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Searched refs:fColorUniform (Results 1 - 10 of 10) sorted by relevance

/third_party/skia/src/gpu/effects/
H A DGrBezierEffect.cpp27 pdman.set4fv(fColorUniform, 1, ce.fColor.vec());
45 UniformHandle fColorUniform; member in GrConicEffect::Impl
67 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
224 pdman.set4fv(fColorUniform, 1, qe.fColor.vec());
242 UniformHandle fColorUniform; member in GrQuadEffect::Impl
264 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
H A DGrBitmapTextGeoProc.cpp27 pdman.set4fv(fColorUniform, 1, btgp.fColor.vec());
75 &fColorUniform);
106 UniformHandle fColorUniform; member in GrBitmapTextGeoProc::Impl
/third_party/skia/src/gpu/
H A DGrDefaultGeoProcFactory.cpp93 pdman.set4fv(fColorUniform, 1, dgp.fColor.vec());
130 fColorUniform = uniformHandler->addUniform(nullptr,
146 &fColorUniform);
203 UniformHandle fColorUniform; member in Impl
/third_party/skia/src/gpu/ops/
H A DPathStencilCoverOp.cpp66 pdman.set4f(fColorUniform, color.fR, color.fG, color.fB, color.fA); in makeProgramImpl()
93 fColorUniform = args.fUniformHandler->addUniform(nullptr, kFragment_GrShaderFlag, in makeProgramImpl()
99 GrGLSLUniformHandler::UniformHandle fColorUniform; in makeProgramImpl() member in __anon18852::Impl
H A DDashOp.cpp765 UniformHandle fColorUniform; member in skgpu::v1::DashOp::__anon18834::DashingCircleEffect::Impl
791 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
829 pdman.set4fv(fColorUniform, 1, dce.fColor.vec()); in setData()
964 UniformHandle fColorUniform; member in skgpu::v1::DashOp::DashingLineEffect::Impl
991 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform); in onEmitCode()
1053 pdman.set4fv(fColorUniform, 1, de.fColor.vec()); in setData()
H A DDrawVerticesOp.cpp93 pdman.set4fv(fColorUniform, 1, vgp.fColor.vec());
136 &fColorUniform);
161 UniformHandle fColorUniform; member in skgpu::v1::DrawVerticesOp::__anon18840::Impl
/third_party/skia/src/gpu/tessellate/shaders/
H A DGrPathTessellationShader.cpp140 fColorUniform = args.fUniformHandler->addUniform(nullptr, kFragment_GrShaderFlag, in onEmitCode()
159 pdman.set4f(fColorUniform, color.fR, color.fG, color.fB, color.fA); in setData()
H A DGrStrokeTessellationShader.cpp344 fColorUniform = args.fUniformHandler->addUniform(nullptr, kFragment_GrShaderFlag, in emitFragmentCode()
397 pdman.set4fv(fColorUniform, 1, shader.color().vec()); in setData()
H A DGrStrokeTessellationShader.h155 GrGLSLUniformHandler::UniformHandle fColorUniform; member in GrStrokeTessellationShader::Impl
H A DGrPathTessellationShader.h160 GrGLSLUniformHandler::UniformHandle fColorUniform; member in GrPathTessellationShader::Impl

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