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Searched refs:fFanVertexCount (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/src/gpu/ops/
H A DPathStencilCoverOp.cpp259 fFanVertexCount = fanTriangleCount * 3; in onPrepare()
260 vertexAlloc.unlock(fFanVertexCount); in onPrepare()
329 if (fFanVertexCount > 0) { in onExecute()
334 flushState->draw(fFanVertexCount, fFanBaseVertex); in onExecute()
H A DPathInnerTriangulateOp.h100 int fFanVertexCount = 0; member in skgpu::v1::final
H A DPathStencilCoverOp.h107 int fFanVertexCount = 0; member in skgpu::v1::final
H A DPathInnerTriangulateOp.cpp418 fFanVertexCount = fFanTriangulator->polysToTriangles(fFanPolys, &alloc, &fFanBreadcrumbs); in onPrepare()
494 flushState->draw(fFanVertexCount, fBaseFanVertex); in onExecute()

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