));
1401 sk_sp<GrRefCntedCallback> finishedCallback,
1487 if (finishedCallback) {
1488 this->addFinishedCallback(std::move(finishedCallback));
1502 sk_sp<GrRefCntedCallback> finishedCallback,
1580 if (finishedCallback) {
1581 this->addFinishedCallback(std::move(finishedCallback));