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Searched refs:fNorms (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/src/gpu/geometry/
H A DGrAAConvexTessellator.cpp148 fNorms.rewind(); in rewind()
169 fNorms.append(fPts.count()); in computeNormals()
170 fNorms[0] = fPts[1] - fPts[0]; in computeNormals()
171 fNorms.top() = fPts[0] - fPts.top(); in computeNormals()
172 SkScalar cross = SkPoint::CrossProduct(fNorms[0], fNorms.top()); in computeNormals()
174 fNorms[0] = normalToVector(fNorms[0]); in computeNormals()
175 for (int cur = 1; cur < fNorms.count() - 1; ++cur) { in computeNormals()
176 fNorms[cu in computeNormals()
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H A DGrAAConvexTessellator.h31 // The outward facing normals of the original polygon are stored (in 'fNorms') to service
261 SkTDArray<SkVector> fNorms; member in GrAAConvexTessellator
/third_party/skia/src/gpu/ops/
H A DAAConvexPathRenderer.cpp48 SkVector fNorms[2]; member
63 return fNorms[fType]; in endNorm()
148 segb.fNorms[p] = segb.fPts[p] - *prevPt; in compute_vectors()
149 segb.fNorms[p].normalize(); in compute_vectors()
150 segb.fNorms[p] = SkPointPriv::MakeOrthog(segb.fNorms[p], normSide); in compute_vectors()
168 segb.fMid = segb.fNorms[0] + sega.endNorm(); in compute_vectors()
406 verts << (p0 + segb.fNorms[0]) << color << SkPoint{0, -SK_Scalar1} << negOneDists; in create_vertices()
428 verts << (v1Pos + segb.fNorms[0]) << color << SkPoint{0, -SK_Scalar1} << negOneDists; in create_vertices()
429 verts << (v2Pos + segb.fNorms[ in create_vertices()
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